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Последние
новости

Ultras Dota Pro League 2024-25

21 ноября 2024 г. 15:43

KIBA ARMS

49 - 52

Матч

Ghost Sheep

СОСТАВЫ КОМАНД

KIBA ARMS | Поражение

Победа | Ghost Sheep

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Spectre

27

Rosé

Spectre

17 / 9 / 22

28662

43638

25685

689 / 1049

291 / 9

0

Manta Style Power Treads Blade Mail
Black King Bar Bloodthorn Butterfly
Power Treads Manta Style Magic Wand
Aghanim's Scepter Khanda Bracer

0

228 / 9

625 / 989

23115

41142

26000

13 / 13 / 33

Vengeful Spirit

26

Keyleth

Vengeful Spirit

Nyx Assassin

23

S4D4UCLO7

Nyx Assassin

7 / 12 / 22

18096

29827

14998

435 / 717

95 / 3

0

Blink Dagger Aghanim's Scepter Dagon
Null Talisman Null Talisman Boots of Speed
Dust of Appearance Magic Wand Boots of Speed
Demon Edge Skull Basher Black King Bar

892

62 / 1

388 / 630

13877

26208

16140

5 / 10 / 27

Marci

22

hogger

Marci

Pudge

18

Dronik

Pudge

5 / 13 / 21

12646

18553

9703

304 / 446

22 / 1

0

Dust of Appearance Ghost Scepter Aether Lens
Wind Lace Blink Dagger Tranquil Boots
Blink Dagger Spirit Vessel Eul's Scepter of Divinity
Aghanim's Scepter Power Treads Octarine Core

320

188 / 4

568 / 940

21843

39104

23628

12 / 7 / 34

Magnus

26

крип маг

Magnus

Enchantress

24

печаль

Enchantress

9 / 12 / 13

18137

33571

15333

436 / 807

132 / 9

3174

Hurricane Pike Magic Wand Scythe of Vyse
Observer and Sentry Wards Ghost Scepter Power Treads
Arcane Boots Glimmer Cape Magic Stick
No Item Aether Lens Blink Dagger

18356

60 / 2

374 / 467

13920

19427

15558

5 / 13 / 24

Winter Wyvern

19

rubik>lion

Winter Wyvern

Huskar

23

Thomas Shelby ( курю )

Huskar

11 / 6 / 13

26374

29536

21850

634 / 710

354 / 27

0

Boots of Speed Heart of Tarrasque Black King Bar
Armlet of Mordiggian Heaven's Halberd Blink Dagger
Monkey King Bar Harpoon Black King Bar
Daedalus Mask of Madness Sange and Yasha

0

442 / 10

854 / 1324

32413

55078

35526

17 / 6 / 11

Sven

28

мусор

Sven

Баны

Monkey King Lone Druid Bloodseeker Night Stalker Morphling Dragon Knight Alchemist

Баны

Dazzle Visage Sand King Phoenix Pangolier Shadow Fiend Invoker

KIBA ARMS | Поражение

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

27

Rosé

Spectre

17 / 9 / 22

28662

43638

25685

689 / 1049

291 / 9

0

Manta Style Power Treads Blade Mail
Black King Bar Bloodthorn Butterfly
character-01

23

S4D4UCLO7

Nyx Assassin

7 / 12 / 22

18096

29827

14998

435 / 717

95 / 3

0

Blink Dagger Aghanim's Scepter Dagon
Null Talisman Null Talisman Boots of Speed
character-01

18

Dronik

Pudge

5 / 13 / 21

12646

18553

9703

304 / 446

22 / 1

0

Dust of Appearance Ghost Scepter Aether Lens
Wind Lace Blink Dagger Tranquil Boots
character-01

24

печаль

Enchantress

9 / 12 / 13

18137

33571

15333

436 / 807

132 / 9

3174

Hurricane Pike Magic Wand Scythe of Vyse
Observer and Sentry Wards Ghost Scepter Power Treads
character-01

23

Thomas Shelby ( курю )

Huskar

11 / 6 / 13

26374

29536

21850

634 / 710

354 / 27

0

Boots of Speed Heart of Tarrasque Black King Bar
Armlet of Mordiggian Heaven's Halberd Blink Dagger

