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Ancients League

21 ноября 2024 г. 12:21

Mister Maniacs

52 - 38

Матч

Dominatrix

СОСТАВЫ КОМАНД

Mister Maniacs | Победа

Поражение | Dominatrix

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Leshrac

25

Ungreat

Leshrac

7 / 5 / 22

23816

38062

23426

657 / 1050

246 / 4

0

Shiva's Guard Bloodstone Magic Wand
Kaya and Sange Eternal Shroud Arcane Boots
Aghanim's Scepter Blink Dagger Phase Boots
Bottle Octarine Core Aether Lens

110

191 / 15

529 / 697

16955

25266

19176

10 / 10 / 15

Tusk

21

RazbavlyouGlow

Tusk

Pudge

21

Geoman

Pudge

12 / 11 / 19

20590

25592

17004

568 / 706

178 / 7

435

Magic Stick Phase Boots Ethereal Blade
Blink Dagger Aghanim's Scepter Bracer
Force Staff Arcane Boots Magic Wand
Bracer Eul's Scepter of Divinity Blink Dagger

0

86 / 16

334 / 474

11342

17182

12107

5 / 10 / 12

Magnus

17

Helix

Magnus

Batrider

21

KeanlinS

Batrider

7 / 8 / 23

13811

24142

12963

381 / 666

30 / 4

0

Black King Bar Force Staff Blink Dagger
Arcane Boots Wind Lace Magic Wand
Arcane Boots Yasha and Kaya Ethereal Blade
Sage's Mask Magic Wand Null Talisman

0

99 / 0

513 / 737

16102

26716

18596

14 / 11 / 17

Zeus

22

Umalonsen

Zeus

Earthshaker

24

RHye

Earthshaker

17 / 10 / 27

21242

32842

18844

586 / 906

114 / 2

750

Force Staff Refresher Orb Blink Dagger
Arcane Boots Mekansm Aether Lens
Smoke of Deceit Magic Stick Guardian Greaves
Observer Ward No Item No Item

1914

37 / 2

256 / 418

6710

15152

9280

4 / 14 / 13

Jakiro

16

Leylord

Jakiro

Weaver

25

Evv

Weaver

8 / 4 / 16

23780

35887

21985

656 / 990

319 / 4

0

Power Treads Daedalus Monkey King Bar
Diffusal Blade Dragon Lance Satanic
Phase Boots Armlet of Mordiggian Assault Cuirass
Radiance Blink Dagger Bracer

0

297 / 14

575 / 764

18815

27695

20843

4 / 7 / 13

Wraith King

22

Keu

Wraith King

Баны

Enchantress Spirit Breaker Slardar Shadow Fiend Templar Assassin Queen of Pain Lina

Баны

Winter Wyvern Warlock Rubick Tiny Monkey King Dragon Knight Outworld Devourer

Mister Maniacs | Победа

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

25

Ungreat

Leshrac

7 / 5 / 22

23816

38062

23426

657 / 1050

246 / 4

0

Shiva's Guard Bloodstone Magic Wand
Kaya and Sange Eternal Shroud Arcane Boots
character-01

21

Geoman

Pudge

12 / 11 / 19

20590

25592

17004

568 / 706

178 / 7

435

Magic Stick Phase Boots Ethereal Blade
Blink Dagger Aghanim's Scepter Bracer
character-01

21

KeanlinS

Batrider

7 / 8 / 23

13811

24142

12963

381 / 666

30 / 4

0

Black King Bar Force Staff Blink Dagger
Arcane Boots Wind Lace Magic Wand
character-01

24

RHye

Earthshaker

17 / 10 / 27

21242

32842

18844

586 / 906

114 / 2

750

Force Staff Refresher Orb Blink Dagger
Arcane Boots Mekansm Aether Lens
character-01

25

Evv

Weaver

8 / 4 / 16

23780

35887

21985

656 / 990

319 / 4

0

Power Treads Daedalus Monkey King Bar
Diffusal Blade Dragon Lance Satanic

Баны

Enchantress Spirit Breaker Slardar Shadow Fiend Templar Assassin Queen of Pain Lina

