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Bitel True Fighters #4

18 декабря 2024 г. 4:26

Fusion Esports

28 - 16

Матч

Hokori

СОСТАВЫ КОМАНД

Fusion Esports | Победа

Поражение | Hokori

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Puck

29

sweet girl

Puck

7 / 1 / 13

34997

56966

38981

591 / 962

483 / 7

285

Blink Dagger Mjollnir Parasma
Aeon Disk Gem of True Sight Octarine Core
Blink Dagger Observer Ward Smoke of Deceit
Ghost Scepter Arcane Boots Aeon Disk

20624

37 / 6

292 / 424

11836

25107

17291

2 / 8 / 11

Oracle

21

GardiXinnN

Oracle

Lycan

26

lllll

Lycan

4 / 5 / 21

37484

43168

36732

633 / 729

499 / 7

0

Heaven's Halberd Nullifier Helm of the Overlord
Black King Bar Assault Cuirass Linken's Sphere
Black King Bar Daedalus Blink Dagger
Silver Edge Khanda Phase Boots

0

459 / 12

515 / 505

27076

29904

30496

3 / 3 / 11

Tiny

23

dreaming about u

Tiny

Dragon Knight

28

Acnologia 滅竜魔法

Dragon Knight

9 / 5 / 10

42932

55841

43917

725 / 943

624 / 8

0

Black King Bar Satanic Armlet of Mordiggian
Bloodthorn Daedalus Sange and Yasha
Arcane Boots Overwhelming Blink Black King Bar
Refresher Orb Aghanim's Scepter Shiva's Guard

0

750 / 3

638 / 658

31264

38964

37780

5 / 6 / 9

Beastmaster

26

誇り

Beastmaster

Batrider

27

流れ

Batrider

6 / 4 / 16

23449

44175

20553

396 / 746

213 / 2

3

Aghanim's Scepter Boots of Speed Aeon Disk
Force Staff Eul's Scepter of Divinity Blink Dagger
Arcane Boots No Item Scythe of Vyse
Blink Dagger Glimmer Cape Spirit Vessel

832

241 / 5

357 / 428

15572

25344

21140

1 / 6 / 11

Hoodwink

21

Fresco

Hoodwink

Chen

26

1005

Chen

0 / 1 / 23

26825

42280

26966

453 / 714

241 / 4

20957

Lotus Orb Boots of Bearing Guardian Greaves
Solar Crest Ghost Scepter Vladmir's Offering
Battle Fury Black King Bar Monkey King Bar
Swift Blink Abyssal Blade Sange and Yasha

0

817 / 6

774 / 874

43831

51755

45833

5 / 5 / 7

Ursa

28

Light

Ursa

Баны

Alchemist Monkey King Enigma Earth Spirit Clockwerk Templar Assassin Morphling

Баны

Bristleback Gyrocopter Medusa Dawnbreaker Brewmaster Necrophos Shadow Fiend

Fusion Esports | Победа

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

29

sweet girl

Puck

7 / 1 / 13

34997

56966

38981

591 / 962

483 / 7

285

Blink Dagger Mjollnir Parasma
Aeon Disk Gem of True Sight Octarine Core
character-01

26

lllll

Lycan

4 / 5 / 21

37484

43168

36732

633 / 729

499 / 7

0

Heaven's Halberd Nullifier Helm of the Overlord
Black King Bar Assault Cuirass Linken's Sphere
character-01

28

Acnologia 滅竜魔法

Dragon Knight

9 / 5 / 10

42932

55841

43917

725 / 943

624 / 8

0

Black King Bar Satanic Armlet of Mordiggian
Bloodthorn Daedalus Sange and Yasha
character-01

27

流れ

Batrider

6 / 4 / 16

23449

44175

20553

396 / 746

213 / 2

3

Aghanim's Scepter Boots of Speed Aeon Disk
Force Staff Eul's Scepter of Divinity Blink Dagger
character-01

26

1005

Chen

0 / 1 / 23

26825

42280

26966

453 / 714

241 / 4

20957

Lotus Orb Boots of Bearing Guardian Greaves
Solar Crest Ghost Scepter Vladmir's Offering