Баны

Monkey King Lone Druid Bloodseeker Night Stalker Morphling Dragon Knight Alchemist

Победа | Ghost Sheep

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

26

Keyleth

Vengeful Spirit

13 / 13 / 33

26000

41142

23115

625 / 989

228 / 9

0

Power Treads Manta Style Magic Wand
Aghanim's Scepter Khanda Bracer
character-01

22

hogger

Marci

5 / 10 / 27

16140

26208

13877

388 / 630

62 / 1

892

Dust of Appearance Magic Wand Boots of Speed
Demon Edge Skull Basher Black King Bar
character-01

26

крип маг

Magnus

12 / 7 / 34

23628

39104

21843

568 / 940

188 / 4

320

Blink Dagger Spirit Vessel Eul's Scepter of Divinity
Aghanim's Scepter Power Treads Octarine Core
character-01

19

rubik>lion

Winter Wyvern

5 / 13 / 24

15558

19427

13920

374 / 467

60 / 2

18356

Arcane Boots Glimmer Cape Magic Stick
No Item Aether Lens Blink Dagger
character-01

28

мусор

Sven

17 / 6 / 11

35526

55078

32413

854 / 1324

442 / 10

0

Monkey King Bar Harpoon Black King Bar
Daedalus Mask of Madness Sange and Yasha

Баны

Dazzle Visage Sand King Phoenix Pangolier Shadow Fiend Invoker

KIBA ARMS

  • Rosé
    character-01

    27

    • Spectral Dagger
      Spectral Dagger Spectral Dagger

      Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['110', '120', '130', '140']

    • Dispersion
      Dispersion Dispersion

      Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

    • Spectral Dagger
      Spectral Dagger Spectral Dagger

      Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['110', '120', '130', '140']

    • Desolate
      Desolate Desolate

      Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

    • Spectral Dagger
      Spectral Dagger Spectral Dagger

      Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['110', '120', '130', '140']

    • Shadow Step
      Shadow Step Shadow Step

      Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

      Cooldown: ['60', '50', '40']

      Mana Cost: 150

    • Spectral Dagger
      Spectral Dagger Spectral Dagger

      Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['110', '120', '130', '140']

    • Dispersion
      Dispersion Dispersion

      Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

    • Dispersion
      Dispersion Dispersion

      Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

    • Dispersion
      Dispersion Dispersion

      Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

    • Desolate
      Desolate Desolate

      Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

    • Shadow Step
      Shadow Step Shadow Step

      Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

      Cooldown: ['60', '50', '40']

      Mana Cost: 150

    • Desolate
      Desolate Desolate

      Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

    • Desolate
      Desolate Desolate

      Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

    • +15 Desolate Damage
      +15 Desolate Damage +15 Desolate Damage

    • +5 Health Regen
      +5 Health Regen +5 Health Regen

    • Shadow Step
      Shadow Step Shadow Step

      Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

      Cooldown: ['60', '50', '40']

      Mana Cost: 150

    • +350 Health
      +350 Health +350 Health

    • +5% Dispersion
      +5% Dispersion +5% Dispersion

    • -4s Spectral Dagger Cooldown
      -4s Spectral Dagger Cooldown -4s Spectral Dagger Cooldown

  • S4D4UCLO7
    character-01

    23

    • Impale
      Impale Impale

      Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Mind Flare
      Mind Flare Mind Flare

      Deals damages to the enemy equal to a percentage of its Max Mana. Additionally deals damage equal to a percentage of damage the target received from Nyx Assassin in the past 15s. Instantly kills non-ancient creeps.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '105', '110', '115']

    • Impale
      Impale Impale

      Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Spiked Carapace
      Spiked Carapace Spiked Carapace

      When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility. While Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.

      Cooldown: ['23', '18', '13', '8']

      Mana Cost: 40

    • Impale
      Impale Impale

      Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Vendetta
      Vendetta Vendetta

      Allows Nyx Assassin to become invisible and gain a speed bonus. If Nyx Assassin attacks to break the invisibility, massive bonus damage is dealt with the attack. Nyx Assassin has 75 additional attack range and a 70% faster attack animation for this attack.

