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Dota 2 Space League

23 ноября 2024 г. 3:58

Silent killer

34 - 26

Матч

ZEUS THUNDER GOD

СОСТАВЫ КОМАНД

Silent killer | Поражение

Победа | ZEUS THUNDER GOD

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Queen of Pain

24

sK.onenen

Queen of Pain

18 / 0 / 9

21406

32629

20771

639 / 974

188 / 4

404

Dagon Eul's Scepter of Divinity Null Talisman
Kaya and Sange Bottle Boots of Speed
Daedalus Power Treads Silver Edge
Hurricane Pike Linken's Sphere Wraith Band

0

442 / 6

701 / 949

23117

31791

23483

2 / 4 / 2

Shadow Fiend

24

ZTG.Trust

Shadow Fiend

Dazzle

20

sK.yacathem

Dazzle

2 / 8 / 16

11222

21473

10588

335 / 641

80 / 5

7812

Magic Wand Force Staff Glimmer Cape
Dust of Appearance Arcane Boots Aether Lens
Crimson Guard Rod of Atos Magic Wand
Soul Ring Quelling Blade Power Treads

0

204 / 8

465 / 428

14116

14338

15577

1 / 10 / 10

Underlord

16

ZTG.OETTI

Underlord

Gyrocopter

21

sK.lotorimri

Gyrocopter

10 / 5 / 11

17654

25460

16374

527 / 760

182 / 0

0

Drum of Endurance Solar Crest Assault Cuirass
Dust of Appearance Shiva's Guard Arcane Boots
Observer and Sentry Wards Magic Wand Arcane Boots
Force Staff No Item No Item

2070

52 / 2

279 / 427

8144

14304

9346

1 / 9 / 8

Omniknight

16

ZTG.apathetic

Omniknight

Luna

20

sK.busow

Luna

2 / 6 / 13

19296

23081

18061

576 / 689

291 / 2

0

Wraith Band Mask of Madness Manta Style
Power Treads Dragon Lance Aghanim's Scepter
Hurricane Pike Gleipnir Magic Wand
Sentry Ward Power Treads Bracer

0

105 / 2

438 / 672

13995

22512

14673

8 / 8 / 6

Snapfire

20

ZTG.NaldBail

Snapfire

Spirit Breaker

20

sK.itras

Spirit Breaker

2 / 7 / 12

18726

23215

17713

559 / 693

224 / 0

0

Yasha and Kaya Hand of Midas Magic Wand
Wind Lace Octarine Core Phase Boots
Battle Fury Satanic Phase Boots
Aegis of the Immortal Sange and Yasha Skull Basher

0

374 / 0

819 / 1098

26481

36783

27436

13 / 3 / 2

Ursa

25

ZTG. litboN

Ursa

Баны

Faceless Void Legion Commander Keeper of the Light Lion Chen Huskar Visage

Баны

Pangolier Phoenix Nyx Assassin Dark Willow Dark Seer Winter Wyvern Clockwerk

Silent killer | Поражение

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

24

sK.onenen

Queen of Pain

18 / 0 / 9

21406

32629

20771

639 / 974

188 / 4

404

Dagon Eul's Scepter of Divinity Null Talisman
Kaya and Sange Bottle Boots of Speed
character-01

20

sK.yacathem

Dazzle

2 / 8 / 16

11222

21473

10588

335 / 641

80 / 5

7812

Magic Wand Force Staff Glimmer Cape
Dust of Appearance Arcane Boots Aether Lens
character-01

21

sK.lotorimri

Gyrocopter

10 / 5 / 11

17654

25460

16374

527 / 760

182 / 0

0

Drum of Endurance Solar Crest Assault Cuirass
Dust of Appearance Shiva's Guard Arcane Boots
character-01

20

sK.busow

Luna

2 / 6 / 13

19296

23081

18061

576 / 689

291 / 2

0

Wraith Band Mask of Madness Manta Style
Power Treads Dragon Lance Aghanim's Scepter
character-01

