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Destiny League

22 ноября 2024 г. 19:35

Foxy gaming

19 - 36

Матч

Flawless Goblins

СОСТАВЫ КОМАНД

Foxy gaming | Поражение

Победа | Flawless Goblins

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Monkey King

14

babyface

Monkey King

3 / 4 / 2

10770

12168

10278

470 / 531

175 / 2

0

Black King Bar Blight Stone Power Treads
Echo Sabre Wraith Band Magic Wand
Magic Wand Veil of Discord Pipe of Insight
Bracer Guardian Greaves Iron Branch

4270

151 / 3

608 / 781

14313

17897

13933

11 / 2 / 11

Dark Seer

18

Kreen

Dark Seer

Gyrocopter

15

Pudre

Gyrocopter

3 / 8 / 2

12833

13795

11973

560 / 602

212 / 0

0

Quelling Blade Daedalus Power Treads
Aghanim's Scepter No Item Wraith Band
Blink Dagger Witch Blade Power Treads
Null Talisman Maelstrom Null Talisman

0

184 / 0

597 / 781

13037

17897

13681

6 / 3 / 11

Puck

18

ZodiAc!

Puck

Necrophos

12

titik

Necrophos

3 / 8 / 6

7493

8754

6996

327 / 382

85 / 3

833

Boots of Speed Null Talisman Bracer
No Item Magic Wand Radiance
Blade Mail Blink Dagger Arcane Boots
Ogre Axe Wind Lace Point Booster

0

79 / 0

479 / 657

10283

15056

10977

8 / 6 / 12

Pudge

16

Okoni

Pudge

Zeus

12

Exterminator

Zeus

7 / 10 / 9

7997

8731

7002

349 / 381

36 / 7

0

Aether Lens Clarity Smoke of Deceit
Arcane Boots Magic Wand Null Talisman
Arcane Boots Kaya Magic Wand
Soul Ring Circlet No Item

0

40 / 0

314 / 340

7062

7791

7195

4 / 5 / 9

Techies

11

Randing

Techies

Crystal Maiden

13

ShinraTensei

Crystal Maiden

3 / 6 / 5

5500

10541

4992

240 / 460

14 / 0

0

Tranquil Boots Magic Wand Robe of the Magi
Wind Lace Observer and Sentry Wards Glimmer Cape
Manta Style Magic Wand Power Treads
Mask of Madness Eaglesong Aegis of the Immortal

0

233 / 7

674 / 836

15626

19158

15445

7 / 3 / 5

Luna

18

tinkywinky

Luna

Баны

Hoodwink Ursa Phantom Assassin Earthshaker Medusa Witch Doctor Silencer

Баны

Marci Dazzle Phoenix Pangolier Nyx Assassin Winter Wyvern Windranger

Foxy gaming | Поражение

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

14

babyface

Monkey King

3 / 4 / 2

10770

12168

10278

470 / 531

175 / 2

0

Black King Bar Blight Stone Power Treads
Echo Sabre Wraith Band Magic Wand
character-01

15

Pudre

Gyrocopter

3 / 8 / 2

12833

13795

11973

560 / 602

212 / 0

0

Quelling Blade Daedalus Power Treads
Aghanim's Scepter No Item Wraith Band
character-01

12

titik

Necrophos

3 / 8 / 6

7493

8754

6996

327 / 382

85 / 3

833

Boots of Speed Null Talisman Bracer
No Item Magic Wand Radiance
character-01

12

Exterminator

Zeus

7 / 10 / 9

7997

8731

7002

349 / 381

36 / 7

0

Aether Lens Clarity Smoke of Deceit
Arcane Boots Magic Wand Null Talisman
character-01

13

ShinraTensei

Crystal Maiden

3 / 6 / 5

5500

10541

4992

240 / 460

14 / 0

0

Tranquil Boots Magic Wand Robe of the Magi
Wind Lace Observer and Sentry Wards Glimmer Cape

Баны

Hoodwink Ursa Phantom Assassin Earthshaker Medusa Witch Doctor Silencer

Победа | Flawless Goblins

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

18

Kreen

Dark Seer

11 / 2 / 11

13933

17897

14313

608 / 781

151 / 3

4270

Magic Wand Veil of Discord Pipe of Insight
Bracer Guardian Greaves Iron Branch
character-01

18

ZodiAc!