Баны

Alchemist Monkey King Enigma Earth Spirit Clockwerk Templar Assassin Morphling

Поражение | Hokori

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

21

GardiXinnN

Oracle

2 / 8 / 11

17291

25107

11836

292 / 424

37 / 6

20624

Blink Dagger Observer Ward Smoke of Deceit
Ghost Scepter Arcane Boots Aeon Disk
character-01

23

dreaming about u

Tiny

3 / 3 / 11

30496

29904

27076

515 / 505

459 / 12

0

Black King Bar Daedalus Blink Dagger
Silver Edge Khanda Phase Boots
character-01

26

誇り

Beastmaster

5 / 6 / 9

37780

38964

31264

638 / 658

750 / 3

0

Arcane Boots Overwhelming Blink Black King Bar
Refresher Orb Aghanim's Scepter Shiva's Guard
character-01

21

Fresco

Hoodwink

1 / 6 / 11

21140

25344

15572

357 / 428

241 / 5

832

Arcane Boots No Item Scythe of Vyse
Blink Dagger Glimmer Cape Spirit Vessel
character-01

28

Light

Ursa

5 / 5 / 7

45833

51755

43831

774 / 874

817 / 6

0

Battle Fury Black King Bar Monkey King Bar
Swift Blink Abyssal Blade Sange and Yasha

Баны

Bristleback Gyrocopter Medusa Dawnbreaker Brewmaster Necrophos Shadow Fiend

Fusion Esports

  • sweet girl
    character-01

    29

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Dream Coil
      Dream Coil Dream Coil

      Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

      Cooldown: 75

      Mana Cost: ['100', '150', '200']

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • +50 Illusory Orb Damage
      +50 Illusory Orb Damage +50 Illusory Orb Damage

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • +60 Waning Rift Damage
      +60 Waning Rift Damage +60 Waning Rift Damage

    • Dream Coil
      Dream Coil Dream Coil

      Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

      Cooldown: 75

      Mana Cost: ['100', '150', '200']

    • Dream Coil
      Dream Coil Dream Coil

      Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

      Cooldown: 75

      Mana Cost: ['100', '150', '200']

    • -3s Waning Rift Cooldown
      -3s Waning Rift Cooldown -3s Waning Rift Cooldown

    • Dream Coil Pierces Debuff Immunity
      Dream Coil Pierces Debuff Immunity Dream Coil Pierces Debuff Immunity

    • +1.25s Waning Rift Silence Duration
      +1.25s Waning Rift Silence Duration +1.25s Waning Rift Silence Duration

  • lllll
    character-01

    26

    • Summon Wolves
      Summon Wolves Summon Wolves

      Summons 2 wolves to aid Lycan in battle. At level 3, wolves gain Permanent Invisibility, and at level 4 wolves gain Cripple that gives 20% chance to cripple the target, causing 8 damage per second and lose 60 attack speed for 4 seconds.

      Cooldown: 30

      Mana Cost: ['115', '120', '125', '130', '130', '130']

    • Summon Wolves
      Summon Wolves Summon Wolves

      Summons 2 wolves to aid Lycan in battle. At level 3, wolves gain Permanent Invisibility, and at level 4 wolves gain Cripple that gives 20% chance to cripple the target, causing 8 damage per second and lose 60 attack speed for 4 seconds.

      Cooldown: 30

      Mana Cost: ['115', '120', '125', '130', '130', '130']

    • Feral Impulse
      Feral Impulse Feral Impulse

      Increases the HP regeneration and damage of Lycan and all units under his control.

    • Howl
      Howl Howl

      Strikes fear into enemies, reducing armor and attack damage of all enemies within 2000 range of Lycan and his wolves. At night, Howl's armor and attack damage reductions are global.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 40

    • Summon Wolves
      Summon Wolves Summon Wolves

      Summons 2 wolves to aid Lycan in battle. At level 3, wolves gain Permanent Invisibility, and at level 4 wolves gain Cripple that gives 20% chance to cripple the target, causing 8 damage per second and lose 60 attack speed for 4 seconds.

      Cooldown: 30

      Mana Cost: ['115', '120', '125', '130', '130', '130']

    • Shapeshift
      Shapeshift Shapeshift

      Lycan assumes his lupine form, granting him critical strikes and added vision at night. During Shapeshift, Lycan moves at increased speed and cannot be slowed.

