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Ultras Dota Pro League 2024-25

23 ноября 2024 г. 11:17

Dominion

42 - 35

Матч

Nethercore

СОСТАВЫ КОМАНД

Dominion | Победа

Поражение | Nethercore

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Ogre Magi

22

salamandradoto

Ogre Magi

9 / 7 / 22

19853

27242

16314

489 / 671

68 / 2

0

Scythe of Vyse Solar Crest Hand of Midas
No Item Pipe of Insight Arcane Boots
Phase Boots Black King Bar Sange and Yasha
Quelling Blade Echo Sabre Bracer

0

151 / 12

447 / 565

14852

22939

18148

9 / 9 / 15

Night Stalker

20

S4D4UCLO7

Night Stalker

Nature's Prophet

20

-shanks

Nature's Prophet

10 / 10 / 16

26268

21802

21044

647 / 537

293 / 5

0

Bloodthorn No Item Assault Cuirass
Power Treads Black King Bar Blight Stone
Shadow Blade Hurricane Pike Drum of Endurance
Null Talisman Phase Boots Quelling Blade

195

97 / 1

355 / 467

13810

18960

14413

4 / 13 / 17

Muerta

18

мусор

Muerta

Naga Siren

24

winner mindset~

Naga Siren

7 / 4 / 15

32358

32804

31344

797 / 808

493 / 2

0

Manta Style Power Treads Bloodthorn
No Item Disperser Butterfly
Power Treads Black King Bar Hurricane Pike
Assault Cuirass Magic Wand Crystalys

0

300 / 29

593 / 738

20091

29962

24075

6 / 3 / 15

Invoker

23

Thomas Shelby ( курю )

Invoker

Huskar

22

√проблем

Huskar

10 / 7 / 14

21842

27080

20191

538 / 667

168 / 15

0

Phase Boots Black King Bar Heaven's Halberd
Satanic Armlet of Mordiggian Ogre Axe
Black King Bar Manta Style Power Treads
Vladmir's Offering Silver Edge Khanda

3489

405 / 6

653 / 951

25035

38610

26511

8 / 5 / 10

Morphling

26

Dronik

Morphling

Lich

20

sakura

Lich

6 / 8 / 21

14088

22695

12387

347 / 559

40 / 3

125

Solar Crest Magic Stick Tranquil Boots
Lotus Orb No Item Glimmer Cape
Observer Ward Solar Crest Force Staff
Arcane Boots Roshan's Banner Blink Dagger

871

110 / 3

433 / 586

13513

23791

17579

8 / 12 / 14

Shadow Demon

21

yatorrent

Shadow Demon

Баны

Nyx Assassin Alchemist Visage Phoenix Jakiro Spectre Lycan

Баны

Clockwerk Bloodseeker Terrorblade Earth Spirit Beastmaster Medusa Shadow Fiend

Dominion | Победа

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

22

salamandradoto

Ogre Magi

9 / 7 / 22

19853

27242

16314

489 / 671

68 / 2

0

Scythe of Vyse Solar Crest Hand of Midas
No Item Pipe of Insight Arcane Boots
character-01

20

-shanks

Nature's Prophet

10 / 10 / 16

26268

21802

21044

647 / 537

293 / 5

0

Bloodthorn No Item Assault Cuirass
Power Treads Black King Bar Blight Stone
character-01

24

winner mindset~

Naga Siren

7 / 4 / 15

32358

32804

31344

797 / 808

493 / 2

0

Manta Style Power Treads Bloodthorn
No Item Disperser Butterfly
character-01

22

√проблем

Huskar

10 / 7 / 14

21842

27080

20191

538 / 667

168 / 15

0

Phase Boots Black King Bar Heaven's Halberd
Satanic Armlet of Mordiggian Ogre Axe
character-01

20

sakura

Lich

6 / 8 / 21

14088

22695

12387

347 / 559

40 / 3

125

Solar Crest Magic Stick Tranquil Boots
Lotus Orb No Item Glimmer Cape

Баны

Nyx Assassin Alchemist Visage Phoenix Jakiro Spectre Lycan

Поражение | Nethercore

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

20

S4D4UCLO7

Night Stalker

9 / 9 / 15

18148

22939

14852

447 / 565

151 / 12

0

Phase Boots Black King Bar Sange and Yasha
Quelling Blade Echo Sabre Bracer
character-01