      Cooldown: ['80', '70', '60']

      Mana Cost: ['180', '240', '300']

    • Impale
      Impale Impale

      Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Spiked Carapace
      Spiked Carapace Spiked Carapace

      When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility. While Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.

      Cooldown: ['23', '18', '13', '8']

      Mana Cost: 40

    • Spiked Carapace
      Spiked Carapace Spiked Carapace

      When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility. While Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.

      Cooldown: ['23', '18', '13', '8']

      Mana Cost: 40

    • Spiked Carapace
      Spiked Carapace Spiked Carapace

      When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility. While Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.

      Cooldown: ['23', '18', '13', '8']

      Mana Cost: 40

    • +0.20s Impale Stun Duration
      +0.20s Impale Stun Duration +0.20s Impale Stun Duration

    • Vendetta
      Vendetta Vendetta

      Allows Nyx Assassin to become invisible and gain a speed bonus. If Nyx Assassin attacks to break the invisibility, massive bonus damage is dealt with the attack. Nyx Assassin has 75 additional attack range and a 70% faster attack animation for this attack.

      Cooldown: ['80', '70', '60']

      Mana Cost: ['180', '240', '300']

    • Mind Flare
      Mind Flare Mind Flare

      Deals damages to the enemy equal to a percentage of its Max Mana. Additionally deals damage equal to a percentage of damage the target received from Nyx Assassin in the past 15s. Instantly kills non-ancient creeps.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '105', '110', '115']

    • Mind Flare
      Mind Flare Mind Flare

      Deals damages to the enemy equal to a percentage of its Max Mana. Additionally deals damage equal to a percentage of damage the target received from Nyx Assassin in the past 15s. Instantly kills non-ancient creeps.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '105', '110', '115']

    • +0.5s Spiked Carapace Reflect Duration
      +0.5s Spiked Carapace Reflect Duration +0.5s Spiked Carapace Reflect Duration

    • Mind Flare
      Mind Flare Mind Flare

      Deals damages to the enemy equal to a percentage of its Max Mana. Additionally deals damage equal to a percentage of damage the target received from Nyx Assassin in the past 15s. Instantly kills non-ancient creeps.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '105', '110', '115']

    • Vendetta
      Vendetta Vendetta

      Allows Nyx Assassin to become invisible and gain a speed bonus. If Nyx Assassin attacks to break the invisibility, massive bonus damage is dealt with the attack. Nyx Assassin has 75 additional attack range and a 70% faster attack animation for this attack.

      Cooldown: ['80', '70', '60']

      Mana Cost: ['180', '240', '300']

    • +0.5s Spiked Carapace Stun Duration
      +0.5s Spiked Carapace Stun Duration +0.5s Spiked Carapace Stun Duration

  • Dronik
    character-01

    18

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • +5 Armor
      +5 Armor +5 Armor

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • +{s:bonus_damage} Meat Hook Damage
      +{s:bonus_damage} Meat Hook Damage +{s:bonus_damage} Meat Hook Damage

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

  • печаль
    character-01

    24

    • Nature's Attendants
      Nature's Attendants Nature's Attendants

      A cloud of wisps heals Enchantress and any friendly units nearby.

      Cooldown: 35

      Mana Cost: 140

    • Impetus
      Impetus Impetus

      Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt. Deals double damage to creeps and illusions.

      Cooldown: ['6', '4', '2', '0']

      Mana Cost: 50

    • Enchant
      Enchant Enchant

      Enchantress charms an enemy. If the enemy is a hero, they are dispelled and slowed for 3.5s. If the enemy is a creep, she brings it under her control and receives 35% of their experience bounty. Enchantress can control creeps for up to 30s. DISPEL TYPE: Basic Dispel

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['40', '50', '60', '70']

    • Enchant
      Enchant Enchant

      Enchantress charms an enemy. If the enemy is a hero, they are dispelled and slowed for 3.5s. If the enemy is a creep, she brings it under her control and receives 35% of their experience bounty. Enchantress can control creeps for up to 30s. DISPEL TYPE: Basic Dispel

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['40', '50', '60', '70']

    • Enchant
      Enchant Enchant

      Enchantress charms an enemy. If the enemy is a hero, they are dispelled and slowed for 3.5s. If the enemy is a creep, she brings it under her control and receives 35% of their experience bounty. Enchantress can control creeps for up to 30s. DISPEL TYPE: Basic Dispel

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['40', '50', '60', '70']

    • Untouchable
      Untouchable Untouchable

      Enchantress beguiles her enemies, slowing their attacks when she is attacked.