      Cooldown: ['110', '100', '90']

      Mana Cost: 100

    • Summon Wolves
      Summon Wolves Summon Wolves

      Summons 2 wolves to aid Lycan in battle. At level 3, wolves gain Permanent Invisibility, and at level 4 wolves gain Cripple that gives 20% chance to cripple the target, causing 8 damage per second and lose 60 attack speed for 4 seconds.

      Cooldown: 30

      Mana Cost: ['115', '120', '125', '130', '130', '130']

    • Feral Impulse
      Feral Impulse Feral Impulse

      Increases the HP regeneration and damage of Lycan and all units under his control.

    • Feral Impulse
      Feral Impulse Feral Impulse

      Increases the HP regeneration and damage of Lycan and all units under his control.

    • Feral Impulse
      Feral Impulse Feral Impulse

      Increases the HP regeneration and damage of Lycan and all units under his control.

    • Howl
      Howl Howl

      Strikes fear into enemies, reducing armor and attack damage of all enemies within 2000 range of Lycan and his wolves. At night, Howl's armor and attack damage reductions are global.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 40

    • Shapeshift
      Shapeshift Shapeshift

      Lycan assumes his lupine form, granting him critical strikes and added vision at night. During Shapeshift, Lycan moves at increased speed and cannot be slowed.

      Cooldown: ['110', '100', '90']

      Mana Cost: 100

    • Howl
      Howl Howl

      Strikes fear into enemies, reducing armor and attack damage of all enemies within 2000 range of Lycan and his wolves. At night, Howl's armor and attack damage reductions are global.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 40

    • Howl
      Howl Howl

      Strikes fear into enemies, reducing armor and attack damage of all enemies within 2000 range of Lycan and his wolves. At night, Howl's armor and attack damage reductions are global.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 40

    • -15s Shapeshift Cooldown
      -15s Shapeshift Cooldown -15s Shapeshift Cooldown

    • +3 Howl Armor Reduction
      +3 Howl Armor Reduction +3 Howl Armor Reduction

    • Shapeshift
      Shapeshift Shapeshift

      Lycan assumes his lupine form, granting him critical strikes and added vision at night. During Shapeshift, Lycan moves at increased speed and cannot be slowed.

      Cooldown: ['110', '100', '90']

      Mana Cost: 100

    • +25% Feral Impulse Damage
      +25% Feral Impulse Damage +25% Feral Impulse Damage

    • Howl Reduces Total Attack Damage
      Howl Reduces Total Attack Damage Howl Reduces Total Attack Damage

  • Acnologia 滅竜魔法
    character-01

    28

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Elder Dragon Form
      Elder Dragon Form Elder Dragon Form

      Dragon Knight takes the form of one of three powerful elder dragons. Increases movement speed and attack damage, with Wyrm's Wrath on-hit effects applying to all enemies near the target. Increases Dragon Tail range. Increases health regeneration and armor bonuses from Dragon Blood.

      Cooldown: 100

      Mana Cost: 50

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • +15 Damage
      +15 Damage +15 Damage

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • Elder Dragon Form
      Elder Dragon Form Elder Dragon Form

      Dragon Knight takes the form of one of three powerful elder dragons. Increases movement speed and attack damage, with Wyrm's Wrath on-hit effects applying to all enemies near the target. Increases Dragon Tail range. Increases health regeneration and armor bonuses from Dragon Blood.

      Cooldown: 100

      Mana Cost: 50

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • +300 Health
      +300 Health +300 Health

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • Elder Dragon Form
      Elder Dragon Form Elder Dragon Form

      Dragon Knight takes the form of one of three powerful elder dragons. Increases movement speed and attack damage, with Wyrm's Wrath on-hit effects applying to all enemies near the target. Increases Dragon Tail range. Increases health regeneration and armor bonuses from Dragon Blood.

      Cooldown: 100

      Mana Cost: 50

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Unknown Ability
      Unknown Ability Unknown Ability

  • 流れ
    character-01

    27

    • Flamebreak
      Flamebreak Flamebreak

      Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['110', '115', '120', '125']

    • Sticky Napalm
      Sticky Napalm Sticky Napalm

      Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. Applies a small amount of damage with each cast.

      Cooldown: 3

      Mana Cost: 22

    • Sticky Napalm
      Sticky Napalm Sticky Napalm

      Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. Applies a small amount of damage with each cast.