20

sK.itras

Spirit Breaker

2 / 7 / 12

18726

23215

17713

559 / 693

224 / 0

0

Yasha and Kaya Hand of Midas Magic Wand
Wind Lace Octarine Core Phase Boots

Баны

Faceless Void Legion Commander Keeper of the Light Lion Chen Huskar Visage

Победа | ZEUS THUNDER GOD

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

24

ZTG.Trust

Shadow Fiend

2 / 4 / 2

23483

31791

23117

701 / 949

442 / 6

0

Daedalus Power Treads Silver Edge
Hurricane Pike Linken's Sphere Wraith Band
character-01

16

ZTG.OETTI

Underlord

1 / 10 / 10

15577

14338

14116

465 / 428

204 / 8

0

Crimson Guard Rod of Atos Magic Wand
Soul Ring Quelling Blade Power Treads
character-01

16

ZTG.apathetic

Omniknight

1 / 9 / 8

9346

14304

8144

279 / 427

52 / 2

2070

Observer and Sentry Wards Magic Wand Arcane Boots
Force Staff No Item No Item
character-01

20

ZTG.NaldBail

Snapfire

8 / 8 / 6

14673

22512

13995

438 / 672

105 / 2

0

Hurricane Pike Gleipnir Magic Wand
Sentry Ward Power Treads Bracer
character-01

25

ZTG. litboN

Ursa

13 / 3 / 2

27436

36783

26481

819 / 1098

374 / 0

0

Battle Fury Satanic Phase Boots
Aegis of the Immortal Sange and Yasha Skull Basher

Баны

Pangolier Phoenix Nyx Assassin Dark Willow Dark Seer Winter Wyvern Clockwerk

Silent killer

  • sK.onenen
    character-01

    24

    • Scream Of Pain
      Scream Of Pain Scream Of Pain

      The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 120

    • Blink
      Blink Blink

      Short distance teleportation that allows Queen of Pain to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 65

    • Scream Of Pain
      Scream Of Pain Scream Of Pain

      The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 120

    • Blink
      Blink Blink

      Short distance teleportation that allows Queen of Pain to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 65

    • Scream Of Pain
      Scream Of Pain Scream Of Pain

      The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 120

    • Sonic Wave
      Sonic Wave Sonic Wave

      Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.

      Cooldown: ['110', '95', '80']

      Mana Cost: ['250', '400', '550']

    • Scream Of Pain
      Scream Of Pain Scream Of Pain

      The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 120

    • Blink
      Blink Blink

      Short distance teleportation that allows Queen of Pain to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 65

    • Blink
      Blink Blink

      Short distance teleportation that allows Queen of Pain to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 65

    • Shadow Strike
      Shadow Strike Shadow Strike

      Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: ['100', '110', '120', '130']

    • Shadow Strike
      Shadow Strike Shadow Strike

      Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: ['100', '110', '120', '130']

    • Sonic Wave
      Sonic Wave Sonic Wave

      Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.

      Cooldown: ['110', '95', '80']

      Mana Cost: ['250', '400', '550']

    • Shadow Strike
      Shadow Strike Shadow Strike

      Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: ['100', '110', '120', '130']

    • +7 Strength
      +7 Strength +7 Strength

    • Shadow Strike
      Shadow Strike Shadow Strike

      Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: ['100', '110', '120', '130']

    • -1s Shadow Strike Damage Interval
      -1s Shadow Strike Damage Interval -1s Shadow Strike Damage Interval

    • Sonic Wave
      Sonic Wave Sonic Wave

      Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.