18

мусор

Muerta

4 / 13 / 17

14413

18960

13810

355 / 467

97 / 1

195

Shadow Blade Hurricane Pike Drum of Endurance
Null Talisman Phase Boots Quelling Blade
character-01

23

Thomas Shelby ( курю )

Invoker

6 / 3 / 15

24075

29962

20091

593 / 738

300 / 29

0

Power Treads Black King Bar Hurricane Pike
Assault Cuirass Magic Wand Crystalys
character-01

26

Dronik

Morphling

8 / 5 / 10

26511

38610

25035

653 / 951

405 / 6

3489

Black King Bar Manta Style Power Treads
Vladmir's Offering Silver Edge Khanda
character-01

21

yatorrent

Shadow Demon

8 / 12 / 14

17579

23791

13513

433 / 586

110 / 3

871

Observer Ward Solar Crest Force Staff
Arcane Boots Roshan's Banner Blink Dagger

Баны

Clockwerk Bloodseeker Terrorblade Earth Spirit Beastmaster Medusa Shadow Fiend

Dominion

  • salamandradoto
    character-01

    22

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • +15 Ignite DPS
      +15 Ignite DPS +15 Ignite DPS

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • +2/0.01 Dumb Luck Mana/Mana Regen Per Strength
      +2/0.01 Dumb Luck Mana/Mana Regen Per Strength +2/0.01 Dumb Luck Mana/Mana Regen Per Strength

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

    • +30 Strength
      +30 Strength +30 Strength

  • -shanks
    character-01

    20

    • Sprout
      Sprout Sprout

      Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 250 radius.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['70', '80', '90', '100']

    • Teleportation
      Teleportation Teleportation

      Teleports to any point on the map. Gains a barrier after arriving to its destination.

      Cooldown: ['65', '50', '35', '20']

      Mana Cost: ['50', '60', '70', '80']

    • Sprout
      Sprout Sprout

      Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 250 radius.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['70', '80', '90', '100']

    • Teleportation
      Teleportation Teleportation

      Teleports to any point on the map. Gains a barrier after arriving to its destination.

      Cooldown: ['65', '50', '35', '20']

      Mana Cost: ['50', '60', '70', '80']

    • Sprout
      Sprout Sprout

      Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 250 radius.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['70', '80', '90', '100']

    • Wrath of Nature
      Wrath of Nature Wrath of Nature

      Damaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.

      Cooldown: 85

      Mana Cost: ['130', '160', '190']

    • Sprout
      Sprout Sprout

      Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 250 radius.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['70', '80', '90', '100']

    • Teleportation
      Teleportation Teleportation

      Teleports to any point on the map. Gains a barrier after arriving to its destination.

      Cooldown: ['65', '50', '35', '20']

      Mana Cost: ['50', '60', '70', '80']

    • Teleportation
      Teleportation Teleportation

      Teleports to any point on the map. Gains a barrier after arriving to its destination.

      Cooldown: ['65', '50', '35', '20']

      Mana Cost: ['50', '60', '70', '80']

    • +30 Wrath of Nature Base Damage
      +30 Wrath of Nature Base Damage +30 Wrath of Nature Base Damage

    • Nature's Call
      Nature's Call Nature's Call

      Converts an area of trees into Treants under the command of Nature's Prophet.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 120

    • Wrath of Nature
      Wrath of Nature Wrath of Nature

      Damaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.

      Cooldown: 85

      Mana Cost: ['130', '160', '190']

    • Nature's Call
      Nature's Call Nature's Call

      Converts an area of trees into Treants under the command of Nature's Prophet.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 120

    • Nature's Call
      Nature's Call Nature's Call

      Converts an area of trees into Treants under the command of Nature's Prophet.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 120

    • +100 Teleportation Barrier
      +100 Teleportation Barrier +100 Teleportation Barrier

    • Nature's Call
      Nature's Call Nature's Call

      Converts an area of trees into Treants under the command of Nature's Prophet.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 120

    • Wrath of Nature
      Wrath of Nature Wrath of Nature

      Damaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.