      Cooldown: 3

      Mana Cost: 22

    • Firefly
      Firefly Firefly

      Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 100

    • Firefly
      Firefly Firefly

      Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 100

    • Flaming Lasso
      Flaming Lasso Flaming Lasso

      Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['125', '150', '175']

    • Firefly
      Firefly Firefly

      Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 100

    • Firefly
      Firefly Firefly

      Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 100

    • Sticky Napalm
      Sticky Napalm Sticky Napalm

      Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. Applies a small amount of damage with each cast.

      Cooldown: 3

      Mana Cost: 22

    • Sticky Napalm
      Sticky Napalm Sticky Napalm

      Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. Applies a small amount of damage with each cast.

      Cooldown: 3

      Mana Cost: 22

    • Flamebreak
      Flamebreak Flamebreak

      Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['110', '115', '120', '125']

    • Flaming Lasso
      Flaming Lasso Flaming Lasso

      Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['125', '150', '175']

    • Flamebreak
      Flamebreak Flamebreak

      Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['110', '115', '120', '125']

    • Flamebreak
      Flamebreak Flamebreak

      Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['110', '115', '120', '125']

    • -7s Flaming Lasso Cooldown
      -7s Flaming Lasso Cooldown -7s Flaming Lasso Cooldown

    • +50 Flamebreak Knockback Distance
      +50 Flamebreak Knockback Distance +50 Flamebreak Knockback Distance

    • Flaming Lasso
      Flaming Lasso Flaming Lasso

      Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['125', '150', '175']

    • 2 Flamebreak Charges
      2 Flamebreak Charges 2 Flamebreak Charges

    • Flamebreak applies 2 Sticky Napalm Stacks
      Flamebreak applies 2 Sticky Napalm Stacks Flamebreak applies 2 Sticky Napalm Stacks

  • 1005
    character-01

    26

    • Penitence
      Penitence Penitence

      Forces an enemy unit to move slower and for allies to attack it more quickly. Chen can attack the Penitence target with bonus attack range.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['70', '75', '80', '85']

    • Divine Favor
      Divine Favor Divine Favor

      Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen will be teleported to him. Taking damage from enemy heroes or their units will cancel the teleport.

      Cooldown: ['20', '18', '16', '14', '']

      Mana Cost: 75

    • Holy Persuasion
      Holy Persuasion Holy Persuasion

      Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400 + 50 per Chen Level. Converted creeps will have increased movement speed and bonus damage.

      Cooldown: 15

      Mana Cost: ['110', '130', '150', '170']

    • Holy Persuasion
      Holy Persuasion Holy Persuasion

      Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400 + 50 per Chen Level. Converted creeps will have increased movement speed and bonus damage.

      Cooldown: 15

      Mana Cost: ['110', '130', '150', '170']

    • Holy Persuasion
      Holy Persuasion Holy Persuasion

      Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400 + 50 per Chen Level. Converted creeps will have increased movement speed and bonus damage.

      Cooldown: 15

      Mana Cost: ['110', '130', '150', '170']

    • Hand of God
      Hand of God Hand of God

      Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 10 seconds afterwards.

      Cooldown: ['150', '130', '110']

      Mana Cost: ['200', '300', '400']

    • Holy Persuasion
      Holy Persuasion Holy Persuasion

      Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400 + 50 per Chen Level. Converted creeps will have increased movement speed and bonus damage.

      Cooldown: 15

      Mana Cost: ['110', '130', '150', '170']

    • Divine Favor
      Divine Favor Divine Favor

      Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen will be teleported to him. Taking damage from enemy heroes or their units will cancel the teleport.

      Cooldown: ['20', '18', '16', '14', '']

      Mana Cost: 75

    • Divine Favor
      Divine Favor Divine Favor

      Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen will be teleported to him. Taking damage from enemy heroes or their units will cancel the teleport.

      Cooldown: ['20', '18', '16', '14', '']

      Mana Cost: 75

    • Penitence
      Penitence Penitence

      Forces an enemy unit to move slower and for allies to attack it more quickly. Chen can attack the Penitence target with bonus attack range.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['70', '75', '80', '85']

    • Divine Favor
      Divine Favor Divine Favor

      Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen will be teleported to him. Taking damage from enemy heroes or their units will cancel the teleport.

      Cooldown: ['20', '18', '16', '14', '']

      Mana Cost: 75

    • Hand of God
      Hand of God Hand of God

      Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 10 seconds afterwards.