    • Enchant
      Enchant Enchant

      Enchantress charms an enemy. If the enemy is a hero, they are dispelled and slowed for 3.5s. If the enemy is a creep, she brings it under her control and receives 35% of their experience bounty. Enchantress can control creeps for up to 30s. DISPEL TYPE: Basic Dispel

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['40', '50', '60', '70']

    • Nature's Attendants
      Nature's Attendants Nature's Attendants

      A cloud of wisps heals Enchantress and any friendly units nearby.

      Cooldown: 35

      Mana Cost: 140

    • Nature's Attendants
      Nature's Attendants Nature's Attendants

      A cloud of wisps heals Enchantress and any friendly units nearby.

      Cooldown: 35

      Mana Cost: 140

    • Nature's Attendants
      Nature's Attendants Nature's Attendants

      A cloud of wisps heals Enchantress and any friendly units nearby.

      Cooldown: 35

      Mana Cost: 140

    • Impetus
      Impetus Impetus

      Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt. Deals double damage to creeps and illusions.

      Cooldown: ['6', '4', '2', '0']

      Mana Cost: 50

    • Untouchable
      Untouchable Untouchable

      Enchantress beguiles her enemies, slowing their attacks when she is attacked.

    • Impetus
      Impetus Impetus

      Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt. Deals double damage to creeps and illusions.

      Cooldown: ['6', '4', '2', '0']

      Mana Cost: 50

    • Impetus
      Impetus Impetus

      Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt. Deals double damage to creeps and illusions.

      Cooldown: ['6', '4', '2', '0']

      Mana Cost: 50

    • +30 Attack Speed for Enchantress and her units
      +30 Attack Speed for Enchantress and her units +30 Attack Speed for Enchantress and her units

    • +30 Movespeed during Nature's Attendants
      +30 Movespeed during Nature's Attendants +30 Movespeed during Nature's Attendants

    • Untouchable
      Untouchable Untouchable

      Enchantress beguiles her enemies, slowing their attacks when she is attacked.

    • +65 Untouchable Attack Slow
      +65 Untouchable Attack Slow +65 Untouchable Attack Slow

  • Thomas Shelby ( курю )
    character-01

    23

    • Burning Spear
      Burning Spear Burning Spear

      Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.

      Cooldown: 0

      Mana Cost: 0

    • Berserker's Blood
      Berserker's Blood Berserker's Blood

      Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

    • Burning Spear
      Burning Spear Burning Spear

      Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.

      Cooldown: 0

      Mana Cost: 0

    • Burning Spear
      Burning Spear Burning Spear

      Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.

      Cooldown: 0

      Mana Cost: 0

    • Life Break
      Life Break Life Break

      Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune and has 60% increased magic resistance. DISPEL TYPE: Basic Dispel

      Cooldown: ['16', '14', '12']

      Mana Cost: 0

    • Inner Fire
      Inner Fire Inner Fire

      In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

      Cooldown: ['17', '15', '13', '11']

    • Burning Spear
      Burning Spear Burning Spear

      Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.

      Cooldown: 0

      Mana Cost: 0

    • Berserker's Blood
      Berserker's Blood Berserker's Blood

      Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

    • Inner Fire
      Inner Fire Inner Fire

      In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

      Cooldown: ['17', '15', '13', '11']

    • Berserker's Blood
      Berserker's Blood Berserker's Blood

      Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

    • Inner Fire
      Inner Fire Inner Fire

      In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

      Cooldown: ['17', '15', '13', '11']

    • Inner Fire
      Inner Fire Inner Fire

      In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

      Cooldown: ['17', '15', '13', '11']

    • +0.75s Inner Fire Duration
      +0.75s Inner Fire Duration +0.75s Inner Fire Duration

    • Life Break
      Life Break Life Break

      Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune and has 60% increased magic resistance. DISPEL TYPE: Basic Dispel

      Cooldown: ['16', '14', '12']