      Cooldown: 85

      Mana Cost: ['130', '160', '190']

    • Sprout Leashes
      Sprout Leashes Sprout Leashes

  • winner mindset~
    character-01

    24

    • Mirror Image
      Mirror Image Mirror Image

      Creates multiple images of Naga Siren under her control. DISPEL TYPE: Basic Dispel

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['75', '90', '105', '120']

    • Rip Tide
      Rip Tide Rip Tide

      Naga Siren and her illusions deal bonus damage to enemies and reduce their armor for 4 seconds every 6 attacks.

    • Mirror Image
      Mirror Image Mirror Image

      Creates multiple images of Naga Siren under her control. DISPEL TYPE: Basic Dispel

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['75', '90', '105', '120']

    • Rip Tide
      Rip Tide Rip Tide

      Naga Siren and her illusions deal bonus damage to enemies and reduce their armor for 4 seconds every 6 attacks.

    • Mirror Image
      Mirror Image Mirror Image

      Creates multiple images of Naga Siren under her control. DISPEL TYPE: Basic Dispel

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['75', '90', '105', '120']

    • Rip Tide
      Rip Tide Rip Tide

      Naga Siren and her illusions deal bonus damage to enemies and reduce their armor for 4 seconds every 6 attacks.

    • Mirror Image
      Mirror Image Mirror Image

      Creates multiple images of Naga Siren under her control. DISPEL TYPE: Basic Dispel

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['75', '90', '105', '120']

    • Rip Tide
      Rip Tide Rip Tide

      Naga Siren and her illusions deal bonus damage to enemies and reduce their armor for 4 seconds every 6 attacks.

    • Song of the Siren
      Song of the Siren Song of the Siren

      All enemies in range of the Naga Siren are put into a magical stasis where they cannot act or be attacked. Allies in range recover a percentage of their health per second. Using Song of the Siren again will end the duration early.

      Cooldown: ['180', '140', '100']

      Mana Cost: ['150', '250', '350']

    • +30% Rip Tide Damage
      +30% Rip Tide Damage +30% Rip Tide Damage

    • Ensnare
      Ensnare Ensnare

      Interrupts the target and traps them in place, preventing movement or blinking. Can target invulnerable and sleeping units.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Song of the Siren
      Song of the Siren Song of the Siren

      All enemies in range of the Naga Siren are put into a magical stasis where they cannot act or be attacked. Allies in range recover a percentage of their health per second. Using Song of the Siren again will end the duration early.

      Cooldown: ['180', '140', '100']

      Mana Cost: ['150', '250', '350']

    • Ensnare
      Ensnare Ensnare

      Interrupts the target and traps them in place, preventing movement or blinking. Can target invulnerable and sleeping units.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Ensnare
      Ensnare Ensnare

      Interrupts the target and traps them in place, preventing movement or blinking. Can target invulnerable and sleeping units.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: ['70', '80', '90', '100']

    • +10% Mirror Image Damage
      +10% Mirror Image Damage +10% Mirror Image Damage

    • Ensnare
      Ensnare Ensnare

      Interrupts the target and traps them in place, preventing movement or blinking. Can target invulnerable and sleeping units.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Song of the Siren
      Song of the Siren Song of the Siren

      All enemies in range of the Naga Siren are put into a magical stasis where they cannot act or be attacked. Allies in range recover a percentage of their health per second. Using Song of the Siren again will end the duration early.

      Cooldown: ['180', '140', '100']

      Mana Cost: ['150', '250', '350']

    • +1 Mirror Image Illusion
      +1 Mirror Image Illusion +1 Mirror Image Illusion

  • √проблем
    character-01

    22

    • Burning Spear
      Burning Spear Burning Spear

      Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.

      Cooldown: 0

      Mana Cost: 0

    • Berserker's Blood
      Berserker's Blood Berserker's Blood

      Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

    • Berserker's Blood
      Berserker's Blood Berserker's Blood

      Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

    • Burning Spear
      Burning Spear Burning Spear

      Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.

      Cooldown: 0

      Mana Cost: 0

    • Berserker's Blood
      Berserker's Blood Berserker's Blood

      Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

    • Life Break
      Life Break Life Break

      Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune and has 60% increased magic resistance. DISPEL TYPE: Basic Dispel

      Cooldown: ['16', '14', '12']

      Mana Cost: 0

    • Berserker's Blood
      Berserker's Blood Berserker's Blood

      Huskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.