      Cooldown: ['150', '130', '110']

      Mana Cost: ['200', '300', '400']

    • Penitence
      Penitence Penitence

      Forces an enemy unit to move slower and for allies to attack it more quickly. Chen can attack the Penitence target with bonus attack range.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['70', '75', '80', '85']

    • Penitence
      Penitence Penitence

      Forces an enemy unit to move slower and for allies to attack it more quickly. Chen can attack the Penitence target with bonus attack range.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['70', '75', '80', '85']

    • Penitence Deals 175 Damage
      Penitence Deals 175 Damage Penitence Deals 175 Damage

    • -14% Penitence Slow
      -14% Penitence Slow -14% Penitence Slow

    • Hand of God
      Hand of God Hand of God

      Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 10 seconds afterwards.

      Cooldown: ['150', '130', '110']

      Mana Cost: ['200', '300', '400']

    • -30s Hand of God Cooldown
      -30s Hand of God Cooldown -30s Hand of God Cooldown

    • Hand of God applies a Strong Dispel
      Hand of God applies a Strong Dispel Hand of God applies a Strong Dispel

Hokori

  • GardiXinnN
    character-01

    21

    • Fortune's End
      Fortune's End Fortune's End

      CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling. DISPEL TYPE: Basic Dispel

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 100

    • Purifying Flames
      Purifying Flames Purifying Flames

      Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

      Cooldown: 2.5

      Mana Cost: 75

    • Purifying Flames
      Purifying Flames Purifying Flames

      Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

      Cooldown: 2.5

      Mana Cost: 75

    • Fate's Edict
      Fate's Edict Fate's Edict

      Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['95', '100', '105', '110']

    • Purifying Flames
      Purifying Flames Purifying Flames

      Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

      Cooldown: 2.5

      Mana Cost: 75

    • False Promise
      False Promise False Promise

      Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast. DISPEL TYPE: Strong Dispel

      Cooldown: ['110', '85', '60']

      Mana Cost: ['100', '150', '200']

    • Purifying Flames
      Purifying Flames Purifying Flames

      Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

      Cooldown: 2.5

      Mana Cost: 75

    • Fate's Edict
      Fate's Edict Fate's Edict

      Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['95', '100', '105', '110']

    • Fate's Edict
      Fate's Edict Fate's Edict

      Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['95', '100', '105', '110']

    • +8 Armor False Promise
      +8 Armor False Promise +8 Armor False Promise

    • Fate's Edict
      Fate's Edict Fate's Edict

      Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['95', '100', '105', '110']

    • False Promise
      False Promise False Promise

      Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast. DISPEL TYPE: Strong Dispel

      Cooldown: ['110', '85', '60']

      Mana Cost: ['100', '150', '200']

    • Fortune's End
      Fortune's End Fortune's End

      CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling. DISPEL TYPE: Basic Dispel

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 100

    • Fortune's End
      Fortune's End Fortune's End

      CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling. DISPEL TYPE: Basic Dispel

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 100

    • -1s Purifying Flames Cooldown
      -1s Purifying Flames Cooldown -1s Purifying Flames Cooldown

    • Fortune's End
      Fortune's End Fortune's End

      CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling. DISPEL TYPE: Basic Dispel

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 100

    • False Promise
      False Promise False Promise

      Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast. DISPEL TYPE: Strong Dispel

      Cooldown: ['110', '85', '60']

      Mana Cost: ['100', '150', '200']

    • -20s False Promise Cooldown
      -20s False Promise Cooldown -20s False Promise Cooldown

  • dreaming about u
    character-01

    23

    • Tree Grab
      Tree Grab Tree Grab

      Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: 40

    • Avalanche
      Avalanche Avalanche

      Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 100% bonus damage to units being tossed

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['95', '110', '125', '140']

    • Avalanche
      Avalanche Avalanche

      Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 100% bonus damage to units being tossed

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['95', '110', '125', '140']

    • Toss
      Toss Toss

      Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['110', '125', '140', '155']

    • Toss
      Toss Toss

      Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['110', '125', '140', '155']

    • Grow
      Grow Grow

      Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.