Поражение | Dominatrix

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

21

RazbavlyouGlow

Tusk

10 / 10 / 15

19176

25266

16955

529 / 697

191 / 15

110

Aghanim's Scepter Blink Dagger Phase Boots
Bottle Octarine Core Aether Lens
character-01

17

Helix

Magnus

5 / 10 / 12

12107

17182

11342

334 / 474

86 / 16

0

Force Staff Arcane Boots Magic Wand
Bracer Eul's Scepter of Divinity Blink Dagger
character-01

22

Umalonsen

Zeus

14 / 11 / 17

18596

26716

16102

513 / 737

99 / 0

0

Arcane Boots Yasha and Kaya Ethereal Blade
Sage's Mask Magic Wand Null Talisman
character-01

16

Leylord

Jakiro

4 / 14 / 13

9280

15152

6710

256 / 418

37 / 2

1914

Smoke of Deceit Magic Stick Guardian Greaves
Observer Ward No Item No Item
character-01

22

Keu

Wraith King

4 / 7 / 13

20843

27695

18815

575 / 764

297 / 14

0

Phase Boots Armlet of Mordiggian Assault Cuirass
Radiance Blink Dagger Bracer

Баны

Winter Wyvern Warlock Rubick Tiny Monkey King Dragon Knight Outworld Devourer

Mister Maniacs

  • Ungreat
    character-01

    25

    • Lightning Storm
      Lightning Storm Lightning Storm

      Summons a lightning storm that blasts the target enemy unit, then strikes any nearby enemy units. Struck enemies have their move speed and attack speed slowed.

      Cooldown: 4

      Mana Cost: ['80', '100', '120', '140']

    • Split Earth
      Split Earth Split Earth

      Splits the earth under enemies. Deals damage and stuns for a short duration.

      Cooldown: 11

      Mana Cost: ['80', '100', '120', '140']

    • Lightning Storm
      Lightning Storm Lightning Storm

      Summons a lightning storm that blasts the target enemy unit, then strikes any nearby enemy units. Struck enemies have their move speed and attack speed slowed.

      Cooldown: 4

      Mana Cost: ['80', '100', '120', '140']

    • Diabolic Edict
      Diabolic Edict Diabolic Edict

      Saturates the area around Leshrac with magical explosions that deal pure damage to enemy units and buildings. The fewer units available to attack, the more damage those units will take.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: ['90', '110', '130', '150']

    • Diabolic Edict
      Diabolic Edict Diabolic Edict

      Saturates the area around Leshrac with magical explosions that deal pure damage to enemy units and buildings. The fewer units available to attack, the more damage those units will take.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: ['90', '110', '130', '150']

    • Pulse Nova
      Pulse Nova Pulse Nova

      Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units. Drains Leshrac's mana with each pulse.

      Cooldown: 1

      Mana Cost: ['50', '60', '70']

    • Diabolic Edict
      Diabolic Edict Diabolic Edict

      Saturates the area around Leshrac with magical explosions that deal pure damage to enemy units and buildings. The fewer units available to attack, the more damage those units will take.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: ['90', '110', '130', '150']

    • Diabolic Edict
      Diabolic Edict Diabolic Edict

      Saturates the area around Leshrac with magical explosions that deal pure damage to enemy units and buildings. The fewer units available to attack, the more damage those units will take.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: ['90', '110', '130', '150']

    • Lightning Storm
      Lightning Storm Lightning Storm

      Summons a lightning storm that blasts the target enemy unit, then strikes any nearby enemy units. Struck enemies have their move speed and attack speed slowed.

      Cooldown: 4

      Mana Cost: ['80', '100', '120', '140']

    • Split Earth
      Split Earth Split Earth

      Splits the earth under enemies. Deals damage and stuns for a short duration.

      Cooldown: 11

      Mana Cost: ['80', '100', '120', '140']

    • Split Earth
      Split Earth Split Earth

      Splits the earth under enemies. Deals damage and stuns for a short duration.

