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Dota 2 Space League

25 ноября 2024 г. 5:23

Moonwalkers

10 - 30

Матч

Silent killer

СОСТАВЫ КОМАНД

Moonwalkers | Поражение

Победа | Silent killer

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Chaos Knight

20

MW.GeoManser

Chaos Knight

1 / 6 / 0

17547

21499

16711

555 / 680

290 / 4

0

Assault Cuirass Bracer Armlet of Mordiggian
Mithril Hammer Power Treads Sange and Yasha
Drum of Endurance Tranquil Boots Ring of Basilius
Force Staff Magic Wand No Item

0

76 / 1

330 / 453

9890

14322

10433

2 / 4 / 2

Crystal Maiden

16

sK.yacathem

Crystal Maiden

Doom

19

MW.BlackSin

Doom

4 / 4 / 4

19823

20772

18382

627 / 657

243 / 0

0

Phase Boots Blink Dagger Black King Bar
Drum of Endurance Tiara of Selemene Shiva's Guard
Tranquil Boots Eul's Scepter of Divinity Shiva's Guard
Sentry Ward Magic Wand Blink Dagger

0

90 / 1

490 / 865

15498

27348

15492

12 / 2 / 12

Dark Willow

22

sK.lotorimri

Dark Willow

Sniper

22

MW.SoLaR

Sniper

3 / 4 / 2

20550

27316

18871

650 / 864

394 / 2

0

Mask of Madness Blink Dagger Hurricane Pike
Disperser Power Treads Javelin
Mask of Madness Power Treads Manta Style
Butterfly Black King Bar Daedalus

0

445 / 3

803 / 1102

25114

34841

25388

4 / 1 / 8

Luna

25

sK.busow

Luna

Lion

15

MW.sogi

Lion

2 / 9 / 1

8789

13026

8141

278 / 412

80 / 2

0

Blink Dagger Ghost Scepter Point Booster
Bracer Tranquil Boots Ogre Axe
Octarine Core Kaya and Sange Aghanim's Scepter
No Item Boots of Speed Null Talisman

106

331 / 3

668 / 962

21229

30415

21119

3 / 1 / 13

Queen of Pain

23

sK.onenen

Queen of Pain

Hoodwink

14

MW.zruze

Hoodwink

0 / 7 / 3

7682

11065

8729

243 / 350

71 / 0

0

Observer and Sentry Wards Rod of Atos Blight Stone
Arcane Boots Smoke of Deceit Magic Wand
Phase Boots Harpoon Blink Dagger
Magic Wand Skull Basher Sange and Yasha

0

222 / 15

611 / 734

18709

23206

19317

9 / 2 / 10

Night Stalker

20

sK.itras

Night Stalker

Баны

Shadow Demon Techies Tusk Zeus Legion Commander Riki Templar Assassin

Баны

Nyx Assassin Drow Ranger Dazzle Weaver Phoenix Windranger Visage

Moonwalkers | Поражение

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

20

MW.GeoManser

Chaos Knight

1 / 6 / 0

17547

21499

16711

555 / 680

290 / 4

0

Assault Cuirass Bracer Armlet of Mordiggian
Mithril Hammer Power Treads Sange and Yasha
character-01

19

MW.BlackSin

Doom

4 / 4 / 4

19823

20772

18382

627 / 657

243 / 0

0

Phase Boots Blink Dagger Black King Bar
Drum of Endurance Tiara of Selemene Shiva's Guard
character-01

22

MW.SoLaR

Sniper

3 / 4 / 2

20550

27316

18871

650 / 864

394 / 2

0

Mask of Madness Blink Dagger Hurricane Pike
Disperser Power Treads Javelin
character-01

15

MW.sogi

Lion

2 / 9 / 1

8789

13026

8141

278 / 412

80 / 2

0

Blink Dagger Ghost Scepter Point Booster
Bracer Tranquil Boots Ogre Axe
character-01

14

MW.zruze

Hoodwink

0 / 7 / 3

7682

11065

8729

243 / 350

71 / 0

0

Observer and Sentry Wards Rod of Atos Blight Stone
Arcane Boots Smoke of Deceit Magic Wand