    • Inner Fire
      Inner Fire Inner Fire

      In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

      Cooldown: ['17', '15', '13', '11']

    • Burning Spear
      Burning Spear Burning Spear

      Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.

      Cooldown: 0

      Mana Cost: 0

    • Burning Spear
      Burning Spear Burning Spear

      Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.

      Cooldown: 0

      Mana Cost: 0

    • Inner Fire
      Inner Fire Inner Fire

      In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

      Cooldown: ['17', '15', '13', '11']

    • Life Break
      Life Break Life Break

      Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune and has 60% increased magic resistance. DISPEL TYPE: Basic Dispel

      Cooldown: ['16', '14', '12']

      Mana Cost: 0

    • Inner Fire
      Inner Fire Inner Fire

      In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

      Cooldown: ['17', '15', '13', '11']

    • +2s Life Break Slow Duration
      +2s Life Break Slow Duration +2s Life Break Slow Duration

    • +15% Lifesteal
      +15% Lifesteal +15% Lifesteal

    • Inner Fire
      Inner Fire Inner Fire

      In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.

      Cooldown: ['17', '15', '13', '11']

    • Life Break
      Life Break Life Break

      Huskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune and has 60% increased magic resistance. DISPEL TYPE: Basic Dispel

      Cooldown: ['16', '14', '12']

      Mana Cost: 0

    • +30% Berserker's Blood Regen
      +30% Berserker's Blood Regen +30% Berserker's Blood Regen

  • sakura
    character-01

    20

    • Frost Blast
      Frost Blast Frost Blast

      Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.

      Cooldown: 7

      Mana Cost: ['110', '120', '130', '140']

    • Frost Shield
      Frost Shield Frost Shield

      Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['100', '110', '120', '130']

    • Frost Blast
      Frost Blast Frost Blast

      Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.

      Cooldown: 7

      Mana Cost: ['110', '120', '130', '140']

    • Sinister Gaze
      Sinister Gaze Sinister Gaze

      CHANNELED. Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana. Lich can use his other abilities while channeling this ability. If cast on a creep lasts 2x longer and deals 250 damage per second.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['50', '60', '70', '80']

    • Frost Blast
      Frost Blast Frost Blast

      Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.

      Cooldown: 7

      Mana Cost: ['110', '120', '130', '140']

    • Chain Frost
      Chain Frost Chain Frost

      Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces.

      Cooldown: ['100', '80', '60']

      Mana Cost: ['180', '300', '420']

    • Frost Blast
      Frost Blast Frost Blast

      Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.

      Cooldown: 7

      Mana Cost: ['110', '120', '130', '140']

    • Frost Shield
      Frost Shield Frost Shield

      Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['100', '110', '120', '130']

    • Frost Shield
      Frost Shield Frost Shield

      Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['100', '110', '120', '130']

    • +10% Frost Shield Damage Reduction
      +10% Frost Shield Damage Reduction +10% Frost Shield Damage Reduction

    • Frost Shield
      Frost Shield Frost Shield

      Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['100', '110', '120', '130']

    • Chain Frost
      Chain Frost Chain Frost

      Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces.

      Cooldown: ['100', '80', '60']

      Mana Cost: ['180', '300', '420']

    • Sinister Gaze
      Sinister Gaze Sinister Gaze

      CHANNELED. Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana. Lich can use his other abilities while channeling this ability. If cast on a creep lasts 2x longer and deals 250 damage per second.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['50', '60', '70', '80']

    • Sinister Gaze
      Sinister Gaze Sinister Gaze

      CHANNELED. Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana. Lich can use his other abilities while channeling this ability. If cast on a creep lasts 2x longer and deals 250 damage per second.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['50', '60', '70', '80']

    • -3.5s Frost Blast Cooldown
      -3.5s Frost Blast Cooldown -3.5s Frost Blast Cooldown

    • Sinister Gaze
      Sinister Gaze Sinister Gaze

      CHANNELED. Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana. Lich can use his other abilities while channeling this ability. If cast on a creep lasts 2x longer and deals 250 damage per second.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['50', '60', '70', '80']

    • Chain Frost
      Chain Frost Chain Frost

      Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces.