      Mana Cost: 0

    • +4 Burning Spear Burn Damage
      +4 Burning Spear Burn Damage +4 Burning Spear Burn Damage

    • Berserker's Blood
      Berserker's Blood Berserker's Blood

      Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

    • Life Break
      Life Break Life Break

      Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune and has 60% increased magic resistance. DISPEL TYPE: Basic Dispel

      Cooldown: ['16', '14', '12']

      Mana Cost: 0

    • +30% Berserker's Blood Regen
      +30% Berserker's Blood Regen +30% Berserker's Blood Regen

Ghost Sheep

  • Keyleth
    character-01

    26

    • Magic Missile
      Magic Missile Magic Missile

      Fires a magic missile at an enemy unit, stunning and dealing damage.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['90', '95', '100', '105']

    • Wave of Terror
      Wave of Terror Wave of Terror

      Vengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 40

    • Wave of Terror
      Wave of Terror Wave of Terror

      Vengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 40

    • Magic Missile
      Magic Missile Magic Missile

      Fires a magic missile at an enemy unit, stunning and dealing damage.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['90', '95', '100', '105']

    • Magic Missile
      Magic Missile Magic Missile

      Fires a magic missile at an enemy unit, stunning and dealing damage.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['90', '95', '100', '105']

    • Nether Swap
      Nether Swap Nether Swap

      Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target. Enemy Swapped units take damage. Vengeful Spirit and allied swapped units gain a barrier equal to the damage dealt.

      Cooldown: ['46', '38', '30']

      Mana Cost: ['100', '150', '200']

    • Magic Missile
      Magic Missile Magic Missile

      Fires a magic missile at an enemy unit, stunning and dealing damage.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['90', '95', '100', '105']

    • Wave of Terror
      Wave of Terror Wave of Terror

      Vengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 40

    • Vengeance Aura
      Vengeance Aura Vengeance Aura

      Vengeful Spirit's presence increases the damage of nearby friendly heroes.

    • +150 Nether Swap Enemy Damage
      +150 Nether Swap Enemy Damage +150 Nether Swap Enemy Damage

    • Wave of Terror
      Wave of Terror Wave of Terror

      Vengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 40

    • Nether Swap
      Nether Swap Nether Swap

      Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target. Enemy Swapped units take damage. Vengeful Spirit and allied swapped units gain a barrier equal to the damage dealt.

      Cooldown: ['46', '38', '30']

      Mana Cost: ['100', '150', '200']

    • Vengeance Aura
      Vengeance Aura Vengeance Aura

      Vengeful Spirit's presence increases the damage of nearby friendly heroes.

    • Vengeance Aura
      Vengeance Aura Vengeance Aura

      Vengeful Spirit's presence increases the damage of nearby friendly heroes.

    • -4 Wave of Terror Armor
      -4 Wave of Terror Armor -4 Wave of Terror Armor

    • Vengeance Aura
      Vengeance Aura Vengeance Aura

      Vengeful Spirit's presence increases the damage of nearby friendly heroes.

    • Nether Swap
      Nether Swap Nether Swap

      Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target. Enemy Swapped units take damage. Vengeful Spirit and allied swapped units gain a barrier equal to the damage dealt.

      Cooldown: ['46', '38', '30']

      Mana Cost: ['100', '150', '200']

    • Wave Of Terror Steals 20% Of Reduced Damage And Armor
      Wave Of Terror Steals 20% Of Reduced Damage And Armor Wave Of Terror Steals 20% Of Reduced Damage And Armor

    • -18s Nether Swap Cooldown
      -18s Nether Swap Cooldown -18s Nether Swap Cooldown

  • hogger
    character-01

    22

    • Dispose
      Dispose Dispose

      Marci grabs an allied or enemy target and throws it effortlessly behind her, damaging and slowing the unit if it's an enemy. Any enemy units in the landing area will also be damaged and slowed.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 80

    • Bodyguard
      Bodyguard Bodyguard

      Marci protects an allied hero. For 6s, whenever the ally attacks or is attacked by an enemy, Marci counter-attacks that target if they are within her attack range plus 125. The ally also gains bonus armor and healing from Marci's lifesteal for the duration. Passively grants Marci lifesteal and bonus attack damage.