Баны

Shadow Demon Techies Tusk Zeus Legion Commander Riki Templar Assassin

Победа | Silent killer

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

16

sK.yacathem

Crystal Maiden

2 / 4 / 2

10433

14322

9890

330 / 453

76 / 1

0

Drum of Endurance Tranquil Boots Ring of Basilius
Force Staff Magic Wand No Item
character-01

22

sK.lotorimri

Dark Willow

12 / 2 / 12

15492

27348

15498

490 / 865

90 / 1

0

Tranquil Boots Eul's Scepter of Divinity Shiva's Guard
Sentry Ward Magic Wand Blink Dagger
character-01

25

sK.busow

Luna

4 / 1 / 8

25388

34841

25114

803 / 1102

445 / 3

0

Mask of Madness Power Treads Manta Style
Butterfly Black King Bar Daedalus
character-01

23

sK.onenen

Queen of Pain

3 / 1 / 13

21119

30415

21229

668 / 962

331 / 3

106

Octarine Core Kaya and Sange Aghanim's Scepter
No Item Boots of Speed Null Talisman
character-01

20

sK.itras

Night Stalker

9 / 2 / 10

19317

23206

18709

611 / 734

222 / 15

0

Phase Boots Harpoon Blink Dagger
Magic Wand Skull Basher Sange and Yasha

Баны

Nyx Assassin Drow Ranger Dazzle Weaver Phoenix Windranger Visage

Moonwalkers

  • MW.GeoManser
    character-01

    20

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Phantasm
      Phantasm Phantasm

      Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

      Cooldown: 75

      Mana Cost: ['100', '200', '300']

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Phantasm
      Phantasm Phantasm

      Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

      Cooldown: 75

      Mana Cost: ['100', '200', '300']

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • +10 Strength
      +10 Strength +10 Strength

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Phantasm
      Phantasm Phantasm

      Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

      Cooldown: 75

      Mana Cost: ['100', '200', '300']

    • Unknown Ability
      Unknown Ability Unknown Ability

  • MW.BlackSin
    character-01

    19

    • Devour
      Devour Devour

      Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.

      Cooldown: 70

      Mana Cost: ['40', '50', '60', '70']

    • Scorched Earth
      Scorched Earth Scorched Earth

      Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed.

      Cooldown: ['41', '39', '37', '35']

      Mana Cost: ['60', '70', '80', '90']

    • Scorched Earth
      Scorched Earth Scorched Earth

      Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed.

      Cooldown: ['41', '39', '37', '35']

      Mana Cost: ['60', '70', '80', '90']

    • Infernal Blade
      Infernal Blade Infernal Blade

      Doom swings his burning sword, igniting the enemy. Stuns for 0.6 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: 40

    • Scorched Earth
      Scorched Earth Scorched Earth

      Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed.

      Cooldown: ['41', '39', '37', '35']

      Mana Cost: ['60', '70', '80', '90']

    • Doom
      Doom Doom

      Inflicts a curse that dispels an enemy Hero and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel

      Cooldown: ['140', '130', '120']

      Mana Cost: ['150', '225', '300']

    • Scorched Earth
      Scorched Earth Scorched Earth

      Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed.

      Cooldown: ['41', '39', '37', '35']

      Mana Cost: ['60', '70', '80', '90']

    • Devour
      Devour Devour

      Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.

      Cooldown: 70

      Mana Cost: ['40', '50', '60', '70']

    • Devour
      Devour Devour

      Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.

      Cooldown: 70

      Mana Cost: ['40', '50', '60', '70']

    • Devour
      Devour Devour

      Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.