    • Toss
      Toss Toss

      Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['110', '125', '140', '155']

    • Toss
      Toss Toss

      Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['110', '125', '140', '155']

    • Avalanche
      Avalanche Avalanche

      Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 100% bonus damage to units being tossed

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['95', '110', '125', '140']

    • Avalanche
      Avalanche Avalanche

      Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 100% bonus damage to units being tossed

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['95', '110', '125', '140']

    • +8 Strength
      +8 Strength +8 Strength

    • Grow
      Grow Grow

      Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.

    • Tree Throw
      Tree Throw Tree Throw

      Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.

    • Tree Throw
      Tree Throw Tree Throw

      Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.

    • +70 Avalanche Damage
      +70 Avalanche Damage +70 Avalanche Damage

    • Tree Grab
      Tree Grab Tree Grab

      Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: 40

    • Grow
      Grow Grow

      Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.

    • +60 Tree Grab Base Damage
      +60 Tree Grab Base Damage +60 Tree Grab Base Damage

  • 誇り
    character-01

    26

    • Wild Axes
      Wild Axes Wild Axes

      Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

      Cooldown: 8

      Mana Cost: ['50', '55', '60', '65']

    • Call of the Wild Boar
      Call of the Wild Boar Call of the Wild Boar

      Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

      Cooldown: 30

      Mana Cost: 60

    • Wild Axes
      Wild Axes Wild Axes

      Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

      Cooldown: 8

      Mana Cost: ['50', '55', '60', '65']

    • Inner Beast
      Inner Beast Inner Beast

      Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

      Cooldown: 0

      Mana Cost: 0

    • Wild Axes
      Wild Axes Wild Axes

      Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

      Cooldown: 8

      Mana Cost: ['50', '55', '60', '65']

    • Primal Roar
      Primal Roar Primal Roar

      Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 3 seconds.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['100', '125', '150']

    • Wild Axes
      Wild Axes Wild Axes

      Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

      Cooldown: 8

      Mana Cost: ['50', '55', '60', '65']

    • Inner Beast
      Inner Beast Inner Beast

      Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

      Cooldown: 0

      Mana Cost: 0

    • Inner Beast
      Inner Beast Inner Beast

      Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

      Cooldown: 0

      Mana Cost: 0

    • Inner Beast
      Inner Beast Inner Beast

      Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

      Cooldown: 0

      Mana Cost: 0

    • +2% Wild Axes Damage Amp Per Stack
      +2% Wild Axes Damage Amp Per Stack +2% Wild Axes Damage Amp Per Stack

    • Primal Roar
      Primal Roar Primal Roar

      Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 3 seconds.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['100', '125', '150']

    • Call of the Wild Boar
      Call of the Wild Boar Call of the Wild Boar

      Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

      Cooldown: 30

      Mana Cost: 60

    • Call of the Wild Boar
      Call of the Wild Boar Call of the Wild Boar

      Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

      Cooldown: 30

      Mana Cost: 60

    • Call of the Wild Boar
      Call of the Wild Boar Call of the Wild Boar

      Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

      Cooldown: 30

      Mana Cost: 60

    • +10 Inner Beast Attack Speed
      +10 Inner Beast Attack Speed +10 Inner Beast Attack Speed

    • Primal Roar
      Primal Roar Primal Roar

      Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 3 seconds.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['100', '125', '150']

    • +250 Max Health Aura to Beastmaster and his units
      +250 Max Health Aura to Beastmaster and his units +250 Max Health Aura to Beastmaster and his units

    • -30s Primal Roar Cooldown
      -30s Primal Roar Cooldown -30s Primal Roar Cooldown

  • Fresco
    character-01

    21

    • Acorn Shot
      Acorn Shot Acorn Shot

      Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['85', '90', '95', '100']

    • Bushwhack
      Bushwhack Bushwhack

      Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

      Cooldown: 14

      Mana Cost: ['90', '100', '110', '120']

    • Bushwhack
      Bushwhack Bushwhack

      Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

      Cooldown: 14

      Mana Cost: ['90', '100', '110', '120']

    • Acorn Shot
      Acorn Shot Acorn Shot

      Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['85', '90', '95', '100']

    • Scurry
      Scurry Scurry

      Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time.

      Cooldown: 0

      Mana Cost: 35

    • Sharpshooter
      Sharpshooter Sharpshooter

      Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after 3 seconds, and the bolt is fired automatically after 5 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.