      Cooldown: ['100', '80', '60']

      Mana Cost: ['180', '300', '420']

    • Chain Frost on Death
      Chain Frost on Death Chain Frost on Death

Nethercore

  • S4D4UCLO7
    character-01

    20

    • Hunter in the Night
      Hunter in the Night Hunter in the Night

      Night Stalker is in his element at night, attacking and moving with great swiftness.

      Mana Cost: 0

    • Void
      Void Void

      Creates a damaging void that slows an enemy unit, reduces its vision and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '95', '100', '105']

    • Crippling Fear
      Crippling Fear Crippling Fear

      Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: 50

    • Hunter in the Night
      Hunter in the Night Hunter in the Night

      Night Stalker is in his element at night, attacking and moving with great swiftness.

      Mana Cost: 0

    • Dark Ascension
      Dark Ascension Dark Ascension

      Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.

      Cooldown: ['140', '135', '130']

      Mana Cost: ['125', '175', '225']

    • Hunter in the Night
      Hunter in the Night Hunter in the Night

      Night Stalker is in his element at night, attacking and moving with great swiftness.

      Mana Cost: 0

    • Hunter in the Night
      Hunter in the Night Hunter in the Night

      Night Stalker is in his element at night, attacking and moving with great swiftness.

      Mana Cost: 0

    • Crippling Fear
      Crippling Fear Crippling Fear

      Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: 50

    • Crippling Fear
      Crippling Fear Crippling Fear

      Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: 50

    • +6s Dark Ascension Duration
      +6s Dark Ascension Duration +6s Dark Ascension Duration

    • Crippling Fear
      Crippling Fear Crippling Fear

      Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: 50

    • Dark Ascension
      Dark Ascension Dark Ascension

      Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.

      Cooldown: ['140', '135', '130']

      Mana Cost: ['125', '175', '225']

    • Void
      Void Void

      Creates a damaging void that slows an enemy unit, reduces its vision and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '95', '100', '105']

    • Void
      Void Void

      Creates a damaging void that slows an enemy unit, reduces its vision and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '95', '100', '105']

    • +35% Hunter in the Night Status Resistance
      +35% Hunter in the Night Status Resistance +35% Hunter in the Night Status Resistance

    • Void
      Void Void

      Creates a damaging void that slows an enemy unit, reduces its vision and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '95', '100', '105']

    • Dark Ascension
      Dark Ascension Dark Ascension

      Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.

      Cooldown: ['140', '135', '130']

      Mana Cost: ['125', '175', '225']

    • +20 Strength
      +20 Strength +20 Strength

  • мусор
    character-01

    18

    • Dead Shot
      Dead Shot Dead Shot

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['100', '120', '140', '160']

    • The Calling
      The Calling The Calling

      Cooldown: 30

      Mana Cost: ['140', '155', '170', '185']

    • Dead Shot
      Dead Shot Dead Shot

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['100', '120', '140', '160']

    • The Calling
      The Calling The Calling

      Cooldown: 30

      Mana Cost: ['140', '155', '170', '185']

    • Dead Shot
      Dead Shot Dead Shot

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['100', '120', '140', '160']

    • Pierce the Veil
      Pierce the Veil Pierce the Veil

      Cooldown: ['75', '60', '45']

      Mana Cost: ['150', '250', '350']

    • Dead Shot
      Dead Shot Dead Shot

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['100', '120', '140', '160']

    • The Calling
      The Calling The Calling

      Cooldown: 30

      Mana Cost: ['140', '155', '170', '185']

    • The Calling
      The Calling The Calling

      Cooldown: 30

      Mana Cost: ['140', '155', '170', '185']

    • Gunslinger
      Gunslinger Gunslinger

    • +350 Dead Shot Cast Range
      +350 Dead Shot Cast Range +350 Dead Shot Cast Range

    • Pierce the Veil
      Pierce the Veil Pierce the Veil

      Cooldown: ['75', '60', '45']

      Mana Cost: ['150', '250', '350']

    • Gunslinger
      Gunslinger Gunslinger

    • Gunslinger
      Gunslinger Gunslinger

    • +=55 Gunslinger Damage
      +=55 Gunslinger Damage +=55 Gunslinger Damage

    • Gunslinger
      Gunslinger Gunslinger

    • Pierce the Veil
      Pierce the Veil Pierce the Veil

      Cooldown: ['75', '60', '45']

      Mana Cost: ['150', '250', '350']

  • Thomas Shelby ( курю )
    character-01

    23

    • Quas
      Quas Quas

      Allows manipulation of ice elements.