      Cooldown: 70

      Mana Cost: ['40', '50', '60', '70']

    • Infernal Blade
      Infernal Blade Infernal Blade

      Doom swings his burning sword, igniting the enemy. Stuns for 0.6 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: 40

    • Doom
      Doom Doom

      Inflicts a curse that dispels an enemy Hero and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel

      Cooldown: ['140', '130', '120']

      Mana Cost: ['150', '225', '300']

    • Infernal Blade
      Infernal Blade Infernal Blade

      Doom swings his burning sword, igniting the enemy. Stuns for 0.6 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: 40

    • Infernal Blade
      Infernal Blade Infernal Blade

      Doom swings his burning sword, igniting the enemy. Stuns for 0.6 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: 40

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Doom
      Doom Doom

      Inflicts a curse that dispels an enemy Hero and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel

      Cooldown: ['140', '130', '120']

      Mana Cost: ['150', '225', '300']

  • MW.SoLaR
    character-01

    22

    • Headshot
      Headshot Headshot

      Sniper increases his accuracy, giving him a chance to deal extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by -100%.

    • Shrapnel
      Shrapnel Shrapnel

      Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 35 seconds.

      Cooldown: 0

      Mana Cost: 75

    • Shrapnel
      Shrapnel Shrapnel

      Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 35 seconds.

      Cooldown: 0

      Mana Cost: 75

    • Headshot
      Headshot Headshot

      Sniper increases his accuracy, giving him a chance to deal extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by -100%.

    • Shrapnel
      Shrapnel Shrapnel

      Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 35 seconds.

      Cooldown: 0

      Mana Cost: 75

    • Assassinate
      Assassinate Assassinate

      Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.

      Cooldown: ['20', '15', '10']

      Mana Cost: 175

    • Shrapnel
      Shrapnel Shrapnel

      Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 35 seconds.

      Cooldown: 0

      Mana Cost: 75

    • Headshot
      Headshot Headshot

      Sniper increases his accuracy, giving him a chance to deal extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by -100%.

    • Headshot
      Headshot Headshot

      Sniper increases his accuracy, giving him a chance to deal extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by -100%.

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Take Aim
      Take Aim Take Aim

      Increases armor, Headshot chance, and attack range. Slows you by 65% for the duration.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: 50

    • Assassinate
      Assassinate Assassinate

      Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.

      Cooldown: ['20', '15', '10']

      Mana Cost: 175

    • Take Aim
      Take Aim Take Aim

      Increases armor, Headshot chance, and attack range. Slows you by 65% for the duration.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: 50

    • Take Aim
      Take Aim Take Aim

      Increases armor, Headshot chance, and attack range. Slows you by 65% for the duration.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: 50

    • +30 Attack Speed
      +30 Attack Speed +30 Attack Speed

    • Take Aim
      Take Aim Take Aim

      Increases armor, Headshot chance, and attack range. Slows you by 65% for the duration.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: 50

    • Assassinate
      Assassinate Assassinate

      Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.

      Cooldown: ['20', '15', '10']

      Mana Cost: 175

    • Unknown Ability
      Unknown Ability Unknown Ability

  • MW.sogi
    character-01

    15

    • Earth Spike
      Earth Spike Earth Spike

      Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '110', '130', '150']

    • Mana Drain
      Mana Drain Mana Drain

      CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 0

    • Earth Spike
      Earth Spike Earth Spike

      Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '110', '130', '150']

    • Mana Drain
      Mana Drain Mana Drain

      CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 0

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless beast, with all special abilities disabled.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['125', '150', '175', '200']

    • Finger of Death
      Finger of Death Finger of Death

      Rips at an enemy unit, trying to turn it inside-out. Deals massive damage and grows stronger with each life it consumes.

      Cooldown: ['140', '90', '40']

      Mana Cost: ['200', '400', '600']

    • Earth Spike
      Earth Spike Earth Spike

      Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '110', '130', '150']

    • Mana Drain
      Mana Drain Mana Drain

      CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 0

    • Earth Spike
      Earth Spike Earth Spike

      Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '110', '130', '150']

    • Mana Drain
      Mana Drain Mana Drain

      CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 0

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless beast, with all special abilities disabled.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['125', '150', '175', '200']

    • Finger of Death
      Finger of Death Finger of Death

      Rips at an enemy unit, trying to turn it inside-out. Deals massive damage and grows stronger with each life it consumes.