      Cooldown: 45

      Mana Cost: ['100', '150', '200']

    • Bushwhack
      Bushwhack Bushwhack

      Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

      Cooldown: 14

      Mana Cost: ['90', '100', '110', '120']

    • Bushwhack
      Bushwhack Bushwhack

      Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

      Cooldown: 14

      Mana Cost: ['90', '100', '110', '120']

    • Acorn Shot
      Acorn Shot Acorn Shot

      Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['85', '90', '95', '100']

    • Acorn Shot
      Acorn Shot Acorn Shot

      Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['85', '90', '95', '100']

    • -2s Bushwhack Cooldown
      -2s Bushwhack Cooldown -2s Bushwhack Cooldown

    • Sharpshooter
      Sharpshooter Sharpshooter

      Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after 3 seconds, and the bolt is fired automatically after 5 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.

      Cooldown: 45

      Mana Cost: ['100', '150', '200']

    • Scurry
      Scurry Scurry

      Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time.

      Cooldown: 0

      Mana Cost: 35

    • Scurry
      Scurry Scurry

      Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time.

      Cooldown: 0

      Mana Cost: 35

    • +60 Bushwhack Damage
      +60 Bushwhack Damage +60 Bushwhack Damage

    • Scurry
      Scurry Scurry

      Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time.

      Cooldown: 0

      Mana Cost: 35

    • Sharpshooter
      Sharpshooter Sharpshooter

      Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after 3 seconds, and the bolt is fired automatically after 5 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.

      Cooldown: 45

      Mana Cost: ['100', '150', '200']

    • +125 Sharpshooter Max Damage
      +125 Sharpshooter Max Damage +125 Sharpshooter Max Damage

  • Light
    character-01

    28

    • Fury Swipes
      Fury Swipes Fury Swipes

      Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 seconds, the bonus damage is lost.

    • Earthshock
      Earthshock Earthshock

      Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

      Cooldown: ['15', '13', '11', '9']

      Mana Cost: 95

    • Fury Swipes
      Fury Swipes Fury Swipes

      Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 seconds, the bonus damage is lost.

    • Overpower
      Overpower Overpower

      Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: ['45', '50', '55', '60']

    • Fury Swipes
      Fury Swipes Fury Swipes

      Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 seconds, the bonus damage is lost.

    • Enrage
      Enrage Enrage

      Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs. DISPEL TYPE: Strong Dispel

      Cooldown: ['70', '50', '30']

      Mana Cost: 0

    • Overpower
      Overpower Overpower

      Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: ['45', '50', '55', '60']

    • Overpower
      Overpower Overpower

      Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: ['45', '50', '55', '60']

    • Fury Swipes
      Fury Swipes Fury Swipes

      Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 seconds, the bonus damage is lost.

    • Overpower
      Overpower Overpower

      Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

      Cooldown: ['12', '11', '10', '9']

      Mana Cost: ['45', '50', '55', '60']

    • Earthshock
      Earthshock Earthshock

      Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

      Cooldown: ['15', '13', '11', '9']

      Mana Cost: 95

    • Enrage
      Enrage Enrage

      Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs. DISPEL TYPE: Strong Dispel

      Cooldown: ['70', '50', '30']

      Mana Cost: 0

    • Earthshock
      Earthshock Earthshock

      Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

      Cooldown: ['15', '13', '11', '9']

      Mana Cost: 95

    • Earthshock
      Earthshock Earthshock

      Ursa leaps forward 250 units and slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds.

      Cooldown: ['15', '13', '11', '9']

      Mana Cost: 95

    • +7 Fury Swipes Damage
      +7 Fury Swipes Damage +7 Fury Swipes Damage

    • +15s Fury Swipes Reset Time
      +15s Fury Swipes Reset Time +15s Fury Swipes Reset Time

    • Enrage
      Enrage Enrage

      Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs. DISPEL TYPE: Strong Dispel

      Cooldown: ['70', '50', '30']

      Mana Cost: 0

    • Earthshock Applies 2 Fury Swipes
      Earthshock Applies 2 Fury Swipes Earthshock Applies 2 Fury Swipes

    • Earthshock has 2 Charges
      Earthshock has 2 Charges Earthshock has 2 Charges

    • +1.75 Mana Regen
      +1.75 Mana Regen +1.75 Mana Regen

    • +20% Enrage Status Resistance
      +20% Enrage Status Resistance +20% Enrage Status Resistance