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Ancients League

4 декабря 2024 г. 8:49

RuleBreakers

48 - 14

Матч

Marvelous Warriors

СОСТАВЫ КОМАНД

RuleBreakers | Победа

Поражение | Marvelous Warriors

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Chaos Knight

21

dajonte

Chaos Knight

14 / 3 / 9

19594

25174

19253

776 / 997

246 / 13

0

Bloodthorn Silver Edge Armlet of Mordiggian
Power Treads Magic Wand Bracer
Bottle Phase Boots Magic Wand
Maelstrom Mage Slayer Blight Stone

106

132 / 5

433 / 482

10225

12170

10933

4 / 9 / 6

Ember Spirit

14

Sele6rity

Ember Spirit

Mars

16

Bloodfallen

Mars

6 / 0 / 20

12423

15579

12475

492 / 617

99 / 7

0

Bracer Bracer Magic Wand
Phase Boots Eul's Scepter of Divinity Blink Dagger
Power Treads Black King Bar Armlet of Mordiggian
Mask of Madness Bracer Magic Stick

125

188 / 5

459 / 625

11018

15781

11589

3 / 5 / 5

Dragon Knight

17

Renarr

Dragon Knight

Clockwerk

17

SIlver

Clockwerk

9 / 4 / 25

11438

15680

10694

453 / 621

53 / 4

469

No Item Platemail Magic Wand
Arcane Boots Spirit Vessel Veil of Discord
Arcane Boots Aether Lens Observer and Sentry Wards
Wind Lace Smoke of Deceit No Item

0

49 / 3

312 / 314

5723

7928

7878

2 / 13 / 7

Shadow Shaman

11

kuro4ka

Shadow Shaman

Nyx Assassin

17

turnon

Nyx Assassin

11 / 5 / 13

10529

16892

10504

417 / 669

34 / 1

0

Arcane Boots Dagon Eul's Scepter of Divinity
No Item Magic Stick No Item
No Item Holy Locket Mekansm
Soul Ring No Item No Item

4102

31 / 3

202 / 212

6283

5353

5100

0 / 13 / 8

Io

9

Blue Ivy

Io

Kunkka

18

KosTyan

Kunkka

8 / 2 / 22

16084

19063

16291

637 / 755

169 / 6

0

Phase Boots Blade Mail Magic Wand
Black King Bar Aghanim's Scepter Bracer
Null Talisman Radiance No Item
Magic Wand Circlet Boots of Travel

760

176 / 4

469 / 561

10338

14165

11842

4 / 9 / 4

Necrophos

16

Fantasy

Necrophos

Баны

Winter Wyvern Warlock Rubick Tiny Monkey King Invoker Sand King

Баны

Enchantress Spirit Breaker Oracle Shadow Fiend Weaver Outworld Devourer Viper

RuleBreakers | Победа

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

21

dajonte

Chaos Knight

14 / 3 / 9

19594

25174

19253

776 / 997

246 / 13

0

Bloodthorn Silver Edge Armlet of Mordiggian
Power Treads Magic Wand Bracer
character-01

16

Bloodfallen

Mars

6 / 0 / 20

12423

15579

12475

492 / 617

99 / 7

0

Bracer Bracer Magic Wand
Phase Boots Eul's Scepter of Divinity Blink Dagger
character-01

17

SIlver

Clockwerk

9 / 4 / 25

11438

15680

10694

453 / 621

53 / 4

469

No Item Platemail Magic Wand
Arcane Boots Spirit Vessel Veil of Discord
character-01

17

turnon

Nyx Assassin

11 / 5 / 13

10529

16892

10504

417 / 669

34 / 1

0

Arcane Boots Dagon Eul's Scepter of Divinity
No Item Magic Stick No Item
character-01

18

KosTyan

Kunkka

8 / 2 / 22

16084

19063

16291

637 / 755

169 / 6

0

Phase Boots Blade Mail Magic Wand
Black King Bar Aghanim's Scepter Bracer

Баны

Winter Wyvern Warlock Rubick Tiny Monkey King Invoker Sand King

Поражение | Marvelous Warriors

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

14

Sele6rity

Ember Spirit

4 / 9 / 6

10933

12170

10225

433 / 482

132 / 5

106

Bottle Phase Boots Magic Wand
Maelstrom Mage Slayer Blight Stone
character-01

17

Renarr

Dragon Knight

3 / 5 / 5

11589

15781

11018

459 / 625

188 / 5

125

Power Treads Black King Bar Armlet of Mordiggian
Mask of Madness Bracer Magic Stick
character-01

