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Последние
новости

Destiny League

28 ноября 2024 г. 18:44

Dark Rebellion

25 - 27

Матч

Mad Monkeys

СОСТАВЫ КОМАНД

Dark Rebellion | Поражение

Победа | Mad Monkeys

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Legion Commander

17

Vahee

Legion Commander

3 / 5 / 3

12889

16181

12337

552 / 693

216 / 0

240

Blink Dagger Blade Mail Soul Ring
Phase Boots Staff of Wizardry Magic Wand
Magic Stick Bracer Kaya
Eternal Shroud Arcane Boots Bracer

0

101 / 3

479 / 548

10751

12795

11184

4 / 7 / 10

Timbersaw

15

azeri

Timbersaw

Lion

14

Denz

Lion

2 / 5 / 9

7775

11488

7319

333 / 492

60 / 3

0

Magic Wand Force Staff Drum of Endurance
No Item Tranquil Boots No Item
Blink Dagger Arcane Boots No Item
Observer Ward Magic Wand Aether Lens

0

19 / 2

362 / 369

7084

8616

8452

5 / 7 / 10

Shadow Shaman

12

Asakura

Shadow Shaman

Morphling

18

wannacoffee

Morphling

10 / 3 / 10

15177

18096

14857

650 / 775

214 / 15

444

Eaglesong Manta Style Power Treads
Magic Wand Vladmir's Offering Wraith Band
Enchanted Mango Aghanim's Scepter No Item
No Item Magic Wand Arcane Boots

0

8 / 0

338 / 519

7282

12118

7892

2 / 6 / 17

Disruptor

14

Aika

Disruptor

Zeus

14

SectumSempra

Zeus

5 / 8 / 16

10180

11861

8303

436 / 508

67 / 0

0

Aether Lens Meteor Hammer Arcane Boots
Null Talisman Null Talisman Observer and Sentry Wards
Manta Style Hurricane Pike Power Treads
Mask of Madness Crystalys Wraith Band

0

216 / 0

822 / 962

19066

22462

19193

11 / 2 / 10

Shadow Fiend

20

Perfavore

Shadow Fiend

Lina

18

Aboba

Lina

3 / 6 / 7

13239

18189

12801

567 / 779

205 / 0

0

Aghanim's Scepter Magic Wand Bottle
Kaya Aether Lens Arcane Boots
Magic Stick Power Treads Eye of Skadi
Manta Style Falcon Blade Wraith Band

0

208 / 0

607 / 729

13795

17022

14173

4 / 3 / 8

Terrorblade

17

med

Terrorblade

Баны

Abaddon Bane Batrider Beastmaster Brewmaster Broodmother Chen

Баны

Clockwerk Phoenix Pangolier Winter Wyvern Windranger Phantom Lancer Razor

Dark Rebellion | Поражение

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

17

Vahee

Legion Commander

3 / 5 / 3

12889

16181

12337

552 / 693

216 / 0

240

Blink Dagger Blade Mail Soul Ring
Phase Boots Staff of Wizardry Magic Wand
character-01

14

Denz

Lion

2 / 5 / 9

7775

11488

7319

333 / 492

60 / 3

0

Magic Wand Force Staff Drum of Endurance
No Item Tranquil Boots No Item
character-01

18

wannacoffee

Morphling

10 / 3 / 10

15177

18096

14857

650 / 775

214 / 15

444

Eaglesong Manta Style Power Treads
Magic Wand Vladmir's Offering Wraith Band
character-01

14

SectumSempra

Zeus

5 / 8 / 16

10180

11861

8303

436 / 508

67 / 0

0

Aether Lens Meteor Hammer Arcane Boots
Null Talisman Null Talisman Observer and Sentry Wards
character-01

18

Aboba

Lina

3 / 6 / 7

13239

18189

12801

567 / 779

205 / 0

0

Aghanim's Scepter Magic Wand Bottle
Kaya Aether Lens Arcane Boots

Баны

Abaddon Bane Batrider Beastmaster Brewmaster Broodmother Chen

Победа | Mad Monkeys

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

15

azeri

Timbersaw

4 / 7 / 10

11184

12795

10751

479 / 548

101 / 3

0

Magic Stick Bracer Kaya
Eternal Shroud Arcane Boots Bracer
character-01

12

Asakura

Shadow Shaman

5 / 7 / 10

8452

8616

7084

362 / 369

19 / 2

0

Blink Dagger Arcane Boots No Item
Observer Ward Magic Wand Aether Lens
character-01