Puck

6 / 3 / 11

13681

17897

13037

597 / 781

184 / 0

0

Blink Dagger Witch Blade Power Treads
Null Talisman Maelstrom Null Talisman
character-01

16

Okoni

Pudge

8 / 6 / 12

10977

15056

10283

479 / 657

79 / 0

0

Blade Mail Blink Dagger Arcane Boots
Ogre Axe Wind Lace Point Booster
character-01

11

Randing

Techies

4 / 5 / 9

7195

7791

7062

314 / 340

40 / 0

0

Arcane Boots Kaya Magic Wand
Soul Ring Circlet No Item
character-01

18

tinkywinky

Luna

7 / 3 / 5

15445

19158

15626

674 / 836

233 / 7

0

Manta Style Magic Wand Power Treads
Mask of Madness Eaglesong Aegis of the Immortal

Баны

Marci Dazzle Phoenix Pangolier Nyx Assassin Winter Wyvern Windranger

Foxy gaming

  • babyface
    character-01

    14

    • Jingu Mastery
      Jingu Mastery Jingu Mastery

      Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns 4 charged attacks that have bonus damage and lifesteal.

      Cooldown: 0

    • Boundless Strike
      Boundless Strike Boundless Strike

      Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: ['85', '90', '95', '100']

    • Jingu Mastery
      Jingu Mastery Jingu Mastery

      Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns 4 charged attacks that have bonus damage and lifesteal.

      Cooldown: 0

    • Boundless Strike
      Boundless Strike Boundless Strike

      Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: ['85', '90', '95', '100']

    • Jingu Mastery
      Jingu Mastery Jingu Mastery

      Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns 4 charged attacks that have bonus damage and lifesteal.

      Cooldown: 0

    • Boundless Strike
      Boundless Strike Boundless Strike

      Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: ['85', '90', '95', '100']

    • Jingu Mastery
      Jingu Mastery Jingu Mastery

      Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns 4 charged attacks that have bonus damage and lifesteal.

      Cooldown: 0

    • Tree Dance
      Tree Dance Tree Dance

      Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability-a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 4 seconds. Taking damage while on the ground puts Tree Dance on cooldown.

      Cooldown: ['1.40', '1.2', '1', '0.8']

      Mana Cost: 0

    • Boundless Strike
      Boundless Strike Boundless Strike

      Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: ['85', '90', '95', '100']

    • +0.2s Boundless Strike Stun Duration
      +0.2s Boundless Strike Stun Duration +0.2s Boundless Strike Stun Duration

    • Wukong's Command
      Wukong's Command Wukong's Command

      Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack and only target heroes. Monkey King is granted bonus armor for the spell's duration.

      Cooldown: ['100', '90', '80']

      Mana Cost: 100

    • Wukong's Command
      Wukong's Command Wukong's Command

      Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack and only target heroes. Monkey King is granted bonus armor for the spell's duration.

      Cooldown: ['100', '90', '80']

      Mana Cost: 100

    • Tree Dance
      Tree Dance Tree Dance

      Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability-a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 4 seconds. Taking damage while on the ground puts Tree Dance on cooldown.

      Cooldown: ['1.40', '1.2', '1', '0.8']

      Mana Cost: 0

    • Tree Dance
      Tree Dance Tree Dance

      Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability-a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 4 seconds. Taking damage while on the ground puts Tree Dance on cooldown.

      Cooldown: ['1.40', '1.2', '1', '0.8']

      Mana Cost: 0

  • Pudre
    character-01

    15

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Call Down
      Call Down Call Down

      Call down 3 aerial missile strikes that slow and damage enemy units in a target area. Each strike is 500 distance from the previous one.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['150', '200', '250']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Call Down
      Call Down Call Down

      Call down 3 aerial missile strikes that slow and damage enemy units in a target area. Each strike is 500 distance from the previous one.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['150', '200', '250']

    • +25 Flak Cannon Damage
      +25 Flak Cannon Damage +25 Flak Cannon Damage

  • titik
    character-01

    12

    • Death Pulse
      Death Pulse Death Pulse

      Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

      Cooldown: ['8', '7', '6', '5']

      Mana Cost: ['115', '130', '145', '160']

    • Heartstopper Aura
      Heartstopper Aura Heartstopper Aura

      Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.

    • Death Pulse
      Death Pulse Death Pulse

      Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

      Cooldown: ['8', '7', '6', '5']

      Mana Cost: ['115', '130', '145', '160']

    • Heartstopper Aura
      Heartstopper Aura Heartstopper Aura

      Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.

    • Ghost Shroud
      Ghost Shroud Ghost Shroud

      Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.

      Cooldown: ['28', '24', '20', '16']

      Mana Cost: 75

    • Reaper's Scythe
      Reaper's Scythe Reaper's Scythe

      Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.

      Cooldown: 100

      Mana Cost: ['250', '375', '500']

    • Heartstopper Aura
      Heartstopper Aura Heartstopper Aura

      Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.