      Cooldown: 20

      Mana Cost: 50

    • Rebound
      Rebound Rebound

      Marci bounds to the targeted allied unit, choosing a direction and distance she will spring away from it. Upon reaching the unit, Marci lunges to her final destination, damaging and stunning enemies where she lands. The ally receives 25% bonus movement speed for 4s.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Rebound
      Rebound Rebound

      Marci bounds to the targeted allied unit, choosing a direction and distance she will spring away from it. Upon reaching the unit, Marci lunges to her final destination, damaging and stunning enemies where she lands. The ally receives 25% bonus movement speed for 4s.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Rebound
      Rebound Rebound

      Marci bounds to the targeted allied unit, choosing a direction and distance she will spring away from it. Upon reaching the unit, Marci lunges to her final destination, damaging and stunning enemies where she lands. The ally receives 25% bonus movement speed for 4s.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Unleash
      Unleash Unleash

      Marci taps a hidden power, gaining Fury charges that allow her to deliver a rapid sequence of strikes that slow movement and attack speed of the target for 2s. The last strike in every Fury combo creates a damaging pulse around the target. In between Fury combos, Marci is unable to attack for 1.5s. Marci gains 15% movement speed when Unleash is cast.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['100', '125', '150']

    • Rebound
      Rebound Rebound

      Marci bounds to the targeted allied unit, choosing a direction and distance she will spring away from it. Upon reaching the unit, Marci lunges to her final destination, damaging and stunning enemies where she lands. The ally receives 25% bonus movement speed for 4s.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Bodyguard
      Bodyguard Bodyguard

      Marci protects an allied hero. For 6s, whenever the ally attacks or is attacked by an enemy, Marci counter-attacks that target if they are within her attack range plus 125. The ally also gains bonus armor and healing from Marci's lifesteal for the duration. Passively grants Marci lifesteal and bonus attack damage.

      Cooldown: 20

      Mana Cost: 50

    • Bodyguard
      Bodyguard Bodyguard

      Marci protects an allied hero. For 6s, whenever the ally attacks or is attacked by an enemy, Marci counter-attacks that target if they are within her attack range plus 125. The ally also gains bonus armor and healing from Marci's lifesteal for the duration. Passively grants Marci lifesteal and bonus attack damage.

      Cooldown: 20

      Mana Cost: 50

    • +100 Rebound Cast/Jump Range
      +100 Rebound Cast/Jump Range +100 Rebound Cast/Jump Range

    • Bodyguard
      Bodyguard Bodyguard

      Marci protects an allied hero. For 6s, whenever the ally attacks or is attacked by an enemy, Marci counter-attacks that target if they are within her attack range plus 125. The ally also gains bonus armor and healing from Marci's lifesteal for the duration. Passively grants Marci lifesteal and bonus attack damage.

      Cooldown: 20

      Mana Cost: 50

    • Unleash
      Unleash Unleash

      Marci taps a hidden power, gaining Fury charges that allow her to deliver a rapid sequence of strikes that slow movement and attack speed of the target for 2s. The last strike in every Fury combo creates a damaging pulse around the target. In between Fury combos, Marci is unable to attack for 1.5s. Marci gains 15% movement speed when Unleash is cast.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['100', '125', '150']

    • Dispose
      Dispose Dispose

      Marci grabs an allied or enemy target and throws it effortlessly behind her, damaging and slowing the unit if it's an enemy. Any enemy units in the landing area will also be damaged and slowed.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 80

    • Dispose
      Dispose Dispose

      Marci grabs an allied or enemy target and throws it effortlessly behind her, damaging and slowing the unit if it's an enemy. Any enemy units in the landing area will also be damaged and slowed.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 80

    • +10% Rebound Movement Speed Bonus
      +10% Rebound Movement Speed Bonus +10% Rebound Movement Speed Bonus

    • Dispose
      Dispose Dispose

      Marci grabs an allied or enemy target and throws it effortlessly behind her, damaging and slowing the unit if it's an enemy. Any enemy units in the landing area will also be damaged and slowed.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 80