      Cooldown: ['110', '95', '80']

      Mana Cost: ['250', '400', '550']

    • -45s Sonic Wave Cooldown
      -45s Sonic Wave Cooldown -45s Sonic Wave Cooldown

  • sK.yacathem
    character-01

    20

    • Poison Touch
      Poison Touch Poison Touch

      Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

      Cooldown: ['27', '23', '19', '15']

      Mana Cost: ['125', '130', '135', '140']

    • Shadow Wave
      Shadow Wave Shadow Wave

      Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: 75

    • Poison Touch
      Poison Touch Poison Touch

      Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

      Cooldown: ['27', '23', '19', '15']

      Mana Cost: ['125', '130', '135', '140']

    • Shallow Grave
      Shallow Grave Shallow Grave

      An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

      Cooldown: ['36', '30', '24', '18']

      Mana Cost: ['90', '100', '110', '120']

    • Poison Touch
      Poison Touch Poison Touch

      Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

      Cooldown: ['27', '23', '19', '15']

      Mana Cost: ['125', '130', '135', '140']

    • Bad Juju
      Bad Juju Bad Juju

      Decreases the remaining cooldown of all other abilities. Casting Bad Juju temporarily increases its health cost.

      Cooldown: 3

    • Poison Touch
      Poison Touch Poison Touch

      Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

      Cooldown: ['27', '23', '19', '15']

      Mana Cost: ['125', '130', '135', '140']

    • Shadow Wave
      Shadow Wave Shadow Wave

      Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: 75

    • Shadow Wave
      Shadow Wave Shadow Wave

      Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: 75

    • Shadow Wave
      Shadow Wave Shadow Wave

      Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: 75

    • +300 Poison Touch Attack Range
      +300 Poison Touch Attack Range +300 Poison Touch Attack Range

    • Bad Juju
      Bad Juju Bad Juju

      Decreases the remaining cooldown of all other abilities. Casting Bad Juju temporarily increases its health cost.

      Cooldown: 3

    • Shallow Grave
      Shallow Grave Shallow Grave

      An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

      Cooldown: ['36', '30', '24', '18']

      Mana Cost: ['90', '100', '110', '120']

    • Shallow Grave
      Shallow Grave Shallow Grave

      An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

      Cooldown: ['36', '30', '24', '18']

      Mana Cost: ['90', '100', '110', '120']

    • +45 Shadow Wave Heal / Damage
      +45 Shadow Wave Heal / Damage +45 Shadow Wave Heal / Damage

    • Shallow Grave
      Shallow Grave Shallow Grave

      An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

      Cooldown: ['36', '30', '24', '18']

      Mana Cost: ['90', '100', '110', '120']

    • Bad Juju
      Bad Juju Bad Juju

      Decreases the remaining cooldown of all other abilities. Casting Bad Juju temporarily increases its health cost.

      Cooldown: 3

    • +200 Heal On Shallow Grave End
      +200 Heal On Shallow Grave End +200 Heal On Shallow Grave End

  • sK.lotorimri
    character-01

    21

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Rocket Barrage
      Rocket Barrage Rocket Barrage

      Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds.

      Cooldown: ['7', '6.5', '6', '5.5']

      Mana Cost: ['75', '80', '85', '90']

    • Rocket Barrage
      Rocket Barrage Rocket Barrage

      Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds.

      Cooldown: ['7', '6.5', '6', '5.5']

      Mana Cost: ['75', '80', '85', '90']

    • Rocket Barrage
      Rocket Barrage Rocket Barrage

      Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds.

      Cooldown: ['7', '6.5', '6', '5.5']

      Mana Cost: ['75', '80', '85', '90']

    • Call Down
      Call Down Call Down

      Call down 3 aerial missile strikes that slow and damage enemy units in a target area. Each strike is 500 distance from the previous one.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['150', '200', '250']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • +175 Health
      +175 Health +175 Health

    • Rocket Barrage
      Rocket Barrage Rocket Barrage

      Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds.

      Cooldown: ['7', '6.5', '6', '5.5']

      Mana Cost: ['75', '80', '85', '90']

    • Call Down
      Call Down Call Down

      Call down 3 aerial missile strikes that slow and damage enemy units in a target area. Each strike is 500 distance from the previous one.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['150', '200', '250']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • +25 Flak Cannon Damage
      +25 Flak Cannon Damage +25 Flak Cannon Damage

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Call Down
      Call Down Call Down

      Call down 3 aerial missile strikes that slow and damage enemy units in a target area. Each strike is 500 distance from the previous one.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['150', '200', '250']