      Cooldown: 0

      Mana Cost: 0

    • Wex
      Wex Wex

      Allows manipulation of storm elements.

      Cooldown: 0

      Mana Cost: 0

    • Quas
      Quas Quas

      Allows manipulation of ice elements.

      Cooldown: 0

      Mana Cost: 0

    • Wex
      Wex Wex

      Allows manipulation of storm elements.

      Cooldown: 0

      Mana Cost: 0

    • Wex
      Wex Wex

      Allows manipulation of storm elements.

      Cooldown: 0

      Mana Cost: 0

    • Exort
      Exort Exort

      Allows manipulation of fire elements.

      Cooldown: 0

      Mana Cost: 0

    • Exort
      Exort Exort

      Allows manipulation of fire elements.

      Cooldown: 0

      Mana Cost: 0

    • Exort
      Exort Exort

      Allows manipulation of fire elements.

      Cooldown: 0

      Mana Cost: 0

    • Exort
      Exort Exort

      Allows manipulation of fire elements.

      Cooldown: 0

      Mana Cost: 0

    • Exort
      Exort Exort

      Allows manipulation of fire elements.

      Cooldown: 0

      Mana Cost: 0

    • Exort
      Exort Exort

      Allows manipulation of fire elements.

      Cooldown: 0

      Mana Cost: 0

    • Wex
      Wex Wex

      Allows manipulation of storm elements.

      Cooldown: 0

      Mana Cost: 0

    • Exort
      Exort Exort

      Allows manipulation of fire elements.

      Cooldown: 0

      Mana Cost: 0

    • Wex
      Wex Wex

      Allows manipulation of storm elements.

      Cooldown: 0

      Mana Cost: 0

    • Wex
      Wex Wex

      Allows manipulation of storm elements.

      Cooldown: 0

      Mana Cost: 0

    • Wex
      Wex Wex

      Allows manipulation of storm elements.

      Cooldown: 0

      Mana Cost: 0

    • Quas
      Quas Quas

      Allows manipulation of ice elements.

      Cooldown: 0

      Mana Cost: 0

    • Quas
      Quas Quas

      Allows manipulation of ice elements.

      Cooldown: 0

      Mana Cost: 0

    • Quas
      Quas Quas

      Allows manipulation of ice elements.

      Cooldown: 0

      Mana Cost: 0

    • +2 Chaos Meteors
      +2 Chaos Meteors +2 Chaos Meteors

    • Quas
      Quas Quas

      Allows manipulation of ice elements.

      Cooldown: 0

      Mana Cost: 0

    • +1 Forged Spirits
      +1 Forged Spirits +1 Forged Spirits

    • Quas
      Quas Quas

      Allows manipulation of ice elements.

      Cooldown: 0

      Mana Cost: 0

  • Dronik
    character-01

    26

    • Attribute Shift (Agility Gain)
      Attribute Shift (Agility Gain) Attribute Shift (Agility Gain)

      Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Attribute Shift increase the rate of stat change.

      Cooldown: 0

    • Waveform
      Waveform Waveform

      Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform and attacks all enemies it goes through with a penalty.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: 115

    • Waveform
      Waveform Waveform

      Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform and attacks all enemies it goes through with a penalty.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: 115

    • Adaptive Strike (Agility)
      Adaptive Strike (Agility) Adaptive Strike (Agility)

      Launches a surge of water toward an enemy unit, dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum agility multiplier is used. Also puts Adaptive Strike (Strength) on a 3 second cooldown.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['40', '50', '60', '70']

    • Waveform
      Waveform Waveform

      Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform and attacks all enemies it goes through with a penalty.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: 115

    • Attribute Shift (Agility Gain)
      Attribute Shift (Agility Gain) Attribute Shift (Agility Gain)

      Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Attribute Shift increase the rate of stat change.