11

kuro4ka

Shadow Shaman

2 / 13 / 7

7878

7928

5723

312 / 314

49 / 3

0

Arcane Boots Aether Lens Observer and Sentry Wards
Wind Lace Smoke of Deceit No Item
character-01

9

Blue Ivy

Io

0 / 13 / 8

5100

5353

6283

202 / 212

31 / 3

4102

No Item Holy Locket Mekansm
Soul Ring No Item No Item
character-01

16

Fantasy

Necrophos

4 / 9 / 4

11842

14165

10338

469 / 561

176 / 4

760

Null Talisman Radiance No Item
Magic Wand Circlet Boots of Travel

Баны

Enchantress Spirit Breaker Oracle Shadow Fiend Weaver Outworld Devourer Viper

RuleBreakers

  • dajonte
    character-01

    21

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Phantasm
      Phantasm Phantasm

      Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

      Cooldown: 75

      Mana Cost: ['100', '200', '300']

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Phantasm
      Phantasm Phantasm

      Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

      Cooldown: 75

      Mana Cost: ['100', '200', '300']

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Unknown Ability
      Unknown Ability Unknown Ability

    • +10 Strength
      +10 Strength +10 Strength

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Phantasm
      Phantasm Phantasm

      Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

      Cooldown: 75

      Mana Cost: ['100', '200', '300']

    • Unknown Ability
      Unknown Ability Unknown Ability

  • Bloodfallen
    character-01

    16

    • God's Rebuke
      God's Rebuke God's Rebuke

      Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 90

    • Spear of Mars
      Spear of Mars Spear of Mars

      Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['100', '110', '120', '130']

    • Spear of Mars
      Spear of Mars Spear of Mars

      Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['100', '110', '120', '130']

    • God's Rebuke
      God's Rebuke God's Rebuke

      Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 90

    • Spear of Mars
      Spear of Mars Spear of Mars

      Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['100', '110', '120', '130']

    • Arena Of Blood
      Arena Of Blood Arena Of Blood

      After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement. Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back.

      Cooldown: ['100', '95', '90']

      Mana Cost: ['150', '200', '250']

    • Spear of Mars
      Spear of Mars Spear of Mars

      Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['100', '110', '120', '130']

    • God's Rebuke
      God's Rebuke God's Rebuke

      Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 90

    • God's Rebuke
      God's Rebuke God's Rebuke

      Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 90

    • +100 God's Rebuke Distance
      +100 God's Rebuke Distance +100 God's Rebuke Distance

    • Bulwark
      Bulwark Bulwark

      Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides. Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs 70% of the attack projectiles aimed at Mars's allies towards Mars instead.

    • Arena Of Blood
      Arena Of Blood Arena Of Blood

      After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement. Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back.

      Cooldown: ['100', '95', '90']

      Mana Cost: ['150', '200', '250']

    • Bulwark
      Bulwark Bulwark

      Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides. Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs 70% of the attack projectiles aimed at Mars's allies towards Mars instead.

    • Bulwark
      Bulwark Bulwark

      Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides. Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs 70% of the attack projectiles aimed at Mars's allies towards Mars instead.

    • -2s God's Rebuke Cooldown
      -2s God's Rebuke Cooldown -2s God's Rebuke Cooldown

    • Bulwark
      Bulwark Bulwark

      Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides. Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs 70% of the attack projectiles aimed at Mars's allies towards Mars instead.

  • SIlver
    character-01

    17

    • Power Cogs
      Power Cogs Power Cogs

      Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 70

    • Battery Assault
      Battery Assault Battery Assault

      Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: 90

    • Power Cogs
      Power Cogs Power Cogs

      Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 70

    • Battery Assault
      Battery Assault Battery Assault

      Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: 90

    • Power Cogs
      Power Cogs Power Cogs

      Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 70

    • Hookshot
      Hookshot Hookshot

      Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.

      Cooldown: ['60', '45', '30']

      Mana Cost: ['100', '125', '150']

    • Power Cogs
      Power Cogs Power Cogs

      Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 70

    • Battery Assault
      Battery Assault Battery Assault

      Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: 90

    • Battery Assault
      Battery Assault Battery Assault

      Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: 90

    • Rocket Flare
      Rocket Flare Rocket Flare

      Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Hookshot
      Hookshot Hookshot

      Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.