    • Unleash
      Unleash Unleash

      Marci taps a hidden power, gaining Fury charges that allow her to deliver a rapid sequence of strikes that slow movement and attack speed of the target for 2s. The last strike in every Fury combo creates a damaging pulse around the target. In between Fury combos, Marci is unable to attack for 1.5s. Marci gains 15% movement speed when Unleash is cast.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['100', '125', '150']

    • +10% Unleash Movement Speed
      +10% Unleash Movement Speed +10% Unleash Movement Speed

  • крип маг
    character-01

    26

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Reverse Polarity
      Reverse Polarity Reverse Polarity

      Cooldown: 120

      Mana Cost: ['150', '225', '300']

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Reverse Polarity
      Reverse Polarity Reverse Polarity

      Cooldown: 120

      Mana Cost: ['150', '225', '300']

    • +0.75s Shockwave Slow Duration
      +0.75s Shockwave Slow Duration +0.75s Shockwave Slow Duration

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • -5s Skewer Cooldown
      -5s Skewer Cooldown -5s Skewer Cooldown

    • Reverse Polarity
      Reverse Polarity Reverse Polarity

      Cooldown: 120

      Mana Cost: ['150', '225', '300']

    • +275 Skewer Range
      +275 Skewer Range +275 Skewer Range

    • +0.8s Reverse Polarity Stun Duration
      +0.8s Reverse Polarity Stun Duration +0.8s Reverse Polarity Stun Duration

  • rubik>lion
    character-01

    19

    • Arctic Burn
      Arctic Burn Arctic Burn

      Winter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a magical freeze that strips them of 4% of their current health each second.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 100

    • Cold Embrace
      Cold Embrace Cold Embrace

      Encases an ally in an icy cocoon, freezing them solid while healing a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: ['50', '60', '70', '80']

    • Splinter Blast
      Splinter Blast Splinter Blast

      Launches a ball of brittle ice toward a unit. The ice shatters on impact, leaving the primary target completely unaffected, while hurling damaging splinters into nearby enemies in a 500 base radius. Enemies struck by these splinters are slowed by 28%.

      Cooldown: 6

      Mana Cost: ['105', '115', '125', '135']

    • Splinter Blast
      Splinter Blast Splinter Blast

      Launches a ball of brittle ice toward a unit. The ice shatters on impact, leaving the primary target completely unaffected, while hurling damaging splinters into nearby enemies in a 500 base radius. Enemies struck by these splinters are slowed by 28%.

      Cooldown: 6

      Mana Cost: ['105', '115', '125', '135']

    • Splinter Blast
      Splinter Blast Splinter Blast

      Launches a ball of brittle ice toward a unit. The ice shatters on impact, leaving the primary target completely unaffected, while hurling damaging splinters into nearby enemies in a 500 base radius. Enemies struck by these splinters are slowed by 28%.

      Cooldown: 6

      Mana Cost: ['105', '115', '125', '135']

    • Winter's Curse
      Winter's Curse Winter's Curse

      Winter Wyvern dispells then freezes an enemy in place while striking those nearby with a maddening curse which causes them to attack their frozen ally with increased attack speed. The frozen ally and those cursed to attack their ally are immune to all damage from their enemies with the exception of magic damage from Winter Wyvern or her controlled units, that is amplified.

      Cooldown: ['85', '80', '75']

      Mana Cost: ['150', '200', '250']

    • Splinter Blast
      Splinter Blast Splinter Blast

      Launches a ball of brittle ice toward a unit. The ice shatters on impact, leaving the primary target completely unaffected, while hurling damaging splinters into nearby enemies in a 500 base radius. Enemies struck by these splinters are slowed by 28%.

      Cooldown: 6

      Mana Cost: ['105', '115', '125', '135']

    • Cold Embrace
      Cold Embrace Cold Embrace

      Encases an ally in an icy cocoon, freezing them solid while healing a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: ['50', '60', '70', '80']

    • Cold Embrace
      Cold Embrace Cold Embrace

      Encases an ally in an icy cocoon, freezing them solid while healing a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: ['50', '60', '70', '80']

    • Cold Embrace
      Cold Embrace Cold Embrace

      Encases an ally in an icy cocoon, freezing them solid while healing a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: ['50', '60', '70', '80']

    • Arctic Burn
      Arctic Burn Arctic Burn

      Winter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a magical freeze that strips them of 4% of their current health each second.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 100

    • Winter's Curse
      Winter's Curse Winter's Curse

      Winter Wyvern dispells then freezes an enemy in place while striking those nearby with a maddening curse which causes them to attack their frozen ally with increased attack speed. The frozen ally and those cursed to attack their ally are immune to all damage from their enemies with the exception of magic damage from Winter Wyvern or her controlled units, that is amplified.