14

Aika

Disruptor

2 / 6 / 17

7892

12118

7282

338 / 519

8 / 0

0

Enchanted Mango Aghanim's Scepter No Item
No Item Magic Wand Arcane Boots
character-01

20

Perfavore

Shadow Fiend

11 / 2 / 10

19193

22462

19066

822 / 962

216 / 0

0

Manta Style Hurricane Pike Power Treads
Mask of Madness Crystalys Wraith Band
character-01

17

med

Terrorblade

4 / 3 / 8

14173

17022

13795

607 / 729

208 / 0

0

Magic Stick Power Treads Eye of Skadi
Manta Style Falcon Blade Wraith Band

Баны

Clockwerk Phoenix Pangolier Winter Wyvern Windranger Phantom Lancer Razor

Dark Rebellion

  • Vahee
    character-01

    17

    • Overwhelming Odds
      Overwhelming Odds Overwhelming Odds

      Turns the enemies' numbers against them, dealing damage per unit or per hero and granting you bonus attack speed. Deals bonus damage to illusions and summoned units as a percent of their current health. Can be cast during Duel.

      Cooldown: 18

      Mana Cost: ['100', '110', '120', '130']

    • Moment of Courage
      Moment of Courage Moment of Courage

      When attacked, Legion Commander has a chance to immediately counterattack with bonus lifesteal.

      Cooldown: ['1.9', '1.5', '1.1', '0.7']

    • Press The Attack
      Press The Attack Press The Attack

      Removes debuffs and disables from the target friendly unit, and grants bonus movement speed and health regen for a short time. DISPEL TYPE: Strong Dispel

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: 110

    • Overwhelming Odds
      Overwhelming Odds Overwhelming Odds

      Turns the enemies' numbers against them, dealing damage per unit or per hero and granting you bonus attack speed. Deals bonus damage to illusions and summoned units as a percent of their current health. Can be cast during Duel.

      Cooldown: 18

      Mana Cost: ['100', '110', '120', '130']

    • Overwhelming Odds
      Overwhelming Odds Overwhelming Odds

      Turns the enemies' numbers against them, dealing damage per unit or per hero and granting you bonus attack speed. Deals bonus damage to illusions and summoned units as a percent of their current health. Can be cast during Duel.

      Cooldown: 18

      Mana Cost: ['100', '110', '120', '130']

    • Duel
      Duel Duel

      Legion Commander and the target enemy hero are forced to attack each other for a short duration. Neither hero can use items or abilities, with the exception of Legion Commander being able to cast Overwhelming Odds. If either hero dies during the duration, the hero winning the Duel gains permanent bonus damage.

      Cooldown: ['60', '55', '50']

      Mana Cost: 75

    • Overwhelming Odds
      Overwhelming Odds Overwhelming Odds

      Turns the enemies' numbers against them, dealing damage per unit or per hero and granting you bonus attack speed. Deals bonus damage to illusions and summoned units as a percent of their current health. Can be cast during Duel.

      Cooldown: 18

      Mana Cost: ['100', '110', '120', '130']

    • Press The Attack
      Press The Attack Press The Attack

      Removes debuffs and disables from the target friendly unit, and grants bonus movement speed and health regen for a short time. DISPEL TYPE: Strong Dispel

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: 110

    • Press The Attack
      Press The Attack Press The Attack

      Removes debuffs and disables from the target friendly unit, and grants bonus movement speed and health regen for a short time. DISPEL TYPE: Strong Dispel

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: 110

    • +10% Press The Attack Movement Speed
      +10% Press The Attack Movement Speed +10% Press The Attack Movement Speed

    • Press The Attack
      Press The Attack Press The Attack

      Removes debuffs and disables from the target friendly unit, and grants bonus movement speed and health regen for a short time. DISPEL TYPE: Strong Dispel

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: 110

    • Duel
      Duel Duel

      Legion Commander and the target enemy hero are forced to attack each other for a short duration. Neither hero can use items or abilities, with the exception of Legion Commander being able to cast Overwhelming Odds. If either hero dies during the duration, the hero winning the Duel gains permanent bonus damage.

      Cooldown: ['60', '55', '50']

      Mana Cost: 75

    • Moment of Courage
      Moment of Courage Moment of Courage

      When attacked, Legion Commander has a chance to immediately counterattack with bonus lifesteal.