      Cooldown: ['60', '45', '30']

      Mana Cost: ['100', '125', '150']

    • Rocket Flare
      Rocket Flare Rocket Flare

      Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Rocket Flare
      Rocket Flare Rocket Flare

      Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Rocket Flare
      Rocket Flare Rocket Flare

      Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['35', '40', '45', '50']

    • +2 Power Cogs Hit To Kill
      +2 Power Cogs Hit To Kill +2 Power Cogs Hit To Kill

  • turnon
    character-01

    17

    • Mind Flare
      Mind Flare Mind Flare

      Deals damages to the enemy equal to a percentage of its Max Mana. Additionally deals damage equal to a percentage of damage the target received from Nyx Assassin in the past 15s. Instantly kills non-ancient creeps.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '105', '110', '115']

    • Impale
      Impale Impale

      Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Spiked Carapace
      Spiked Carapace Spiked Carapace

      When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility. While Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.

      Cooldown: ['23', '18', '13', '8']

      Mana Cost: 40

    • Impale
      Impale Impale

      Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Vendetta
      Vendetta Vendetta

      Allows Nyx Assassin to become invisible and gain a speed bonus. If Nyx Assassin attacks to break the invisibility, massive bonus damage is dealt with the attack. Nyx Assassin has 75 additional attack range and a 70% faster attack animation for this attack.

      Cooldown: ['80', '70', '60']

      Mana Cost: ['180', '240', '300']

    • Impale
      Impale Impale

      Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Impale
      Impale Impale

      Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Mind Flare
      Mind Flare Mind Flare

      Deals damages to the enemy equal to a percentage of its Max Mana. Additionally deals damage equal to a percentage of damage the target received from Nyx Assassin in the past 15s. Instantly kills non-ancient creeps.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '105', '110', '115']

    • Mind Flare
      Mind Flare Mind Flare

      Deals damages to the enemy equal to a percentage of its Max Mana. Additionally deals damage equal to a percentage of damage the target received from Nyx Assassin in the past 15s. Instantly kills non-ancient creeps.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '105', '110', '115']

    • +40 Vendetta Damage
      +40 Vendetta Damage +40 Vendetta Damage

    • Mind Flare
      Mind Flare Mind Flare

      Deals damages to the enemy equal to a percentage of its Max Mana. Additionally deals damage equal to a percentage of damage the target received from Nyx Assassin in the past 15s. Instantly kills non-ancient creeps.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '105', '110', '115']

    • Vendetta
      Vendetta Vendetta

      Allows Nyx Assassin to become invisible and gain a speed bonus. If Nyx Assassin attacks to break the invisibility, massive bonus damage is dealt with the attack. Nyx Assassin has 75 additional attack range and a 70% faster attack animation for this attack.

      Cooldown: ['80', '70', '60']

      Mana Cost: ['180', '240', '300']

    • Spiked Carapace
      Spiked Carapace Spiked Carapace

      When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility. While Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.

      Cooldown: ['23', '18', '13', '8']

      Mana Cost: 40

    • Spiked Carapace
      Spiked Carapace Spiked Carapace

      When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility. While Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.

      Cooldown: ['23', '18', '13', '8']

      Mana Cost: 40

    • Spiked Carapace
      Spiked Carapace Spiked Carapace

      When activated while above ground, Spiked Carapace reflects and negates damage dealt to Nyx Assassin (max once from each source), as well as stunning the source of the damage. Activating Spiked Carapace will not break Vendetta invisibility. While Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.

      Cooldown: ['23', '18', '13', '8']

      Mana Cost: 40

    • -3s Mind Flare Cooldown
      -3s Mind Flare Cooldown -3s Mind Flare Cooldown

  • KosTyan
    character-01

    18

    • Tidebringer
      Tidebringer Tidebringer

      Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.

      Cooldown: ['13', '10', '7', '4']

    • Torrent
      Torrent Torrent

      Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 90

    • Tidebringer
      Tidebringer Tidebringer

      Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.

      Cooldown: ['13', '10', '7', '4']

    • X Marks the Spot
      X Marks the Spot X Marks the Spot

      Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: 50

    • Tidebringer
      Tidebringer Tidebringer

      Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.

      Cooldown: ['13', '10', '7', '4']

    • Ghostship
      Ghostship Ghostship

      Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a strong swig of The Admiral's Rum, receiving bonus movement speed and a delayed reaction to incoming damage.

      Cooldown: ['90', '80', '70']

      Mana Cost: ['125', '175', '225']

    • Tidebringer
      Tidebringer Tidebringer

      Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.

      Cooldown: ['13', '10', '7', '4']

    • X Marks the Spot
      X Marks the Spot X Marks the Spot

      Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: 50

    • X Marks the Spot
      X Marks the Spot X Marks the Spot

      Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: 50

    • X Marks the Spot
      X Marks the Spot X Marks the Spot

      Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: 50

    • Torrent
      Torrent Torrent

      Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 90

    • Ghostship
      Ghostship Ghostship

      Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a strong swig of The Admiral's Rum, receiving bonus movement speed and a delayed reaction to incoming damage.

      Cooldown: ['90', '80', '70']

      Mana Cost: ['125', '175', '225']

    • Tidebringer applies 60% slow for 1s
      Tidebringer applies 60% slow for 1s Tidebringer applies 60% slow for 1s

    • Torrent
      Torrent Torrent

      Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 90

    • +20% Torrent Damage/Knock Up Duration
      +20% Torrent Damage/Knock Up Duration +20% Torrent Damage/Knock Up Duration

    • Torrent
      Torrent Torrent

      Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: 90

    • Ghostship
      Ghostship Ghostship

      Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a strong swig of The Admiral's Rum, receiving bonus movement speed and a delayed reaction to incoming damage.

      Cooldown: ['90', '80', '70']

      Mana Cost: ['125', '175', '225']

Marvelous Warriors

  • Sele6rity
    character-01

    14

    • Flame Guard
      Flame Guard Flame Guard

      Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, absorbing a percentage of the damage taken. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.

      Cooldown: 35

      Mana Cost: ['65', '80', '95', '110']

    • Sleight of Fist
      Sleight of Fist Sleight of Fist

      Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['60', '65', '70', '75']

    • Flame Guard
      Flame Guard Flame Guard

      Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, absorbing a percentage of the damage taken. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.

      Cooldown: 35

      Mana Cost: ['65', '80', '95', '110']

    • Sleight of Fist
      Sleight of Fist Sleight of Fist

      Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['60', '65', '70', '75']

    • Sleight of Fist
      Sleight of Fist Sleight of Fist

      Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['60', '65', '70', '75']

    • Fire Remnant
      Fire Remnant Fire Remnant

      Sends a Fire Remnant that runs to the target location at 250% Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit will dash out to all active Fire Remnants, destroying them and dealing damage in an area and then moving to the nearest Remnant. Ember Spirit will end at the Remnant closest to the targeted location.

      Cooldown: 0.5

      Mana Cost: 0

    • Sleight of Fist
      Sleight of Fist Sleight of Fist

      Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['60', '65', '70', '75']

    • Searing Chains
      Searing Chains Searing Chains

      Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['95', '100', '105', '110']

    • Searing Chains
      Searing Chains Searing Chains

      Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['95', '100', '105', '110']

    • Searing Chains
      Searing Chains Searing Chains

      Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['95', '100', '105', '110']

    • Searing Chains
      Searing Chains Searing Chains

      Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['95', '100', '105', '110']

    • Flame Guard
      Flame Guard Flame Guard

      Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, absorbing a percentage of the damage taken. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.

      Cooldown: 35

      Mana Cost: ['65', '80', '95', '110']

    • Flame Guard
      Flame Guard Flame Guard

      Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, absorbing a percentage of the damage taken. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.

      Cooldown: 35

      Mana Cost: ['65', '80', '95', '110']

    • +165 Flame Guard Barrier Amount
      +165 Flame Guard Barrier Amount +165 Flame Guard Barrier Amount

  • Renarr
    character-01

    17

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Elder Dragon Form
      Elder Dragon Form Elder Dragon Form

      Dragon Knight takes the form of one of three powerful elder dragons. Increases movement speed and attack damage, with Wyrm's Wrath on-hit effects applying to all enemies near the target. Increases Dragon Tail range. Increases health regeneration and armor bonuses from Dragon Blood.

      Cooldown: 100

      Mana Cost: 50

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • +15 Damage
      +15 Damage +15 Damage

    • Elder Dragon Form
      Elder Dragon Form Elder Dragon Form

      Dragon Knight takes the form of one of three powerful elder dragons. Increases movement speed and attack damage, with Wyrm's Wrath on-hit effects applying to all enemies near the target. Increases Dragon Tail range. Increases health regeneration and armor bonuses from Dragon Blood.

      Cooldown: 100

      Mana Cost: 50

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • +300 Health
      +300 Health +300 Health

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

  • kuro4ka
    character-01

    11

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Mass Serpent Ward
      Mass Serpent Ward Mass Serpent Ward

      Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic.

      Cooldown: 110

      Mana Cost: ['200', '350', '550']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['110', '140', '170', '200']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

    • +170 Shackles Total Damage
      +170 Shackles Total Damage +170 Shackles Total Damage

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

  • Blue Ivy
    character-01

    9

    • Tether
      Tether Tether

      Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows and damages enemies touching it.

      Cooldown: 12

      Mana Cost: 40

    • Overcharge
      Overcharge Overcharge

      Io gains health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.

      Cooldown: ['25', '22', '19', '16']

      Mana Cost: ['40', '60', '80', '100']

    • Spirits
      Spirits Spirits

      Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['100', '110', '120', '130']

    • Spirits
      Spirits Spirits

      Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['100', '110', '120', '130']

    • Spirits
      Spirits Spirits

      Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['100', '110', '120', '130']

    • Relocate
      Relocate Relocate

      Teleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.

      Cooldown: ['100', '90', '80']

      Mana Cost: 175

    • Spirits
      Spirits Spirits

      Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['100', '110', '120', '130']

    • Overcharge
      Overcharge Overcharge

      Io gains health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.

      Cooldown: ['25', '22', '19', '16']

      Mana Cost: ['40', '60', '80', '100']

    • Tether
      Tether Tether

      Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows and damages enemies touching it.

      Cooldown: 12

      Mana Cost: 40

  • Fantasy
    character-01

    16

    • Death Pulse
      Death Pulse Death Pulse

      Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

      Cooldown: ['8', '7', '6', '5']

      Mana Cost: ['115', '130', '145', '160']

    • Heartstopper Aura
      Heartstopper Aura Heartstopper Aura

      Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.

    • Death Pulse
      Death Pulse Death Pulse

      Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

      Cooldown: ['8', '7', '6', '5']

      Mana Cost: ['115', '130', '145', '160']

    • Ghost Shroud
      Ghost Shroud Ghost Shroud

      Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.

      Cooldown: ['28', '24', '20', '16']

      Mana Cost: 75

    • Death Pulse
      Death Pulse Death Pulse

      Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

      Cooldown: ['8', '7', '6', '5']

      Mana Cost: ['115', '130', '145', '160']

    • Reaper's Scythe
      Reaper's Scythe Reaper's Scythe

      Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.

      Cooldown: 100

      Mana Cost: ['250', '375', '500']

    • Death Pulse
      Death Pulse Death Pulse

      Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

      Cooldown: ['8', '7', '6', '5']

      Mana Cost: ['115', '130', '145', '160']

    • Heartstopper Aura
      Heartstopper Aura Heartstopper Aura

      Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.

    • Heartstopper Aura
      Heartstopper Aura Heartstopper Aura

      Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.

    • Heartstopper Aura
      Heartstopper Aura Heartstopper Aura

      Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.

    • +2s Sadist Stack Duration
      +2s Sadist Stack Duration +2s Sadist Stack Duration

    • Reaper's Scythe
      Reaper's Scythe Reaper's Scythe

      Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.

      Cooldown: 100

      Mana Cost: ['250', '375', '500']

    • Ghost Shroud
      Ghost Shroud Ghost Shroud

      Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.

      Cooldown: ['28', '24', '20', '16']

      Mana Cost: 75

    • Ghost Shroud
      Ghost Shroud Ghost Shroud

      Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.

      Cooldown: ['28', '24', '20', '16']

      Mana Cost: 75

    • +20% Ghost Shroud Movement Slow
      +20% Ghost Shroud Movement Slow +20% Ghost Shroud Movement Slow

    • Ghost Shroud
      Ghost Shroud Ghost Shroud

      Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.

      Cooldown: ['28', '24', '20', '16']

      Mana Cost: 75