      Cooldown: ['85', '80', '75']

      Mana Cost: ['150', '200', '250']

    • Arctic Burn
      Arctic Burn Arctic Burn

      Winter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a magical freeze that strips them of 4% of their current health each second.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 100

    • Arctic Burn
      Arctic Burn Arctic Burn

      Winter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a magical freeze that strips them of 4% of their current health each second.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 100

    • +400 Splinter Blast Shatter Radius
      +400 Splinter Blast Shatter Radius +400 Splinter Blast Shatter Radius

    • +25HP/s Cold Embrace Heal
      +25HP/s Cold Embrace Heal +25HP/s Cold Embrace Heal

    • Winter's Curse
      Winter's Curse Winter's Curse

      Winter Wyvern dispells then freezes an enemy in place while striking those nearby with a maddening curse which causes them to attack their frozen ally with increased attack speed. The frozen ally and those cursed to attack their ally are immune to all damage from their enemies with the exception of magic damage from Winter Wyvern or her controlled units, that is amplified.

      Cooldown: ['85', '80', '75']

      Mana Cost: ['150', '200', '250']

  • мусор
    character-01

    28

    • Storm Hammer
      Storm Hammer Storm Hammer

      Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: ['110', '115', '120', '125']

    • Warcry
      Warcry Warcry

      Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts 8 seconds.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['30', '35', '40', '45']

    • Great Cleave
      Great Cleave Great Cleave

      Sven strikes with great force, cleaving all nearby enemy units with his attack.

    • Great Cleave
      Great Cleave Great Cleave

      Sven strikes with great force, cleaving all nearby enemy units with his attack.

    • Great Cleave
      Great Cleave Great Cleave

      Sven strikes with great force, cleaving all nearby enemy units with his attack.

    • God's Strength
      God's Strength God's Strength

      Sven channels his rogue strength, granting bonus damage and slow resistance for 35 seconds.

      Cooldown: ['110', '105', '100']

      Mana Cost: ['100', '150', '200']

    • Great Cleave
      Great Cleave Great Cleave

      Sven strikes with great force, cleaving all nearby enemy units with his attack.

    • Warcry
      Warcry Warcry

      Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts 8 seconds.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['30', '35', '40', '45']

    • Warcry
      Warcry Warcry

      Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts 8 seconds.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['30', '35', '40', '45']

    • +20 Attack Speed
      +20 Attack Speed +20 Attack Speed

    • Warcry
      Warcry Warcry

      Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts 8 seconds.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['30', '35', '40', '45']

    • God's Strength
      God's Strength God's Strength

      Sven channels his rogue strength, granting bonus damage and slow resistance for 35 seconds.

      Cooldown: ['110', '105', '100']

      Mana Cost: ['100', '150', '200']

    • Storm Hammer
      Storm Hammer Storm Hammer

      Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: ['110', '115', '120', '125']

    • Storm Hammer
      Storm Hammer Storm Hammer

      Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: ['110', '115', '120', '125']

    • -12s God's Strength Cooldown
      -12s God's Strength Cooldown -12s God's Strength Cooldown

    • Storm Hammer
      Storm Hammer Storm Hammer

      Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: ['110', '115', '120', '125']

    • God's Strength
      God's Strength God's Strength

      Sven channels his rogue strength, granting bonus damage and slow resistance for 35 seconds.

      Cooldown: ['110', '105', '100']

      Mana Cost: ['100', '150', '200']

    • +8 Warcry Armor
      +8 Warcry Armor +8 Warcry Armor

    • +50% God's Strength Damage
      +50% God's Strength Damage +50% God's Strength Damage

    • +5s Warcry Duration
      +5s Warcry Duration +5s Warcry Duration

    • +25% Great Cleave Damage
      +25% Great Cleave Damage +25% Great Cleave Damage