      Cooldown: ['1.9', '1.5', '1.1', '0.7']

    • Moment of Courage
      Moment of Courage Moment of Courage

      When attacked, Legion Commander has a chance to immediately counterattack with bonus lifesteal.

      Cooldown: ['1.9', '1.5', '1.1', '0.7']

    • Moment of Courage
      Moment of Courage Moment of Courage

      When attacked, Legion Commander has a chance to immediately counterattack with bonus lifesteal.

      Cooldown: ['1.9', '1.5', '1.1', '0.7']

    • +40 Press The Attack HP Regen
      +40 Press The Attack HP Regen +40 Press The Attack HP Regen

  • Denz
    character-01

    14

    • Earth Spike
      Earth Spike Earth Spike

      Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '110', '130', '150']

    • Mana Drain
      Mana Drain Mana Drain

      CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 0

    • Earth Spike
      Earth Spike Earth Spike

      Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '110', '130', '150']

    • Mana Drain
      Mana Drain Mana Drain

      CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 0

    • Earth Spike
      Earth Spike Earth Spike

      Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '110', '130', '150']

    • Finger of Death
      Finger of Death Finger of Death

      Rips at an enemy unit, trying to turn it inside-out. Deals massive damage and grows stronger with each life it consumes.

      Cooldown: ['140', '90', '40']

      Mana Cost: ['200', '400', '600']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless beast, with all special abilities disabled.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['125', '150', '175', '200']

    • Mana Drain
      Mana Drain Mana Drain

      CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 0

    • Mana Drain
      Mana Drain Mana Drain

      CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 0

    • Earth Spike
      Earth Spike Earth Spike

      Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '110', '130', '150']

    • +10% Mana Drain Slow
      +10% Mana Drain Slow +10% Mana Drain Slow

    • Finger of Death
      Finger of Death Finger of Death

      Rips at an enemy unit, trying to turn it inside-out. Deals massive damage and grows stronger with each life it consumes.

      Cooldown: ['140', '90', '40']

      Mana Cost: ['200', '400', '600']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless beast, with all special abilities disabled.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['125', '150', '175', '200']

  • wannacoffee
    character-01

    18

    • Attribute Shift (Agility Gain)
      Attribute Shift (Agility Gain) Attribute Shift (Agility Gain)

      Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Attribute Shift increase the rate of stat change.

      Cooldown: 0

    • Waveform
      Waveform Waveform

      Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform and attacks all enemies it goes through with a penalty.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: 115

    • Waveform
      Waveform Waveform

      Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform and attacks all enemies it goes through with a penalty.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: 115

    • Adaptive Strike (Agility)
      Adaptive Strike (Agility) Adaptive Strike (Agility)

      Launches a surge of water toward an enemy unit, dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum agility multiplier is used. Also puts Adaptive Strike (Strength) on a 3 second cooldown.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['40', '50', '60', '70']

    • Waveform
      Waveform Waveform

      Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform and attacks all enemies it goes through with a penalty.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: 115

    • Morph
      Morph Morph

      Morphling changes his form to match the targeted enemy, gaining their basic abilities. Can be toggled for the duration of the ability.

      Cooldown: ['140', '100', '60']

      Mana Cost: 50

    • Waveform
      Waveform Waveform

      Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform and attacks all enemies it goes through with a penalty.

      Cooldown: ['21', '18', '15', '12']

      Mana Cost: 115

    • +250 Waveform Range
      +250 Waveform Range +250 Waveform Range

    • Attribute Shift (Agility Gain)
      Attribute Shift (Agility Gain) Attribute Shift (Agility Gain)

      Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Attribute Shift increase the rate of stat change.

      Cooldown: 0

    • +15 Agility
      +15 Agility +15 Agility

    • Attribute Shift (Agility Gain)
      Attribute Shift (Agility Gain) Attribute Shift (Agility Gain)

      Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Attribute Shift increase the rate of stat change.

      Cooldown: 0

    • Attribute Shift (Agility Gain)
      Attribute Shift (Agility Gain) Attribute Shift (Agility Gain)

      Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Attribute Shift increase the rate of stat change.

      Cooldown: 0

  • SectumSempra
    character-01

    14

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Heavenly Jump
      Heavenly Jump Heavenly Jump

      Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: ['50', '60', '70', '80']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Thundergod's Wrath
      Thundergod's Wrath Thundergod's Wrath

      Strikes all enemy heroes with a bolt of lightning, dealing damage, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location.