    • +3 Flak Cannon Attacks
      +3 Flak Cannon Attacks +3 Flak Cannon Attacks

  • sK.busow
    character-01

    20

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Eclipse
      Eclipse Eclipse

      Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

      Cooldown: 110

      Mana Cost: ['150', '200', '250']

    • Lunar Orbit
      Lunar Orbit Lunar Orbit

      Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['65', '70', '75', '80']

    • +0.4s Lucent Beam Ministun
      +0.4s Lucent Beam Ministun +0.4s Lucent Beam Ministun

    • Eclipse
      Eclipse Eclipse

      Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

      Cooldown: 110

      Mana Cost: ['150', '200', '250']

    • Lunar Orbit
      Lunar Orbit Lunar Orbit

      Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['65', '70', '75', '80']

    • Lunar Orbit
      Lunar Orbit Lunar Orbit

      Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['65', '70', '75', '80']

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Lunar Orbit
      Lunar Orbit Lunar Orbit

      Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['65', '70', '75', '80']

    • Eclipse
      Eclipse Eclipse

      Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

      Cooldown: 110

      Mana Cost: ['150', '200', '250']

    • +80 Lucent Beam Damage
      +80 Lucent Beam Damage +80 Lucent Beam Damage

  • sK.itras
    character-01

    20

    • Charge of Darkness
      Charge of Darkness Charge of Darkness

      Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects, starting at 25% of the bonus speed and reaching his max speed after 1.5s. All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['90', '100', '110', '120']

    • Greater Bash
      Greater Bash Greater Bash

      Gives a chance to stun and knockback an enemy unit on an attack. Deals a percentage of movement speed as damage.

      Cooldown: 1.2

    • Greater Bash
      Greater Bash Greater Bash

      Gives a chance to stun and knockback an enemy unit on an attack. Deals a percentage of movement speed as damage.

      Cooldown: 1.2

    • Bulldoze
      Bulldoze Bulldoze

      Spirit Breaker gains movement speed and status resistance to ram through enemies. Can be used while charging.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['30', '40', '50', '60']

    • Greater Bash
      Greater Bash Greater Bash

      Gives a chance to stun and knockback an enemy unit on an attack. Deals a percentage of movement speed as damage.

      Cooldown: 1.2

    • Nether Strike
      Nether Strike Nether Strike

      Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage. Knocks back for double the normal distance.

      Cooldown: ['75', '55', '35']

      Mana Cost: ['125', '150', '175']

    • Greater Bash
      Greater Bash Greater Bash

      Gives a chance to stun and knockback an enemy unit on an attack. Deals a percentage of movement speed as damage.

      Cooldown: 1.2

    • Charge of Darkness
      Charge of Darkness Charge of Darkness

      Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects, starting at 25% of the bonus speed and reaching his max speed after 1.5s. All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['90', '100', '110', '120']

    • Charge of Darkness
      Charge of Darkness Charge of Darkness

      Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects, starting at 25% of the bonus speed and reaching his max speed after 1.5s. All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['90', '100', '110', '120']

    • Charge of Darkness
      Charge of Darkness Charge of Darkness

      Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects, starting at 25% of the bonus speed and reaching his max speed after 1.5s. All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['90', '100', '110', '120']

    • Bulldoze
      Bulldoze Bulldoze

      Spirit Breaker gains movement speed and status resistance to ram through enemies. Can be used while charging.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['30', '40', '50', '60']

    • Nether Strike
      Nether Strike Nether Strike

      Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage. Knocks back for double the normal distance.

      Cooldown: ['75', '55', '35']

      Mana Cost: ['125', '150', '175']

    • +4 Armor
      +4 Armor +4 Armor

    • Bulldoze
      Bulldoze Bulldoze

      Spirit Breaker gains movement speed and status resistance to ram through enemies. Can be used while charging.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['30', '40', '50', '60']

    • -3s Bulldoze Cooldown
      -3s Bulldoze Cooldown -3s Bulldoze Cooldown

    • Bulldoze
      Bulldoze Bulldoze

      Spirit Breaker gains movement speed and status resistance to ram through enemies. Can be used while charging.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['30', '40', '50', '60']

    • Nether Strike
      Nether Strike Nether Strike

      Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage. Knocks back for double the normal distance.