      Cooldown: 11

      Mana Cost: ['80', '100', '120', '140']

    • Pulse Nova
      Pulse Nova Pulse Nova

      Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units. Drains Leshrac's mana with each pulse.

      Cooldown: 1

      Mana Cost: ['50', '60', '70']

    • Split Earth
      Split Earth Split Earth

      Splits the earth under enemies. Deals damage and stuns for a short duration.

      Cooldown: 11

      Mana Cost: ['80', '100', '120', '140']

    • Lightning Storm
      Lightning Storm Lightning Storm

      Summons a lightning storm that blasts the target enemy unit, then strikes any nearby enemy units. Struck enemies have their move speed and attack speed slowed.

      Cooldown: 4

      Mana Cost: ['80', '100', '120', '140']

    • +80 Lightning Storm Damage
      +80 Lightning Storm Damage +80 Lightning Storm Damage

    • +4 Armor
      +4 Armor +4 Armor

    • Pulse Nova
      Pulse Nova Pulse Nova

      Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units. Drains Leshrac's mana with each pulse.

      Cooldown: 1

      Mana Cost: ['50', '60', '70']

    • +30 Pulse Nova Damage
      +30 Pulse Nova Damage +30 Pulse Nova Damage

    • +20 Diabolic Edict Explosions
      +20 Diabolic Edict Explosions +20 Diabolic Edict Explosions

  • Geoman
    character-01

    21

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • Rot
      Rot Rot

      A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • Meat Shield
      Meat Shield Meat Shield

      Pudge covers himself with a layer of flesh that blocks damage of any type taken from any source.

      Cooldown: ['20', '19', '18', '17']

      Mana Cost: ['50', '60', '70', '80']

    • +5 Armor
      +5 Armor +5 Armor

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • +8% Spell Lifesteal
      +8% Spell Lifesteal +8% Spell Lifesteal

    • Meat Hook
      Meat Hook Meat Hook

      Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: 110

    • Dismember
      Dismember Dismember

      CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

      Cooldown: ['30', '25', '20']

      Mana Cost: ['100', '130', '170']

    • +0.75s Dismember Duration
      +0.75s Dismember Duration +0.75s Dismember Duration

  • KeanlinS
    character-01

    21

    • Flamebreak
      Flamebreak Flamebreak

      Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['110', '115', '120', '125']

    • Firefly
      Firefly Firefly

      Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 100

    • Sticky Napalm
      Sticky Napalm Sticky Napalm

      Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. Applies a small amount of damage with each cast.

      Cooldown: 3

      Mana Cost: 22

    • Sticky Napalm
      Sticky Napalm Sticky Napalm

      Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. Applies a small amount of damage with each cast.

      Cooldown: 3

      Mana Cost: 22

    • Firefly
      Firefly Firefly

      Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 100

    • Flaming Lasso
      Flaming Lasso Flaming Lasso

      Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['125', '150', '175']

    • Sticky Napalm
      Sticky Napalm Sticky Napalm

      Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. Applies a small amount of damage with each cast.

      Cooldown: 3

      Mana Cost: 22

    • Firefly
      Firefly Firefly

      Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 100

    • Firefly
      Firefly Firefly

      Batrider takes to the skies, laying down a trail of flames from the air. The fire damages any enemies it touches, and destroys trees below Batrider.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 100

    • Sticky Napalm
      Sticky Napalm Sticky Napalm

      Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. Applies a small amount of damage with each cast.