      Cooldown: ['140', '90', '40']

      Mana Cost: ['200', '400', '600']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless beast, with all special abilities disabled.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['125', '150', '175', '200']

    • +10% Mana Drain Slow
      +10% Mana Drain Slow +10% Mana Drain Slow

    • +70 Max Health Per Finger of Death Kill
      +70 Max Health Per Finger of Death Kill +70 Max Health Per Finger of Death Kill

  • MW.zruze
    character-01

    14

    • Acorn Shot
      Acorn Shot Acorn Shot

      Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['85', '90', '95', '100']

    • Bushwhack
      Bushwhack Bushwhack

      Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

      Cooldown: 14

      Mana Cost: ['90', '100', '110', '120']

    • Acorn Shot
      Acorn Shot Acorn Shot

      Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['85', '90', '95', '100']

    • Bushwhack
      Bushwhack Bushwhack

      Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

      Cooldown: 14

      Mana Cost: ['90', '100', '110', '120']

    • Acorn Shot
      Acorn Shot Acorn Shot

      Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['85', '90', '95', '100']

    • Sharpshooter
      Sharpshooter Sharpshooter

      Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after 3 seconds, and the bolt is fired automatically after 5 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.

      Cooldown: 45

      Mana Cost: ['100', '150', '200']

    • Acorn Shot
      Acorn Shot Acorn Shot

      Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['85', '90', '95', '100']

    • Bushwhack
      Bushwhack Bushwhack

      Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

      Cooldown: 14

      Mana Cost: ['90', '100', '110', '120']

    • Bushwhack
      Bushwhack Bushwhack

      Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

      Cooldown: 14

      Mana Cost: ['90', '100', '110', '120']

    • -2s Bushwhack Cooldown
      -2s Bushwhack Cooldown -2s Bushwhack Cooldown

    • Scurry
      Scurry Scurry

      Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time.

      Cooldown: 0

      Mana Cost: 35

    • Sharpshooter
      Sharpshooter Sharpshooter

      Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after 3 seconds, and the bolt is fired automatically after 5 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.

      Cooldown: 45

      Mana Cost: ['100', '150', '200']

    • Scurry
      Scurry Scurry

      Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time.

      Cooldown: 0

      Mana Cost: 35

    • Scurry
      Scurry Scurry

      Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time.

      Cooldown: 0

      Mana Cost: 35

Silent killer

  • sK.yacathem
    character-01

    16

    • Crystal Nova
      Crystal Nova Crystal Nova

      A burst of damaging frost slows enemy movement in the targeted area.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['115', '135', '155', '175']

    • Frostbite
      Frostbite Frostbite

      Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals 4x damage to non-ancient creeps.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['125', '135', '145', '155']

    • Arcane Aura
      Arcane Aura Arcane Aura

      Gives additional mana regeneration to all friendly units on the map. Allies within a 1200 radius of Crystal Maiden receive 3x the mana regeneration.

    • Frostbite
      Frostbite Frostbite

      Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals 4x damage to non-ancient creeps.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['125', '135', '145', '155']

    • Crystal Nova
      Crystal Nova Crystal Nova

      A burst of damaging frost slows enemy movement in the targeted area.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['115', '135', '155', '175']

    • Freezing Field
      Freezing Field Freezing Field

      CHANNELED - Surrounds Crystal Maiden with 100 random icy explosions that slow enemies and deal massive damage. Lasts 10 seconds.

      Cooldown: ['100', '95', '90']

      Mana Cost: ['200', '400', '600']

    • Frostbite
      Frostbite Frostbite

      Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals 4x damage to non-ancient creeps.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['125', '135', '145', '155']

    • Crystal Nova
      Crystal Nova Crystal Nova

      A burst of damaging frost slows enemy movement in the targeted area.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['115', '135', '155', '175']

    • Crystal Nova
      Crystal Nova Crystal Nova

      A burst of damaging frost slows enemy movement in the targeted area.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['115', '135', '155', '175']

    • Frostbite
      Frostbite Frostbite

      Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals 4x damage to non-ancient creeps.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['125', '135', '145', '155']

    • Arcane Aura
      Arcane Aura Arcane Aura

      Gives additional mana regeneration to all friendly units on the map. Allies within a 1200 radius of Crystal Maiden receive 3x the mana regeneration.