      Cooldown: 130

      Mana Cost: ['250', '375', '500']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • +1.75 Mana Regen
      +1.75 Mana Regen +1.75 Mana Regen

    • Heavenly Jump
      Heavenly Jump Heavenly Jump

      Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: ['50', '60', '70', '80']

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Thundergod's Wrath
      Thundergod's Wrath Thundergod's Wrath

      Strikes all enemy heroes with a bolt of lightning, dealing damage, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location.

      Cooldown: 130

      Mana Cost: ['250', '375', '500']

    • Heavenly Jump
      Heavenly Jump Heavenly Jump

      Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: ['50', '60', '70', '80']

  • Aboba
    character-01

    18

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Laguna Blade
      Laguna Blade Laguna Blade

      Fires off a bolt of lightning at a single enemy unit, dealing massive damage.

      Cooldown: ['70', '60', '50']

      Mana Cost: ['150', '300', '450']

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • -3.5s Dragon Slave Cooldown
      -3.5s Dragon Slave Cooldown -3.5s Dragon Slave Cooldown

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Laguna Blade
      Laguna Blade Laguna Blade

      Fires off a bolt of lightning at a single enemy unit, dealing massive damage.

      Cooldown: ['70', '60', '50']

      Mana Cost: ['150', '300', '450']

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • +150 Light Strike Array Damage
      +150 Light Strike Array Damage +150 Light Strike Array Damage

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

Mad Monkeys

  • azeri
    character-01

    15

    • Timber Chain
      Timber Chain Timber Chain

      Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.

      Cooldown: 4

      Mana Cost: ['60', '70', '80', '90']

    • Whirling Death
      Whirling Death Whirling Death

      Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 100

    • Timber Chain
      Timber Chain Timber Chain

      Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.

      Cooldown: 4

      Mana Cost: ['60', '70', '80', '90']

    • Whirling Death
      Whirling Death Whirling Death

      Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 100

    • Timber Chain
      Timber Chain Timber Chain

      Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.

      Cooldown: 4

      Mana Cost: ['60', '70', '80', '90']

    • Chakram
      Chakram Chakram

      Fires Timbersaw's main saw blade at the target location where it will spin in place, dealing damage in an area around it. Enemies caught in the saw blade will move more slowly for every 5% of health missing. The blade deals damage and cuts down trees in its path when fired and retracted. While active the ability costs mana, and Timbersaw loses the ability to attack.

      Cooldown: 8

      Mana Cost: ['75', '125', '175']

    • Timber Chain
      Timber Chain Timber Chain

      Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.

      Cooldown: 4

      Mana Cost: ['60', '70', '80', '90']

    • Whirling Death
      Whirling Death Whirling Death

      Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 100

    • Whirling Death
      Whirling Death Whirling Death

      Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed.

      Cooldown: ['7.5', '7', '6.5', '6']

      Mana Cost: 100

    • Reactive Armor
      Reactive Armor Reactive Armor

      Each time Timbersaw is attacked, he gains increased health regen and armor. Hero attacks are counted as 3x the amount.

      Cooldown: 45

      Mana Cost: 0

    • Reactive Armor
      Reactive Armor Reactive Armor

      Each time Timbersaw is attacked, he gains increased health regen and armor. Hero attacks are counted as 3x the amount.

      Cooldown: 45

      Mana Cost: 0

    • Chakram
      Chakram Chakram

      Fires Timbersaw's main saw blade at the target location where it will spin in place, dealing damage in an area around it. Enemies caught in the saw blade will move more slowly for every 5% of health missing. The blade deals damage and cuts down trees in its path when fired and retracted. While active the ability costs mana, and Timbersaw loses the ability to attack.

      Cooldown: 8

      Mana Cost: ['75', '125', '175']

    • Reactive Armor
      Reactive Armor Reactive Armor

      Each time Timbersaw is attacked, he gains increased health regen and armor. Hero attacks are counted as 3x the amount.

      Cooldown: 45

      Mana Cost: 0

    • Reactive Armor
      Reactive Armor Reactive Armor

      Each time Timbersaw is attacked, he gains increased health regen and armor. Hero attacks are counted as 3x the amount.

      Cooldown: 45

      Mana Cost: 0

    • +3% Whirling Death Stat Loss
      +3% Whirling Death Stat Loss +3% Whirling Death Stat Loss

  • Asakura
    character-01

    12

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['110', '140', '170', '200']

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

    • Mass Serpent Ward
      Mass Serpent Ward Mass Serpent Ward

      Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic.