      Cooldown: 0

    • Waveform
      Waveform Waveform

      Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform and attacks all enemies it goes through with a penalty.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: 115

    • Morph
      Morph Morph

      Morphling changes his form to match the targeted enemy, gaining their basic abilities. Can be toggled for the duration of the ability.

      Cooldown: ['140', '100', '60']

      Mana Cost: 50

    • +250 Waveform Range
      +250 Waveform Range +250 Waveform Range

    • +15 Agility
      +15 Agility +15 Agility

    • Adaptive Strike (Agility)
      Adaptive Strike (Agility) Adaptive Strike (Agility)

      Launches a surge of water toward an enemy unit, dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum agility multiplier is used. Also puts Adaptive Strike (Strength) on a 3 second cooldown.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['40', '50', '60', '70']

    • Adaptive Strike (Agility)
      Adaptive Strike (Agility) Adaptive Strike (Agility)

      Launches a surge of water toward an enemy unit, dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum agility multiplier is used. Also puts Adaptive Strike (Strength) on a 3 second cooldown.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['40', '50', '60', '70']

    • Adaptive Strike (Agility)
      Adaptive Strike (Agility) Adaptive Strike (Agility)

      Launches a surge of water toward an enemy unit, dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum agility multiplier is used. Also puts Adaptive Strike (Strength) on a 3 second cooldown.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['40', '50', '60', '70']

    • +75% Waveform Attack Damage And Applies On Hit Effects
      +75% Waveform Attack Damage And Applies On Hit Effects +75% Waveform Attack Damage And Applies On Hit Effects

    • Attribute Shift (Agility Gain)
      Attribute Shift (Agility Gain) Attribute Shift (Agility Gain)

      Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Attribute Shift increase the rate of stat change.

      Cooldown: 0

    • Attribute Shift (Agility Gain)
      Attribute Shift (Agility Gain) Attribute Shift (Agility Gain)

      Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Attribute Shift increase the rate of stat change.

      Cooldown: 0

    • Morph
      Morph Morph

      Morphling changes his form to match the targeted enemy, gaining their basic abilities. Can be toggled for the duration of the ability.

      Cooldown: ['140', '100', '60']

      Mana Cost: 50

    • Morph
      Morph Morph

      Morphling changes his form to match the targeted enemy, gaining their basic abilities. Can be toggled for the duration of the ability.

      Cooldown: ['140', '100', '60']

      Mana Cost: 50

    • -40% Waveform Cooldown
      -40% Waveform Cooldown -40% Waveform Cooldown

  • yatorrent
    character-01

    21

    • Disruption
      Disruption Disruption

      Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 120

    • Shadow Poison
      Shadow Poison Shadow Poison

      Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

      Cooldown: 2.5

      Mana Cost: 45

    • Shadow Poison
      Shadow Poison Shadow Poison

      Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

      Cooldown: 2.5

      Mana Cost: 45

    • Disseminate
      Disseminate Disseminate

      Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: 100

    • Shadow Poison
      Shadow Poison Shadow Poison

      Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

      Cooldown: 2.5

      Mana Cost: 45

    • Demonic Purge
      Demonic Purge Demonic Purge

      Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['150', '175', '200']

    • Shadow Poison
      Shadow Poison Shadow Poison

      Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

      Cooldown: 2.5

      Mana Cost: 45

    • Disseminate
      Disseminate Disseminate

      Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: 100

    • Disseminate
      Disseminate Disseminate

      Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: 100

    • +10 Strength
      +10 Strength +10 Strength

    • Disseminate
      Disseminate Disseminate

      Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: 100

    • Demonic Purge
      Demonic Purge Demonic Purge

      Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['150', '175', '200']

    • Disruption
      Disruption Disruption

      Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 120

    • Disruption
      Disruption Disruption

      Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 120

    • -1s Shadow Poison Cooldown
      -1s Shadow Poison Cooldown -1s Shadow Poison Cooldown

    • Disruption
      Disruption Disruption

      Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 120

    • Demonic Purge
      Demonic Purge Demonic Purge

      Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['150', '175', '200']

    • +15% Disseminate Shared Damage
      +15% Disseminate Shared Damage +15% Disseminate Shared Damage