      Cooldown: 3

      Mana Cost: 22

    • Flamebreak
      Flamebreak Flamebreak

      Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['110', '115', '120', '125']

    • Flaming Lasso
      Flaming Lasso Flaming Lasso

      Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['125', '150', '175']

    • Flamebreak
      Flamebreak Flamebreak

      Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['110', '115', '120', '125']

    • Flamebreak
      Flamebreak Flamebreak

      Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

      Cooldown: ['22', '19', '16', '13']

      Mana Cost: ['110', '115', '120', '125']

    • -7s Flaming Lasso Cooldown
      -7s Flaming Lasso Cooldown -7s Flaming Lasso Cooldown

    • +50 Flamebreak Knockback Distance
      +50 Flamebreak Knockback Distance +50 Flamebreak Knockback Distance

    • Flaming Lasso
      Flaming Lasso Flaming Lasso

      Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['125', '150', '175']

    • 2 Flamebreak Charges
      2 Flamebreak Charges 2 Flamebreak Charges

  • RHye
    character-01

    24

    • Fissure
      Fissure Fissure

      Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

      Cooldown: ['18', '17', '16', '15']

      Mana Cost: ['120', '130', '140', '150']

    • Enchant Totem
      Enchant Totem Enchant Totem

      Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

      Cooldown: 5

      Mana Cost: ['45', '50', '55', '60']

    • Aftershock
      Aftershock Aftershock

      Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

    • Aftershock
      Aftershock Aftershock

      Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

    • Aftershock
      Aftershock Aftershock

      Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

    • Echo Slam
      Echo Slam Echo Slam

      Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.

      Cooldown: ['130', '120', '110']

      Mana Cost: ['150', '200', '250']

    • Aftershock
      Aftershock Aftershock

      Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

    • Fissure
      Fissure Fissure

      Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

      Cooldown: ['18', '17', '16', '15']

      Mana Cost: ['120', '130', '140', '150']

    • Fissure
      Fissure Fissure

      Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

      Cooldown: ['18', '17', '16', '15']

      Mana Cost: ['120', '130', '140', '150']

    • Fissure
      Fissure Fissure

      Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

      Cooldown: ['18', '17', '16', '15']

      Mana Cost: ['120', '130', '140', '150']

    • +90 Fissure Damage
      +90 Fissure Damage +90 Fissure Damage

    • Echo Slam
      Echo Slam Echo Slam

      Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.

      Cooldown: ['130', '120', '110']

      Mana Cost: ['150', '200', '250']

    • Enchant Totem
      Enchant Totem Enchant Totem

      Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

      Cooldown: 5

      Mana Cost: ['45', '50', '55', '60']

    • Enchant Totem
      Enchant Totem Enchant Totem

      Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

      Cooldown: 5

      Mana Cost: ['45', '50', '55', '60']

    • +50 Aftershock Damage
      +50 Aftershock Damage +50 Aftershock Damage

    • Enchant Totem
      Enchant Totem Enchant Totem

      Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

      Cooldown: 5

      Mana Cost: ['45', '50', '55', '60']

    • Echo Slam
      Echo Slam Echo Slam

      Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.

      Cooldown: ['130', '120', '110']

      Mana Cost: ['150', '200', '250']

    • +50 Echo Damage
      +50 Echo Damage +50 Echo Damage

  • Evv
    character-01

    25

    • Shukuchi
      Shukuchi Shukuchi

      Weaver shifts out of visibility, gaining max movement speed --doing harm to any enemies it passes through.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 65

    • Geminate Attack
      Geminate Attack Geminate Attack

      Allows Weaver to dispatch two attacks at once.

      Cooldown: ['9', '7', '5', '3']

    • Geminate Attack
      Geminate Attack Geminate Attack

      Allows Weaver to dispatch two attacks at once.

      Cooldown: ['9', '7', '5', '3']

    • The Swarm
      The Swarm The Swarm

      Weaver launches a swarm of 12 young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.

      Cooldown: ['44', '36', '28', '20']

      Mana Cost: 110

    • Shukuchi
      Shukuchi Shukuchi

      Weaver shifts out of visibility, gaining max movement speed --doing harm to any enemies it passes through.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 65

    • Time Lapse
      Time Lapse Time Lapse

      Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience. DISPEL TYPE: Strong Dispel

      Cooldown: ['70', '55', '40']

      Mana Cost: ['150', '75', '0']

    • Shukuchi
      Shukuchi Shukuchi

      Weaver shifts out of visibility, gaining max movement speed --doing harm to any enemies it passes through.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 65

    • