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Destiny League

6 декабря 2024 г. 7:58

Shadow Avengers

23 - 36

Матч

LSG

СОСТАВЫ КОМАНД

Shadow Avengers | Поражение

Победа | LSG

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Warlock

16

Chipicao

Warlock

3 / 6 / 15

10228

14313

9463

333 / 466

62 / 2

6317

Aghanim's Scepter Magic Wand Sentry Ward
No Item Arcane Boots Glimmer Cape
Guardian Greaves Drum of Endurance Shiva's Guard
Magic Wand Smoke of Deceit Heaven's Halberd

1970

110 / 0

626 / 631

19026

19382

19228

6 / 5 / 16

Doom

19

Quan Chi

Doom

Lina

17

Fernandos

Lina

4 / 11 / 3

13208

15696

11939

430 / 511

176 / 10

0

Aghanim's Scepter Bottle Arcane Boots
Null Talisman Yasha and Kaya Iron Branch
Bracer Lotus Orb Magic Wand
Phase Boots Eternal Shroud Aghanim's Scepter

0

166 / 7

591 / 713

17470

21900

18153

11 / 4 / 10

Pudge

20

Scorpion

Pudge

Shadow Shaman

13

LakeY

Shadow Shaman

2 / 12 / 7

7126

9522

5650

232 / 310

22 / 0

0

Arcane Boots No Item Blink Dagger
Iron Branch Void Stone Magic Wand
Blink Dagger Wind Lace Magic Wand
Arcane Boots Aether Lens Glimmer Cape

1662

40 / 0

366 / 543

12083

16679

11242

0 / 7 / 23

Rubick

17

Cyrax

Rubick

Wraith King

20

Odisey

Wraith King

11 / 4 / 8

19627

22269

18982

639 / 725

226 / 6

125

Phase Boots Armlet of Mordiggian Blink Dagger
Orchid Malevolence Radiance Hyperstone
Orchid Malevolence Manta Style Armlet of Mordiggian
Reaver Power Treads No Item

0

198 / 1

617 / 613

18419

18829

18952

9 / 4 / 5

Chaos Knight

18

Nightwolf

Chaos Knight

Gyrocopter

18

Akila

Gyrocopter

2 / 3 / 4

15419

17600

14717

502 / 573

289 / 0

0

Aghanim's Scepter Satanic Power Treads
Wraith Band Wraith Band Crystalys
Power Treads Blink Dagger Battle Fury
Skull Basher Sange and Yasha Black King Bar

0

312 / 4

780 / 1029

23800

31607

23959

10 / 3 / 8

Troll Warlord

24

Kintaro

Troll Warlord

Баны

Sand King Enigma Bane Shadow Fiend Luna Beastmaster Windranger

Баны

Chen Nyx Assassin Terrorblade Viper Void Spirit Lycan Winter Wyvern

Shadow Avengers | Поражение

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

16

Chipicao

Warlock

3 / 6 / 15

10228

14313

9463

333 / 466

62 / 2

6317

Aghanim's Scepter Magic Wand Sentry Ward
No Item Arcane Boots Glimmer Cape
character-01

17

Fernandos

Lina

4 / 11 / 3

13208

15696

11939

430 / 511

176 / 10

0

Aghanim's Scepter Bottle Arcane Boots
Null Talisman Yasha and Kaya Iron Branch
character-01

13

LakeY

Shadow Shaman

2 / 12 / 7

7126

9522

5650

232 / 310

22 / 0

0

Arcane Boots No Item Blink Dagger
Iron Branch Void Stone Magic Wand
character-01

20

Odisey

Wraith King

11 / 4 / 8

19627

22269

18982

639 / 725

226 / 6

125

Phase Boots Armlet of Mordiggian Blink Dagger
Orchid Malevolence Radiance Hyperstone
character-01

18

Akila

Gyrocopter

2 / 3 / 4

15419

17600

14717

502 / 573

289 / 0

0

Aghanim's Scepter Satanic Power Treads
Wraith Band Wraith Band Crystalys

Баны

Sand King Enigma Bane Shadow Fiend Luna Beastmaster Windranger

Победа | LSG

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

19

Quan Chi

Doom

6 / 5 / 16

19228

19382

19026

626 / 631

110 / 0

1970

Guardian Greaves Drum of Endurance Shiva's Guard
Magic Wand Smoke of Deceit Heaven's Halberd
character-01

20

Scorpion

Pudge

11 / 4 / 10

18153

21900

17470

591 / 713

166 / 7

0

Bracer Lotus Orb Magic Wand
Phase Boots Eternal Shroud Aghanim's Scepter
character-01

17

Cyrax

Rubick

0 / 7 / 23

11242

16679

12083

366 / 543

40 / 0

1662

Blink Dagger Wind Lace Magic Wand
Arcane Boots Aether Lens Glimmer Cape
character-01

18

Nightwolf

Chaos Knight

9 / 4 / 5

18952

18829

18419

617 / 613

198 / 1

0

Orchid Malevolence Manta Style Armlet of Mordiggian
Reaver Power Treads No Item
character-01

24

Kintaro

Troll Warlord

10 / 3 / 8

23959

31607

23800

780 / 1029

312 / 4

0

Power Treads Blink Dagger Battle Fury
Skull Basher Sange and Yasha Black King Bar

Баны

Chen Nyx Assassin Terrorblade Viper Void Spirit Lycan Winter Wyvern

Shadow Avengers

  • Chipicao
    character-01

    16

    • Fatal Bonds
      Fatal Bonds Fatal Bonds

      Binds several enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others.

      Cooldown: ['42', '34', '26', '18']

      Mana Cost: ['120', '130', '140', '150']

    • Shadow Word
      Shadow Word Shadow Word

      Warlock whispers an incantation, casting a spell on a unit that makes it deal damage to nearby enemy units and heal nearby ally units. Target Unit will also heal or be damaged depending on whether they are ally or enemy.

      Cooldown: ['15', '14', '13', '12']

      Mana Cost: ['110', '120', '130', '140']

    • Fatal Bonds
      Fatal Bonds Fatal Bonds

      Binds several enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others.

      Cooldown: ['42', '34', '26', '18']

      Mana Cost: ['120', '130', '140', '150']

    • Shadow Word
      Shadow Word Shadow Word

      Warlock whispers an incantation, casting a spell on a unit that makes it deal damage to nearby enemy units and heal nearby ally units. Target Unit will also heal or be damaged depending on whether they are ally or enemy.

      Cooldown: ['15', '14', '13', '12']

      Mana Cost: ['110', '120', '130', '140']

    • Fatal Bonds
      Fatal Bonds Fatal Bonds

      Binds several enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others.

      Cooldown: ['42', '34', '26', '18']

      Mana Cost: ['120', '130', '140', '150']

    • Chaotic Offering
      Chaotic Offering Chaotic Offering

      Summons a Golem from the depths, stunning enemies for 0.8 seconds. The Golem lives 60 seconds, takes reduced damage from spells, has increased Slow Resistance, has Permanent Immolation and Flaming Fists on attack.

      Cooldown: 160

      Mana Cost: ['200', '400', '600']

    • Fatal Bonds
      Fatal Bonds Fatal Bonds

      Binds several enemy units together, causing a percentage of the damage dealt to one of them to be felt by the others.

      Cooldown: ['42', '34', '26', '18']

      Mana Cost: ['120', '130', '140', '150']

    • Shadow Word
      Shadow Word Shadow Word

      Warlock whispers an incantation, casting a spell on a unit that makes it deal damage to nearby enemy units and heal nearby ally units. Target Unit will also heal or be damaged depending on whether they are ally or enemy.

      Cooldown: ['15', '14', '13', '12']

      Mana Cost: ['110', '120', '130', '140']

    • Shadow Word
      Shadow Word Shadow Word

      Warlock whispers an incantation, casting a spell on a unit that makes it deal damage to nearby enemy units and heal nearby ally units. Target Unit will also heal or be damaged depending on whether they are ally or enemy.

      Cooldown: ['15', '14', '13', '12']

      Mana Cost: ['110', '120', '130', '140']

    • +4% Fatal Bonds Damage
      +4% Fatal Bonds Damage +4% Fatal Bonds Damage

    • Upheaval
      Upheaval Upheaval

      CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to 10 seconds. Enemies are slowed for 3 seconds after leaving the area or the spell ends.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: 100

    • Chaotic Offering
      Chaotic Offering Chaotic Offering

      Summons a Golem from the depths, stunning enemies for 0.8 seconds. The Golem lives 60 seconds, takes reduced damage from spells, has increased Slow Resistance, has Permanent Immolation and Flaming Fists on attack.

      Cooldown: 160

      Mana Cost: ['200', '400', '600']

    • Upheaval
      Upheaval Upheaval

      CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to 10 seconds. Enemies are slowed for 3 seconds after leaving the area or the spell ends.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: 100

    • Upheaval
      Upheaval Upheaval

      CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to 10 seconds. Enemies are slowed for 3 seconds after leaving the area or the spell ends.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: 100

    • +150 Shadow Word AoE
      +150 Shadow Word AoE +150 Shadow Word AoE

    • Upheaval
      Upheaval Upheaval

      CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to 10 seconds. Enemies are slowed for 3 seconds after leaving the area or the spell ends.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: 100

  • Fernandos
    character-01

    17

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Laguna Blade
      Laguna Blade Laguna Blade

      Fires off a bolt of lightning at a single enemy unit, dealing massive damage.

      Cooldown: ['70', '60', '50']

      Mana Cost: ['150', '300', '450']

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • -3.5s Dragon Slave Cooldown
      -3.5s Dragon Slave Cooldown -3.5s Dragon Slave Cooldown

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • Laguna Blade
      Laguna Blade Laguna Blade

      Fires off a bolt of lightning at a single enemy unit, dealing massive damage.

      Cooldown: ['70', '60', '50']

      Mana Cost: ['150', '300', '450']

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • +150 Light Strike Array Damage
      +150 Light Strike Array Damage +150 Light Strike Array Damage

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

  • LakeY
    character-01

    13

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['110', '140', '170', '200']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Mass Serpent Ward
      Mass Serpent Ward Mass Serpent Ward

      Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic.

      Cooldown: 110

      Mana Cost: ['200', '350', '550']

    • Shackles
      Shackles Shackles

      CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: ['125', '140', '155', '170']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['110', '140', '170', '200']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['110', '140', '170', '200']

    • Hex
      Hex Hex

      Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

      Cooldown: ['24', '20', '16', '12']

      Mana Cost: ['110', '140', '170', '200']

    • +170 Shackles Total Damage
      +170 Shackles Total Damage +170 Shackles Total Damage

    • Mass Serpent Ward
      Mass Serpent Ward Mass Serpent Ward

      Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic.

      Cooldown: 110

      Mana Cost: ['200', '350', '550']

    • Ether Shock
      Ether Shock Ether Shock

      Creates a cone of ethereal energy that strikes multiple enemy units.

      Cooldown: ['14', '12', '10', '8']

      Mana Cost: ['90', '105', '120', '135']

  • Odisey
    character-01

    20

    • Wraithfire Blast
      Wraithfire Blast Wraithfire Blast

      Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.

      Cooldown: ['17', '14', '11', '8']

      Mana Cost: ['95', '110', '125', '140']

    • Mortal Strike
      Mortal Strike Mortal Strike

      Wraith King passively deals bonus damage on an attack with a cooldown.

      Cooldown: ['6', '5.5', '5', '4.5']

    • Spectral Blade
      Spectral Blade Spectral Blade

      Curses units that Wraith King attacks, dealing a flat amount of damage and a percentage of the attack damage again after a delay. Vampiric Spirit's lifesteal applies to the curse damage and a unit cannot be cursed again for a short period of time.

    • Mortal Strike
      Mortal Strike Mortal Strike

      Wraith King passively deals bonus damage on an attack with a cooldown.

      Cooldown: ['6', '5.5', '5', '4.5']

    • Mortal Strike
      Mortal Strike Mortal Strike

      Wraith King passively deals bonus damage on an attack with a cooldown.

      Cooldown: ['6', '5.5', '5', '4.5']

    • Reincarnation
      Reincarnation Reincarnation

      Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius are slowed. Can be self-cast to kill Wraith King instantly.

      Cooldown: ['180', '150', '120']

      Mana Cost: 200

    • Mortal Strike
      Mortal Strike Mortal Strike

      Wraith King passively deals bonus damage on an attack with a cooldown.

      Cooldown: ['6', '5.5', '5', '4.5']

    • Spectral Blade
      Spectral Blade Spectral Blade

      Curses units that Wraith King attacks, dealing a flat amount of damage and a percentage of the attack damage again after a delay. Vampiric Spirit's lifesteal applies to the curse damage and a unit cannot be cursed again for a short period of time.

    • Spectral Blade
      Spectral Blade Spectral Blade

      Curses units that Wraith King attacks, dealing a flat amount of damage and a percentage of the attack damage again after a delay. Vampiric Spirit's lifesteal applies to the curse damage and a unit cannot be cursed again for a short period of time.

    • Spectral Blade
      Spectral Blade Spectral Blade

      Curses units that Wraith King attacks, dealing a flat amount of damage and a percentage of the attack damage again after a delay. Vampiric Spirit's lifesteal applies to the curse damage and a unit cannot be cursed again for a short period of time.

    • Wraithfire Blast
      Wraithfire Blast Wraithfire Blast

      Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.

      Cooldown: ['17', '14', '11', '8']

      Mana Cost: ['95', '110', '125', '140']

    • Reincarnation
      Reincarnation Reincarnation

      Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius are slowed. Can be self-cast to kill Wraith King instantly.

      Cooldown: ['180', '150', '120']

      Mana Cost: 200

    • Wraithfire Blast
      Wraithfire Blast Wraithfire Blast

      Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.

      Cooldown: ['17', '14', '11', '8']

      Mana Cost: ['95', '110', '125', '140']

    • Wraithfire Blast
      Wraithfire Blast Wraithfire Blast

      Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.

      Cooldown: ['17', '14', '11', '8']

      Mana Cost: ['95', '110', '125', '140']

    • +1s Wraithfire Blast Stun Duration
      +1s Wraithfire Blast Stun Duration +1s Wraithfire Blast Stun Duration

    • +10% Vampiric Spirit Lifesteal
      +10% Vampiric Spirit Lifesteal +10% Vampiric Spirit Lifesteal

    • Reincarnation
      Reincarnation Reincarnation

      Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius are slowed. Can be self-cast to kill Wraith King instantly.

      Cooldown: ['180', '150', '120']

      Mana Cost: 200

    • +60 Attack Speed
      +60 Attack Speed +60 Attack Speed

  • Akila
    character-01

    18

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Call Down
      Call Down Call Down

      Call down 3 aerial missile strikes that slow and damage enemy units in a target area. Each strike is 500 distance from the previous one.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['150', '200', '250']

    • Flak Cannon
      Flak Cannon Flak Cannon

      Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 12 seconds or until the attacks are used.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: ['40', '50', '60', '70']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Homing Missile
      Homing Missile Homing Missile

      Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Enemy units can destroy the missile before it reaches its target.

      Cooldown: ['30', '24', '18', '12']

      Mana Cost: ['120', '130', '140', '150']

    • Call Down
      Call Down Call Down

      Call down 3 aerial missile strikes that slow and damage enemy units in a target area. Each strike is 500 distance from the previous one.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['150', '200', '250']

    • +25 Flak Cannon Damage
      +25 Flak Cannon Damage +25 Flak Cannon Damage

LSG

  • Quan Chi
    character-01

    19

    • Devour
      Devour Devour

      Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.

      Cooldown: 70

      Mana Cost: ['40', '50', '60', '70']

    • Infernal Blade
      Infernal Blade Infernal Blade

      Doom swings his burning sword, igniting the enemy. Stuns for 0.6 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: 40

    • Devour
      Devour Devour

      Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.

      Cooldown: 70

      Mana Cost: ['40', '50', '60', '70']

    • Scorched Earth
      Scorched Earth Scorched Earth

      Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed.

      Cooldown: ['41', '39', '37', '35']

      Mana Cost: ['60', '70', '80', '90']

    • Devour
      Devour Devour

      Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.

      Cooldown: 70

      Mana Cost: ['40', '50', '60', '70']

    • Doom
      Doom Doom

      Inflicts a curse that dispels an enemy Hero and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel

      Cooldown: ['140', '130', '120']

      Mana Cost: ['150', '225', '300']

    • Devour
      Devour Devour

      Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is deactivated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.

      Cooldown: 70

      Mana Cost: ['40', '50', '60', '70']

    • Scorched Earth
      Scorched Earth Scorched Earth

      Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed.

      Cooldown: ['41', '39', '37', '35']

      Mana Cost: ['60', '70', '80', '90']

    • Scorched Earth
      Scorched Earth Scorched Earth

      Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed.

      Cooldown: ['41', '39', '37', '35']

      Mana Cost: ['60', '70', '80', '90']

    • Scorched Earth
      Scorched Earth Scorched Earth

      Carpets the nearby earth in flames which damage enemies, while also granting him increased movement speed.

      Cooldown: ['41', '39', '37', '35']

      Mana Cost: ['60', '70', '80', '90']

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Doom
      Doom Doom

      Inflicts a curse that dispels an enemy Hero and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel

      Cooldown: ['140', '130', '120']

      Mana Cost: ['150', '225', '300']

    • Infernal Blade
      Infernal Blade Infernal Blade

      Doom swings his burning sword, igniting the enemy. Stuns for 0.6 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: 40

    • Infernal Blade
      Infernal Blade Infernal Blade

      Doom swings his burning sword, igniting the enemy. Stuns for 0.6 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: 40

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Infernal Blade
      Infernal Blade Infernal Blade

      Doom swings his burning sword, igniting the enemy. Stuns for 0.6 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.

      Cooldown: ['13', '10', '7', '4']

      Mana Cost: 40

    • Doom
      Doom Doom

      Inflicts a curse that dispels an enemy Hero and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel

      Cooldown: ['140', '130', '120']

      Mana Cost: ['150', '225', '300']

  • Scorpion
    character-01

    20

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • +10% Rot Slow
      +10% Rot Slow +10% Rot Slow

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • +8% Spell Lifesteal
      +8% Spell Lifesteal +8% Spell Lifesteal

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • -4s Meat Hook Cooldown
      -4s Meat Hook Cooldown -4s Meat Hook Cooldown

  • Cyrax
    character-01

    17

    • Fade Bolt
      Fade Bolt Fade Bolt

      Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage. Each jump deals less damage.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['110', '125', '140', '155']

    • Arcane Supremacy
      Arcane Supremacy Arcane Supremacy

      Rubick's mastery of the arcane allows him to have a larger cast range and increased potency.

    • Fade Bolt
      Fade Bolt Fade Bolt

      Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage. Each jump deals less damage.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['110', '125', '140', '155']

    • Telekinesis
      Telekinesis Telekinesis

      Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: 110

    • Fade Bolt
      Fade Bolt Fade Bolt

      Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage. Each jump deals less damage.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['110', '125', '140', '155']

    • Spell Steal
      Spell Steal Spell Steal

      Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies, and stolen spells last longer on enemies.

      Cooldown: ['16', '10', '4']

      Mana Cost: 25

    • Fade Bolt
      Fade Bolt Fade Bolt

      Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage. Each jump deals less damage.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['110', '125', '140', '155']

    • Arcane Supremacy
      Arcane Supremacy Arcane Supremacy

      Rubick's mastery of the arcane allows him to have a larger cast range and increased potency.

    • Arcane Supremacy
      Arcane Supremacy Arcane Supremacy

      Rubick's mastery of the arcane allows him to have a larger cast range and increased potency.

    • Arcane Supremacy
      Arcane Supremacy Arcane Supremacy

      Rubick's mastery of the arcane allows him to have a larger cast range and increased potency.

    • Telekinesis
      Telekinesis Telekinesis

      Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: 110

    • Spell Steal
      Spell Steal Spell Steal

      Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies, and stolen spells last longer on enemies.

      Cooldown: ['16', '10', '4']

      Mana Cost: 25

    • Telekinesis
      Telekinesis Telekinesis

      Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: 110

    • Telekinesis
      Telekinesis Telekinesis

      Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: 110

    • -25% Stolen Spells Cooldown
      -25% Stolen Spells Cooldown -25% Stolen Spells Cooldown

    • +150 Telekinesis Landing Damage
      +150 Telekinesis Landing Damage +150 Telekinesis Landing Damage

  • Nightwolf
    character-01

    18

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Phantasm
      Phantasm Phantasm

      Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

      Cooldown: 75

      Mana Cost: ['100', '200', '300']

    • Chaos Strike
      Chaos Strike Chaos Strike

      Chaos Knight and his illusions' attacks have a chance to deal a critical strike of varying strength with bonus lifesteal. Deals 2x damage to creeps, but lifesteal from creeps is reduced by 70%.

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Reality Rift
      Reality Rift Reality Rift

      Teleports Chaos Knight, any illusions he has, and the target unit to a point along the line between him and the target. Reduces armor of the enemy unit for 6 seconds.

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 50

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Phantasm
      Phantasm Phantasm

      Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

      Cooldown: 75

      Mana Cost: ['100', '200', '300']

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Chaos Bolt
      Chaos Bolt Chaos Bolt

      Throws a mysterious bolt of energy at the target unit. It stuns for a random duration and deals random damage.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 110

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Phantasm
      Phantasm Phantasm

      Summons several phantasmal copies of the Chaos Knight from alternate dimensions. The phantasms are illusions that deal 100% damage, but take 350% damage. DISPEL TYPE: Basic Dispel

      Cooldown: 75

      Mana Cost: ['100', '200', '300']

  • Kintaro
    character-01

    24

    • Whirling Axes (Ranged)
      Whirling Axes (Ranged) Whirling Axes (Ranged)

      Troll hurls a fistful of five axes in a cone shape over 950 range, slowing and damaging enemy units.

      Cooldown: 9

    • Fervor
      Fervor Fervor

      With each continuous blow on the same target, Troll gains increased attack speed. If Troll changes targets, the stacks drop to zero.

    • Berserker's Rage
      Berserker's Rage Berserker's Rage

      While in melee form, Troll Warlord's attacks have a chance to ensnare, preventing the target from moving or using mobility spells and has additional movement speed and armor. When in ranged form, Troll Warlord's attacks have a chance to Maim the target, dealing bonus damage, and slowing the target's movement and attack speed.

    • Whirling Axes (Ranged)
      Whirling Axes (Ranged) Whirling Axes (Ranged)

      Troll hurls a fistful of five axes in a cone shape over 950 range, slowing and damaging enemy units.

      Cooldown: 9

    • Whirling Axes (Ranged)
      Whirling Axes (Ranged) Whirling Axes (Ranged)

      Troll hurls a fistful of five axes in a cone shape over 950 range, slowing and damaging enemy units.

      Cooldown: 9

    • Fervor
      Fervor Fervor

      With each continuous blow on the same target, Troll gains increased attack speed. If Troll changes targets, the stacks drop to zero.

    • Battle Trance
      Battle Trance Battle Trance

      Troll unleashes a powerful battle trance, that forces you to continuously attack the closest enemy unit within 900 range, prioritizing heroes. Damage does not kill you during this mode. Grants you bonus lifesteal, attack speed and movement speed. Applies a Basic Dispel. DISPEL TYPE: Basic Dispel

      Cooldown: ['90', '80', '70']

      Mana Cost: 150

    • Berserker's Rage
      Berserker's Rage Berserker's Rage

      While in melee form, Troll Warlord's attacks have a chance to ensnare, preventing the target from moving or using mobility spells and has additional movement speed and armor. When in ranged form, Troll Warlord's attacks have a chance to Maim the target, dealing bonus damage, and slowing the target's movement and attack speed.

    • Fervor
      Fervor Fervor

      With each continuous blow on the same target, Troll gains increased attack speed. If Troll changes targets, the stacks drop to zero.

    • Fervor
      Fervor Fervor

      With each continuous blow on the same target, Troll gains increased attack speed. If Troll changes targets, the stacks drop to zero.

    • Berserker's Rage
      Berserker's Rage Berserker's Rage

      While in melee form, Troll Warlord's attacks have a chance to ensnare, preventing the target from moving or using mobility spells and has additional movement speed and armor. When in ranged form, Troll Warlord's attacks have a chance to Maim the target, dealing bonus damage, and slowing the target's movement and attack speed.

    • Battle Trance
      Battle Trance Battle Trance

      Troll unleashes a powerful battle trance, that forces you to continuously attack the closest enemy unit within 900 range, prioritizing heroes. Damage does not kill you during this mode. Grants you bonus lifesteal, attack speed and movement speed. Applies a Basic Dispel. DISPEL TYPE: Basic Dispel

      Cooldown: ['90', '80', '70']

      Mana Cost: 150

    • Berserker's Rage
      Berserker's Rage Berserker's Rage

      While in melee form, Troll Warlord's attacks have a chance to ensnare, preventing the target from moving or using mobility spells and has additional movement speed and armor. When in ranged form, Troll Warlord's attacks have a chance to Maim the target, dealing bonus damage, and slowing the target's movement and attack speed.

    • Whirling Axes (Ranged)
      Whirling Axes (Ranged) Whirling Axes (Ranged)

      Troll hurls a fistful of five axes in a cone shape over 950 range, slowing and damaging enemy units.

      Cooldown: 9

    • +25 Berserker's Rage Movement Speed
      +25 Berserker's Rage Movement Speed +25 Berserker's Rage Movement Speed

    • +5 Fervor Attack Speed
      +5 Fervor Attack Speed +5 Fervor Attack Speed

    • Battle Trance
      Battle Trance Battle Trance

      Troll unleashes a powerful battle trance, that forces you to continuously attack the closest enemy unit within 900 range, prioritizing heroes. Damage does not kill you during this mode. Grants you bonus lifesteal, attack speed and movement speed. Applies a Basic Dispel. DISPEL TYPE: Basic Dispel

      Cooldown: ['90', '80', '70']

      Mana Cost: 150

    • +1.5s Battle Trance Duration
      +1.5s Battle Trance Duration +1.5s Battle Trance Duration