      Cooldown: ['75', '55', '35']

      Mana Cost: ['125', '150', '175']

    • Bulldoze 400 All Damage Barrier
      Bulldoze 400 All Damage Barrier Bulldoze 400 All Damage Barrier

ZEUS THUNDER GOD

  • ZTG.Trust
    character-01

    24

    • Shadowraze
      Shadowraze Shadowraze

      Shadow Fiend razes the ground a short distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.

      Cooldown: 9

      Mana Cost: 80

    • Presence of the Dark Lord
      Presence of the Dark Lord Presence of the Dark Lord

      Shadow Fiend's presence reduces the armor of nearby enemies.

    • Shadowraze
      Shadowraze Shadowraze

      Shadow Fiend razes the ground a longer distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.

      Cooldown: 9

      Mana Cost: 80

    • Presence of the Dark Lord
      Presence of the Dark Lord Presence of the Dark Lord

      Shadow Fiend's presence reduces the armor of nearby enemies.

    • Shadowraze
      Shadowraze Shadowraze

      Shadow Fiend razes the ground a short distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.

      Cooldown: 9

      Mana Cost: 80

    • Requiem of Souls
      Requiem of Souls Requiem of Souls

      Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['150', '175', '200']

    • Shadowraze
      Shadowraze Shadowraze

      Shadow Fiend razes the ground a short distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.

      Cooldown: 9

      Mana Cost: 80

    • Presence of the Dark Lord
      Presence of the Dark Lord Presence of the Dark Lord

      Shadow Fiend's presence reduces the armor of nearby enemies.

    • Presence of the Dark Lord
      Presence of the Dark Lord Presence of the Dark Lord

      Shadow Fiend's presence reduces the armor of nearby enemies.

    • +30 Shadowraze Stack Damage
      +30 Shadowraze Stack Damage +30 Shadowraze Stack Damage

    • Requiem of Souls
      Requiem of Souls Requiem of Souls

      Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['150', '175', '200']

    • Presence Aura Affects Buildings
      Presence Aura Affects Buildings Presence Aura Affects Buildings

    • Requiem of Souls
      Requiem of Souls Requiem of Souls

      Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['150', '175', '200']

    • +2 Damage Per Soul
      +2 Damage Per Soul +2 Damage Per Soul

    • Feast of Souls
      Feast of Souls Feast of Souls

      Shadow Fiend gains Bonus Attack Speed for 8 seconds. After the effect finishes, Shadow Fiend loses a fixed amount of souls.

      Cooldown: 16

      Mana Cost: 75

    • Feast of Souls
      Feast of Souls Feast of Souls

      Shadow Fiend gains Bonus Attack Speed for 8 seconds. After the effect finishes, Shadow Fiend loses a fixed amount of souls.

      Cooldown: 16

      Mana Cost: 75

    • Feast of Souls
      Feast of Souls Feast of Souls

      Shadow Fiend gains Bonus Attack Speed for 8 seconds. After the effect finishes, Shadow Fiend loses a fixed amount of souls.

      Cooldown: 16

      Mana Cost: 75

  • ZTG.OETTI
    character-01

    16

    • Firestorm
      Firestorm Firestorm

      Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['110', '125', '140', '155']

    • Atrophy Aura
      Atrophy Aura Atrophy Aura

      Nearby enemy units are weakened, losing a portion of their base damage. If an enemy dies while under this effect, Underlord gains temporary bonus damage.

    • Firestorm
      Firestorm Firestorm

      Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['110', '125', '140', '155']

    • Pit of Malice
      Pit of Malice Pit of Malice

      A deadly pit is conjured at the target location; any unit that enters will be damaged and rooted. Each enemy unit within the pit are affected by the root only every 3.6 seconds.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['110', '120', '130', '140']

    • Firestorm
      Firestorm Firestorm

      Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['110', '125', '140', '155']

    • Atrophy Aura
      Atrophy Aura Atrophy Aura

      Nearby enemy units are weakened, losing a portion of their base damage. If an enemy dies while under this effect, Underlord gains temporary bonus damage.