    • Death Pulse
      Death Pulse Death Pulse

      Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

      Cooldown: ['8', '7', '6', '5']

      Mana Cost: ['115', '130', '145', '160']

    • Heartstopper Aura
      Heartstopper Aura Heartstopper Aura

      Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.

    • Death Pulse
      Death Pulse Death Pulse

      Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

      Cooldown: ['8', '7', '6', '5']

      Mana Cost: ['115', '130', '145', '160']

    • +2s Sadist Stack Duration
      +2s Sadist Stack Duration +2s Sadist Stack Duration

    • Reaper's Scythe
      Reaper's Scythe Reaper's Scythe

      Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.

      Cooldown: 100

      Mana Cost: ['250', '375', '500']

  • Exterminator
    character-01

    12

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Heavenly Jump
      Heavenly Jump Heavenly Jump

      Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: ['50', '60', '70', '80']

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Thundergod's Wrath
      Thundergod's Wrath Thundergod's Wrath

      Strikes all enemy heroes with a bolt of lightning, dealing damage, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location.

      Cooldown: 130

      Mana Cost: ['250', '375', '500']

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • +200 Health
      +200 Health +200 Health

    • Thundergod's Wrath
      Thundergod's Wrath Thundergod's Wrath

      Strikes all enemy heroes with a bolt of lightning, dealing damage, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location.

      Cooldown: 130

      Mana Cost: ['250', '375', '500']

  • ShinraTensei
    character-01

    13

    • Frostbite
      Frostbite Frostbite

      Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals 4x damage to non-ancient creeps.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['125', '135', '145', '155']

    • Crystal Nova
      Crystal Nova Crystal Nova

      A burst of damaging frost slows enemy movement in the targeted area.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['115', '135', '155', '175']

    • Frostbite
      Frostbite Frostbite

      Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals 4x damage to non-ancient creeps.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['125', '135', '145', '155']

    • Arcane Aura
      Arcane Aura Arcane Aura

      Gives additional mana regeneration to all friendly units on the map. Allies within a 1200 radius of Crystal Maiden receive 3x the mana regeneration.

    • Frostbite
      Frostbite Frostbite

      Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals 4x damage to non-ancient creeps.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['125', '135', '145', '155']

    • Freezing Field
      Freezing Field Freezing Field

      CHANNELED - Surrounds Crystal Maiden with 100 random icy explosions that slow enemies and deal massive damage. Lasts 10 seconds.

      Cooldown: ['100', '95', '90']

      Mana Cost: ['200', '400', '600']

    • Frostbite
      Frostbite Frostbite

      Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals 4x damage to non-ancient creeps.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['125', '135', '145', '155']

    • Arcane Aura
      Arcane Aura Arcane Aura

      Gives additional mana regeneration to all friendly units on the map. Allies within a 1200 radius of Crystal Maiden receive 3x the mana regeneration.

    • Arcane Aura
      Arcane Aura Arcane Aura

      Gives additional mana regeneration to all friendly units on the map. Allies within a 1200 radius of Crystal Maiden receive 3x the mana regeneration.

    • Arcane Aura
      Arcane Aura Arcane Aura

      Gives additional mana regeneration to all friendly units on the map. Allies within a 1200 radius of Crystal Maiden receive 3x the mana regeneration.

    • Crystal Nova
      Crystal Nova Crystal Nova

      A burst of damaging frost slows enemy movement in the targeted area.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['115', '135', '155', '175']

    • Freezing Field
      Freezing Field Freezing Field

      CHANNELED - Surrounds Crystal Maiden with 100 random icy explosions that slow enemies and deal massive damage. Lasts 10 seconds.

      Cooldown: ['100', '95', '90']

      Mana Cost: ['200', '400', '600']

    • Crystal Nova
      Crystal Nova Crystal Nova

      A burst of damaging frost slows enemy movement in the targeted area.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['115', '135', '155', '175']

Flawless Goblins

  • Kreen
    character-01

    18

    • Ion Shell
      Ion Shell Ion Shell

      Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

      Cooldown: 9

      Mana Cost: ['100', '110', '120', '130']

    • Surge
      Surge Surge

      Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

      Cooldown: ['24', '19', '14', '9']

      Mana Cost: 50

    • Ion Shell
      Ion Shell Ion Shell

      Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

      Cooldown: 9

      Mana Cost: ['100', '110', '120', '130']

    • Vacuum
      Vacuum Vacuum

      Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: ['60', '90', '120', '150']

    • Ion Shell
      Ion Shell Ion Shell

      Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

      Cooldown: 9

      Mana Cost: ['100', '110', '120', '130']

    • Wall of Replica
      Wall of Replica Wall of Replica

      Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.