    • Freezing Field
      Freezing Field Freezing Field

      CHANNELED - Surrounds Crystal Maiden with 100 random icy explosions that slow enemies and deal massive damage. Lasts 10 seconds.

      Cooldown: ['100', '95', '90']

      Mana Cost: ['200', '400', '600']

    • +200 Health
      +200 Health +200 Health

    • Arcane Aura
      Arcane Aura Arcane Aura

      Gives additional mana regeneration to all friendly units on the map. Allies within a 1200 radius of Crystal Maiden receive 3x the mana regeneration.

    • +100 Frostbite Cast Range
      +100 Frostbite Cast Range +100 Frostbite Cast Range

    • Arcane Aura
      Arcane Aura Arcane Aura

      Gives additional mana regeneration to all friendly units on the map. Allies within a 1200 radius of Crystal Maiden receive 3x the mana regeneration.

  • sK.lotorimri
    character-01

    22

    • Shadow Realm
      Shadow Realm Shadow Realm

      Dark Willow recedes into the shadows, becoming untargetable. Her next attack has 600 bonus attack range and deals bonus magic damage, and will end Shadow Realm. Damage scales based on how long she remains under the effects of Shadow Realm, the maximum being reached after 3 seconds.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['70', '80', '90', '100']

    • Bramble Maze
      Bramble Maze Bramble Maze

      Dark Willow creates a 500 AoE maze of 4 brambles that grow in the target area after 0.3 seconds. Enemies that walk into a bramble are rooted and take damage over time. Lasts 12 seconds.

      Cooldown: 22

      Mana Cost: ['100', '120', '140', '160']

    • Shadow Realm
      Shadow Realm Shadow Realm

      Dark Willow recedes into the shadows, becoming untargetable. Her next attack has 600 bonus attack range and deals bonus magic damage, and will end Shadow Realm. Damage scales based on how long she remains under the effects of Shadow Realm, the maximum being reached after 3 seconds.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['70', '80', '90', '100']

    • Bramble Maze
      Bramble Maze Bramble Maze

      Dark Willow creates a 500 AoE maze of 4 brambles that grow in the target area after 0.3 seconds. Enemies that walk into a bramble are rooted and take damage over time. Lasts 12 seconds.

      Cooldown: 22

      Mana Cost: ['100', '120', '140', '160']

    • Shadow Realm
      Shadow Realm Shadow Realm

      Dark Willow recedes into the shadows, becoming untargetable. Her next attack has 600 bonus attack range and deals bonus magic damage, and will end Shadow Realm. Damage scales based on how long she remains under the effects of Shadow Realm, the maximum being reached after 3 seconds.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['70', '80', '90', '100']

    • Terrorize
      Terrorize Terrorize

      Dark Willow releases her pet wisp to terrorize her enemies. After a short delay, all enemies in the target area become fearful and run toward their home fountain. Terrorize cannot be used while Bedlam is active.

      Cooldown: ['100', '90', '80']

      Mana Cost: 150

    • Shadow Realm
      Shadow Realm Shadow Realm

      Dark Willow recedes into the shadows, becoming untargetable. Her next attack has 600 bonus attack range and deals bonus magic damage, and will end Shadow Realm. Damage scales based on how long she remains under the effects of Shadow Realm, the maximum being reached after 3 seconds.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['70', '80', '90', '100']

    • Bramble Maze
      Bramble Maze Bramble Maze

      Dark Willow creates a 500 AoE maze of 4 brambles that grow in the target area after 0.3 seconds. Enemies that walk into a bramble are rooted and take damage over time. Lasts 12 seconds.

      Cooldown: 22

      Mana Cost: ['100', '120', '140', '160']

    • Bramble Maze
      Bramble Maze Bramble Maze

      Dark Willow creates a 500 AoE maze of 4 brambles that grow in the target area after 0.3 seconds. Enemies that walk into a bramble are rooted and take damage over time. Lasts 12 seconds.