      Cooldown: 110

      Mana Cost: ['200', '350', '550']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['110', '140', '170', '200']

    • Mass Serpent Ward
      Mass Serpent Ward Mass Serpent Ward

      Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic.

      Cooldown: 110

      Mana Cost: ['200', '350', '550']

  • Aika
    character-01

    14

    • Thunder Strike
      Thunder Strike Thunder Strike

      Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by 100% for 0.4 seconds. Provides vision of its target.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: ['125', '130', '135', '140']

    • Glimpse
      Glimpse Glimpse

      Teleports the target hero back to where it was 4 seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['70', '85', '100', '115']

    • Glimpse
      Glimpse Glimpse

      Teleports the target hero back to where it was 4 seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['70', '85', '100', '115']

    • Kinetic Field
      Kinetic Field Kinetic Field

      After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: 70

    • Glimpse
      Glimpse Glimpse

      Teleports the target hero back to where it was 4 seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['70', '85', '100', '115']

    • Static Storm
      Static Storm Static Storm

      Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.

      Cooldown: ['90', '80', '70']

      Mana Cost: ['125', '175', '225']

    • Glimpse
      Glimpse Glimpse

      Teleports the target hero back to where it was 4 seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['70', '85', '100', '115']

    • Thunder Strike
      Thunder Strike Thunder Strike

      Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by 100% for 0.4 seconds. Provides vision of its target.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: ['125', '130', '135', '140']

    • Kinetic Field
      Kinetic Field Kinetic Field

      After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: 70

    • Kinetic Field
      Kinetic Field Kinetic Field

      After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: 70

    • Thunder Strike
      Thunder Strike Thunder Strike

      Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by 100% for 0.4 seconds. Provides vision of its target.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: ['125', '130', '135', '140']

    • Static Storm
      Static Storm Static Storm

      Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.

      Cooldown: ['90', '80', '70']

      Mana Cost: ['125', '175', '225']

    • +10 Thunder Strike Damage per Strike
      +10 Thunder Strike Damage per Strike +10 Thunder Strike Damage per Strike

    • Thunder Strike
      Thunder Strike Thunder Strike

      Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by 100% for 0.4 seconds. Provides vision of its target.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: ['125', '130', '135', '140']

  • Perfavore
    character-01

    20

    • Shadowraze
      Shadowraze Shadowraze

      Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.

      Cooldown: 9

      Mana Cost: 80

    • Presence of the Dark Lord
      Presence of the Dark Lord Presence of the Dark Lord

      Shadow Fiend's presence reduces the armor of nearby enemies.

    • Shadowraze
      Shadowraze Shadowraze

      Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.

      Cooldown: 9

      Mana Cost: 80

    • Presence of the Dark Lord
      Presence of the Dark Lord Presence of the Dark Lord

      Shadow Fiend's presence reduces the armor of nearby enemies.

    • Shadowraze
      Shadowraze Shadowraze

      Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.

      Cooldown: 9

      Mana Cost: 80

    • Presence of the Dark Lord
      Presence of the Dark Lord Presence of the Dark Lord

      Shadow Fiend's presence reduces the armor of nearby enemies.

    • Shadowraze
      Shadowraze Shadowraze

      Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.

      Cooldown: 9

      Mana Cost: 80

    • Presence of the Dark Lord
      Presence of the Dark Lord Presence of the Dark Lord

      Shadow Fiend's presence reduces the armor of nearby enemies.

    • Requiem of Souls
      Requiem of Souls Requiem of Souls

      Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['150', '175', '200']

    • Requiem of Souls
      Requiem of Souls Requiem of Souls

      Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['150', '175', '200']

    • Presence Aura Affects Buildings
      Presence Aura Affects Buildings Presence Aura Affects Buildings

    • Requiem of Souls
      Requiem of Souls Requiem of Souls

      Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['150', '175', '200']

    • +2 Damage Per Soul
      +2 Damage Per Soul +2 Damage Per Soul

  • med
    character-01

    17

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Sunder
      Sunder Sunder

      Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.

      Cooldown: ['120', '80', '40']

      Mana Cost: ['100', '75', '50']

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • +10% Conjure Image Damage
      +10% Conjure Image Damage +10% Conjure Image Damage

    • Sunder
      Sunder Sunder

      Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.

      Cooldown: ['120', '80', '40']

      Mana Cost: ['100', '75', '50']

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • +10% Reflection Slow/Damage
      +10% Reflection Slow/Damage +10% Reflection Slow/Damage

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100