    • Firestorm
      Firestorm Firestorm

      Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['110', '125', '140', '155']

    • Fiend's Gate
      Fiend's Gate Fiend's Gate

      Opens 2 portals, one next to Underlord and one in the target location. Heroes can channel a portal for 3.5 seconds to teleport to the other side. Portals have to be at least 1500 away from each other. Double-click to teleport to your team's base, in front of your fountain.

      Cooldown: ['110', '105', '100']

      Mana Cost: 200

    • Atrophy Aura
      Atrophy Aura Atrophy Aura

      Nearby enemy units are weakened, losing a portion of their base damage. If an enemy dies while under this effect, Underlord gains temporary bonus damage.

    • Pit of Malice
      Pit of Malice Pit of Malice

      A deadly pit is conjured at the target location; any unit that enters will be damaged and rooted. Each enemy unit within the pit are affected by the root only every 3.6 seconds.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['110', '120', '130', '140']

    • Atrophy Aura
      Atrophy Aura Atrophy Aura

      Nearby enemy units are weakened, losing a portion of their base damage. If an enemy dies while under this effect, Underlord gains temporary bonus damage.

    • Pit of Malice
      Pit of Malice Pit of Malice

      A deadly pit is conjured at the target location; any unit that enters will be damaged and rooted. Each enemy unit within the pit are affected by the root only every 3.6 seconds.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['110', '120', '130', '140']

    • Fiend's Gate
      Fiend's Gate Fiend's Gate

      Opens 2 portals, one next to Underlord and one in the target location. Heroes can channel a portal for 3.5 seconds to teleport to the other side. Portals have to be at least 1500 away from each other. Double-click to teleport to your team's base, in front of your fountain.

      Cooldown: ['110', '105', '100']

      Mana Cost: 200

    • +60 Firestorm Radius
      +60 Firestorm Radius +60 Firestorm Radius

    • Pit of Malice Slows by 25%
      Pit of Malice Slows by 25% Pit of Malice Slows by 25%

    • Pit of Malice
      Pit of Malice Pit of Malice

      A deadly pit is conjured at the target location; any unit that enters will be damaged and rooted. Each enemy unit within the pit are affected by the root only every 3.6 seconds.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['110', '120', '130', '140']

  • ZTG.apathetic
    character-01

    16

    • Purification
      Purification Purification

      Instantly heals a friendly unit and damages all nearby enemy units.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['90', '105', '120', '135']

    • Hammer of Purity
      Hammer of Purity Hammer of Purity

      Omniknight imbues his hammer with holy power, causing his attack to deal pure damage based on a percentage of his base damage.

      Cooldown: ['16', '12', '8', '4']

      Mana Cost: ['30', '35', '40', '45']

    • Purification
      Purification Purification

      Instantly heals a friendly unit and damages all nearby enemy units.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['90', '105', '120', '135']

    • Repel
      Repel Repel

      Grants Debuff Immunity with 60% magic resistance to the target, as well as bonus Strength and HP Regen based on the amount of Debuffs on them.

      Cooldown: ['55', '50', '45', '40']

      Mana Cost: ['90', '105', '120', '135']

    • Purification
      Purification Purification

      Instantly heals a friendly unit and damages all nearby enemy units.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['90', '105', '120', '135']

    • Guardian Angel
      Guardian Angel Guardian Angel

      Omniknight calls upon a Guardian Angel that grants immunity from physical damage to allied units in an area.

      Cooldown: ['110', '100', '90']

      Mana Cost: ['125', '175', '225']

    • Purification
      Purification Purification

      Instantly heals a friendly unit and damages all nearby enemy units.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['90', '105', '120', '135']

    • Repel
      Repel Repel

      Grants Debuff Immunity with 60% magic resistance to the target, as well as bonus Strength and HP Regen based on the amount of Debuffs on them.