      Cooldown: 22

      Mana Cost: ['100', '120', '140', '160']

    • Cursed Crown
      Cursed Crown Cursed Crown

      Dark Willow casts an ancient fae curse on the target. After a delay, the target and nearby enemies are stunned.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: ['80', '90', '100', '110']

    • -2s Shadow Realm Cooldown
      -2s Shadow Realm Cooldown -2s Shadow Realm Cooldown

    • Terrorize
      Terrorize Terrorize

      Dark Willow releases her pet wisp to terrorize her enemies. After a short delay, all enemies in the target area become fearful and run toward their home fountain. Terrorize cannot be used while Bedlam is active.

      Cooldown: ['100', '90', '80']

      Mana Cost: 150

    • Cursed Crown
      Cursed Crown Cursed Crown

      Dark Willow casts an ancient fae curse on the target. After a delay, the target and nearby enemies are stunned.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: ['80', '90', '100', '110']

    • Cursed Crown
      Cursed Crown Cursed Crown

      Dark Willow casts an ancient fae curse on the target. After a delay, the target and nearby enemies are stunned.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: ['80', '90', '100', '110']

    • +30 Bedlam Damage
      +30 Bedlam Damage +30 Bedlam Damage

    • Cursed Crown
      Cursed Crown Cursed Crown

      Dark Willow casts an ancient fae curse on the target. After a delay, the target and nearby enemies are stunned.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: ['80', '90', '100', '110']

    • Terrorize
      Terrorize Terrorize

      Dark Willow releases her pet wisp to terrorize her enemies. After a short delay, all enemies in the target area become fearful and run toward their home fountain. Terrorize cannot be used while Bedlam is active.

      Cooldown: ['100', '90', '80']

      Mana Cost: 150

    • +1.5s Shadow Realm Duration
      +1.5s Shadow Realm Duration +1.5s Shadow Realm Duration

  • sK.busow
    character-01

    25

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Lunar Orbit
      Lunar Orbit Lunar Orbit

      Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['65', '70', '75', '80']

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Moon Glaives
      Moon Glaives Moon Glaives

      Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • -8% Moon Glaives Damage Reduction
      -8% Moon Glaives Damage Reduction -8% Moon Glaives Damage Reduction

    • Lunar Orbit
      Lunar Orbit Lunar Orbit

      Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['65', '70', '75', '80']

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Lucent Beam
      Lucent Beam Lucent Beam

      Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

      Cooldown: ['9', '8', '7', '6']

      Mana Cost: ['90', '100', '110', '120']

    • Eclipse
      Eclipse Eclipse

      Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

      Cooldown: 110

      Mana Cost: ['150', '200', '250']

    • Eclipse
      Eclipse Eclipse

      Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

      Cooldown: 110

      Mana Cost: ['150', '200', '250']

    • Eclipse
      Eclipse Eclipse

      Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

      Cooldown: 110

      Mana Cost: ['150', '200', '250']

    • Lunar Orbit
      Lunar Orbit Lunar Orbit

      Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['65', '70', '75', '80']

    • -2.0s Lucent Beam Cooldown
      -2.0s Lucent Beam Cooldown -2.0s Lucent Beam Cooldown

    • -40.0s Eclipse Cooldown
      -40.0s Eclipse Cooldown -40.0s Eclipse Cooldown

    • Lunar Orbit
      Lunar Orbit Lunar Orbit

      Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

      Cooldown: ['40', '35', '30', '25']

      Mana Cost: ['65', '70', '75', '80']

    • Lucent Beam Hits An Additional Target
      Lucent Beam Hits An Additional Target Lucent Beam Hits An Additional Target

  • sK.onenen
    character-01

    23

    • Scream Of Pain
      Scream Of Pain Scream Of Pain

      The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 120

    • Blink
      Blink Blink

      Short distance teleportation that allows Queen of Pain to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 65

    • Scream Of Pain
      Scream Of Pain Scream Of Pain

      The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 120

    • Blink
      Blink Blink

      Short distance teleportation that allows Queen of Pain to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 65

    • Scream Of Pain
      Scream Of Pain Scream Of Pain

      The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 120

    • Sonic Wave
      Sonic Wave Sonic Wave

      Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.