      Cooldown: 100

      Mana Cost: ['125', '250', '375']

    • Ion Shell
      Ion Shell Ion Shell

      Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

      Cooldown: 9

      Mana Cost: ['100', '110', '120', '130']

    • Surge
      Surge Surge

      Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

      Cooldown: ['24', '19', '14', '9']

      Mana Cost: 50

    • Surge
      Surge Surge

      Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

      Cooldown: ['24', '19', '14', '9']

      Mana Cost: 50

    • Surge
      Surge Surge

      Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

      Cooldown: ['24', '19', '14', '9']

      Mana Cost: 50

    • Vacuum
      Vacuum Vacuum

      Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: ['60', '90', '120', '150']

    • Wall of Replica
      Wall of Replica Wall of Replica

      Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.

      Cooldown: 100

      Mana Cost: ['125', '250', '375']

    • Vacuum
      Vacuum Vacuum

      Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: ['60', '90', '120', '150']

    • Vacuum
      Vacuum Vacuum

      Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: ['60', '90', '120', '150']

    • +75 Vacuum AoE
      +75 Vacuum AoE +75 Vacuum AoE

    • +20% Wall of Replica Illusion Damage
      +20% Wall of Replica Illusion Damage +20% Wall of Replica Illusion Damage

    • Wall of Replica
      Wall of Replica Wall of Replica

      Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.

      Cooldown: 100

      Mana Cost: ['125', '250', '375']

  • ZodiAc!
    character-01

    18

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Dream Coil
      Dream Coil Dream Coil

      Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

      Cooldown: 75

      Mana Cost: ['100', '150', '200']

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • +50 Illusory Orb Damage
      +50 Illusory Orb Damage +50 Illusory Orb Damage

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Dream Coil
      Dream Coil Dream Coil

      Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

      Cooldown: 75

      Mana Cost: ['100', '150', '200']

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • +60 Waning Rift Damage
      +60 Waning Rift Damage +60 Waning Rift Damage

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • Dream Coil
      Dream Coil Dream Coil

      Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

      Cooldown: 75

      Mana Cost: ['100', '150', '200']

  • Okoni
    character-01

    16

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • +10% Rot Slow
      +10% Rot Slow +10% Rot Slow

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • +{s:bonus_damage} Meat Hook Damage
      +{s:bonus_damage} Meat Hook Damage +{s:bonus_damage} Meat Hook Damage

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

  • Randing
    character-01

    11

    • Blast Off!
      Blast Off! Blast Off!

      Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['100', '125', '150', '175']

    • Sticky Bomb
      Sticky Bomb Sticky Bomb

      Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.

      Cooldown: ['16', '13', '10', '7']

      Mana Cost: ['100', '115', '130', '145']

    • Sticky Bomb
      Sticky Bomb Sticky Bomb

      Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.

      Cooldown: ['16', '13', '10', '7']

      Mana Cost: ['100', '115', '130', '145']

    • Blast Off!
      Blast Off! Blast Off!

      Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['100', '125', '150', '175']

    • Blast Off!
      Blast Off! Blast Off!

      Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['100', '125', '150', '175']

    • Proximity Mines
      Proximity Mines Proximity Mines

      Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases up to 50% on the edge. Deals 30% damage to buildings.

      Cooldown: 0

      Mana Cost: ['110', '140', '170']

    • Blast Off!
      Blast Off! Blast Off!

      Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['100', '125', '150', '175']

    • Sticky Bomb
      Sticky Bomb Sticky Bomb

      Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.

      Cooldown: ['16', '13', '10', '7']

      Mana Cost: ['100', '115', '130', '145']

    • Sticky Bomb
      Sticky Bomb Sticky Bomb

      Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.

      Cooldown: ['16', '13', '10', '7']

      Mana Cost: ['100', '115', '130', '145']

    • -3s Proximity Mines Cooldown
      -3s Proximity Mines Cooldown -3s Proximity Mines Cooldown

    • Reactive Tazer
      Reactive Tazer Reactive Tazer

      Techies trigger an electric charge giving them bonus movement speed for a short period of time. Enemies attacking Techies are temporarily disarmed and get a Basic Dispel. At the end of the effect, the charge explodes, disarming all enemies within the radius.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: 60

  • tinkywinky
    character-01

    18

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Eclipse
      Eclipse Eclipse

      Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

      Cooldown: 110

      Mana Cost: ['150', '200', '250']

    • -8% Moon Glaives Damage Reduction
      -8% Moon Glaives Damage Reduction -8% Moon Glaives Damage Reduction

    • Eclipse
      Eclipse Eclipse

      Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

      Cooldown: 110

      Mana Cost: ['150', '200', '250']

    • Lunar Orbit
      Lunar Orbit Lunar Orbit

      Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['65', '70', '75', '80']

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Eclipse
      Eclipse Eclipse

      Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

      Cooldown: 110

      Mana Cost: ['150', '200', '250']