      Cooldown: ['55', '50', '45', '40']

      Mana Cost: ['90', '105', '120', '135']

    • Repel
      Repel Repel

      Grants Debuff Immunity with 60% magic resistance to the target, as well as bonus Strength and HP Regen based on the amount of Debuffs on them.

      Cooldown: ['55', '50', '45', '40']

      Mana Cost: ['90', '105', '120', '135']

    • Repel
      Repel Repel

      Grants Debuff Immunity with 60% magic resistance to the target, as well as bonus Strength and HP Regen based on the amount of Debuffs on them.

      Cooldown: ['55', '50', '45', '40']

      Mana Cost: ['90', '105', '120', '135']

    • Hammer of Purity
      Hammer of Purity Hammer of Purity

      Omniknight imbues his hammer with holy power, causing his attack to deal pure damage based on a percentage of his base damage.

      Cooldown: ['16', '12', '8', '4']

      Mana Cost: ['30', '35', '40', '45']

    • Guardian Angel
      Guardian Angel Guardian Angel

      Omniknight calls upon a Guardian Angel that grants immunity from physical damage to allied units in an area.

      Cooldown: ['110', '100', '90']

      Mana Cost: ['125', '175', '225']

    • Hammer of Purity
      Hammer of Purity Hammer of Purity

      Omniknight imbues his hammer with holy power, causing his attack to deal pure damage based on a percentage of his base damage.

      Cooldown: ['16', '12', '8', '4']

      Mana Cost: ['30', '35', '40', '45']

    • Hammer of Purity
      Hammer of Purity Hammer of Purity

      Omniknight imbues his hammer with holy power, causing his attack to deal pure damage based on a percentage of his base damage.

      Cooldown: ['16', '12', '8', '4']

      Mana Cost: ['30', '35', '40', '45']

  • ZTG.NaldBail
    character-01

    20

    • Scatterblast
      Scatterblast Scatterblast

      Snapfire unloads with a wide blast that damages and slows enemies in a cone. Damage, Movement Slow, Attack Slow and Slow Duration are increased by 50% for enemies caught at point-blank range.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: ['85', '90', '95', '100']

    • Lil' Shredder
      Lil' Shredder Lil' Shredder

      Snapfire heats up her mounted turret to rapidly fire 5 attacks dealing fixed damage plus a percentage of her attack damage. Each attack reduces the enemy's armor. Provides bonus attack range for the duration.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Scatterblast
      Scatterblast Scatterblast

      Snapfire unloads with a wide blast that damages and slows enemies in a cone. Damage, Movement Slow, Attack Slow and Slow Duration are increased by 50% for enemies caught at point-blank range.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: ['85', '90', '95', '100']

    • Lil' Shredder
      Lil' Shredder Lil' Shredder

      Snapfire heats up her mounted turret to rapidly fire 5 attacks dealing fixed damage plus a percentage of her attack damage. Each attack reduces the enemy's armor. Provides bonus attack range for the duration.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Scatterblast
      Scatterblast Scatterblast

      Snapfire unloads with a wide blast that damages and slows enemies in a cone. Damage, Movement Slow, Attack Slow and Slow Duration are increased by 50% for enemies caught at point-blank range.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: ['85', '90', '95', '100']

    • Mortimer Kisses
      Mortimer Kisses Mortimer Kisses

      Snapfire's friend launches a barrage of firespit globs over 5.5 seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of 600. Each glob can be targeted with a right click.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['125', '150', '175']

    • Firesnap Cookie
      Firesnap Cookie Firesnap Cookie

      Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: ['85', '90', '95', '100']

    • Lil' Shredder
      Lil' Shredder Lil' Shredder

      Snapfire heats up her mounted turret to rapidly fire 5 attacks dealing fixed damage plus a percentage of her attack damage. Each attack reduces the enemy's armor. Provides bonus attack range for the duration.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Scatterblast
      Scatterblast Scatterblast