      Cooldown: ['110', '95', '80']

      Mana Cost: ['250', '400', '550']

    • Scream Of Pain
      Scream Of Pain Scream Of Pain

      The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 120

    • Blink
      Blink Blink

      Short distance teleportation that allows Queen of Pain to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 65

    • Blink
      Blink Blink

      Short distance teleportation that allows Queen of Pain to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 65

    • +7 Strength
      +7 Strength +7 Strength

    • Shadow Strike
      Shadow Strike Shadow Strike

      Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: ['100', '110', '120', '130']

    • Sonic Wave
      Sonic Wave Sonic Wave

      Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.

      Cooldown: ['110', '95', '80']

      Mana Cost: ['250', '400', '550']

    • Shadow Strike
      Shadow Strike Shadow Strike

      Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: ['100', '110', '120', '130']

    • Shadow Strike
      Shadow Strike Shadow Strike

      Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: ['100', '110', '120', '130']

    • -1s Shadow Strike Damage Interval
      -1s Shadow Strike Damage Interval -1s Shadow Strike Damage Interval

    • Shadow Strike
      Shadow Strike Shadow Strike

      Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: ['100', '110', '120', '130']

    • Sonic Wave
      Sonic Wave Sonic Wave

      Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.

      Cooldown: ['110', '95', '80']

      Mana Cost: ['250', '400', '550']

    • -45s Sonic Wave Cooldown
      -45s Sonic Wave Cooldown -45s Sonic Wave Cooldown

  • sK.itras
    character-01

    20

    • Void
      Void Void

      Creates a damaging void that slows an enemy unit, reduces its vision and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '95', '100', '105']

    • Void
      Void Void

      Creates a damaging void that slows an enemy unit, reduces its vision and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '95', '100', '105']

    • Crippling Fear
      Crippling Fear Crippling Fear

      Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: 50

    • Hunter in the Night
      Hunter in the Night Hunter in the Night

      Night Stalker is in his element at night, attacking and moving with great swiftness.

      Mana Cost: 0

    • Void
      Void Void

      Creates a damaging void that slows an enemy unit, reduces its vision and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '95', '100', '105']

    • Dark Ascension
      Dark Ascension Dark Ascension

      Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.

      Cooldown: ['140', '135', '130']

      Mana Cost: ['125', '175', '225']

    • Void
      Void Void

      Creates a damaging void that slows an enemy unit, reduces its vision and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '95', '100', '105']

    • Hunter in the Night
      Hunter in the Night Hunter in the Night

      Night Stalker is in his element at night, attacking and moving with great swiftness.

      Mana Cost: 0

    • Hunter in the Night
      Hunter in the Night Hunter in the Night

      Night Stalker is in his element at night, attacking and moving with great swiftness.

      Mana Cost: 0

    • +6s Dark Ascension Duration
      +6s Dark Ascension Duration +6s Dark Ascension Duration

    • Hunter in the Night
      Hunter in the Night Hunter in the Night

      Night Stalker is in his element at night, attacking and moving with great swiftness.

      Mana Cost: 0

    • Dark Ascension
      Dark Ascension Dark Ascension

      Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.

      Cooldown: ['140', '135', '130']

      Mana Cost: ['125', '175', '225']

    • Crippling Fear
      Crippling Fear Crippling Fear

      Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: 50

    • Crippling Fear
      Crippling Fear Crippling Fear

      Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: 50

    • +35% Hunter in the Night Status Resistance
      +35% Hunter in the Night Status Resistance +35% Hunter in the Night Status Resistance

    • Crippling Fear
      Crippling Fear Crippling Fear

      Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: 50

    • Dark Ascension
      Dark Ascension Dark Ascension

      Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.

      Cooldown: ['140', '135', '130']

      Mana Cost: ['125', '175', '225']

    • +20 Strength
      +20 Strength +20 Strength