      Snapfire unloads with a wide blast that damages and slows enemies in a cone. Damage, Movement Slow, Attack Slow and Slow Duration are increased by 50% for enemies caught at point-blank range.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: ['85', '90', '95', '100']

    • +70 Scatterblast Damage
      +70 Scatterblast Damage +70 Scatterblast Damage

    • Lil' Shredder
      Lil' Shredder Lil' Shredder

      Snapfire heats up her mounted turret to rapidly fire 5 attacks dealing fixed damage plus a percentage of her attack damage. Each attack reduces the enemy's armor. Provides bonus attack range for the duration.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['70', '80', '90', '100']

    • Mortimer Kisses
      Mortimer Kisses Mortimer Kisses

      Snapfire's friend launches a barrage of firespit globs over 5.5 seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of 600. Each glob can be targeted with a right click.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['125', '150', '175']

    • Firesnap Cookie
      Firesnap Cookie Firesnap Cookie

      Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: ['85', '90', '95', '100']

    • Firesnap Cookie
      Firesnap Cookie Firesnap Cookie

      Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: ['85', '90', '95', '100']

    • +1 Lil' Shredder attacks
      +1 Lil' Shredder attacks +1 Lil' Shredder attacks

    • Mortimer Kisses
      Mortimer Kisses Mortimer Kisses

      Snapfire's friend launches a barrage of firespit globs over 5.5 seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of 600. Each glob can be targeted with a right click.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['125', '150', '175']

    • Firesnap Cookie
      Firesnap Cookie Firesnap Cookie

      Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: ['85', '90', '95', '100']

    • +=2 Lil' Shredder Targets
      +=2 Lil' Shredder Targets +=2 Lil' Shredder Targets

  • ZTG. litboN
    character-01

    25

    • Fury Swipes
      Fury Swipes Fury Swipes

      Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 seconds, the bonus damage is lost.

    • Earthshock
      Earthshock Earthshock

      Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

      Cooldown: ['15', '13', '11', '9']

      Mana Cost: 95

    • Fury Swipes
      Fury Swipes Fury Swipes

      Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 seconds, the bonus damage is lost.

    • Overpower
      Overpower Overpower

      Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: ['45', '50', '55', '60']

    • Fury Swipes
      Fury Swipes Fury Swipes

      Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 seconds, the bonus damage is lost.

    • Enrage
      Enrage Enrage

      Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs. DISPEL TYPE: Strong Dispel

      Cooldown: ['70', '50', '30']

      Mana Cost: 0

    • Fury Swipes
      Fury Swipes Fury Swipes

      Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 seconds, the bonus damage is lost.

    • Overpower
      Overpower Overpower

      Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: ['45', '50', '55', '60']

    • Overpower
      Overpower Overpower

      Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: ['45', '50', '55', '60']

    • Overpower
      Overpower Overpower

      Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: ['45', '50', '55', '60']

    • +15s Fury Swipes Reset Time
      +15s Fury Swipes Reset Time +15s Fury Swipes Reset Time

    • Enrage
      Enrage Enrage

      Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs. DISPEL TYPE: Strong Dispel

      Cooldown: ['70', '50', '30']

      Mana Cost: 0

    • Earthshock
      Earthshock Earthshock

      Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

      Cooldown: ['15', '13', '11', '9']

      Mana Cost: 95

    • Earthshock
      Earthshock Earthshock

      Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

      Cooldown: ['15', '13', '11', '9']

      Mana Cost: 95

    • +7 Fury Swipes Damage
      +7 Fury Swipes Damage +7 Fury Swipes Damage

    • Earthshock
      Earthshock Earthshock

      Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

      Cooldown: ['15', '13', '11', '9']

      Mana Cost: 95

    • Enrage
      Enrage Enrage

      Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs. DISPEL TYPE: Strong Dispel

      Cooldown: ['70', '50', '30']

      Mana Cost: 0

    • Earthshock Applies 2 Fury Swipes
      Earthshock Applies 2 Fury Swipes Earthshock Applies 2 Fury Swipes

    • Earthshock has 2 Charges
      Earthshock has 2 Charges Earthshock has 2 Charges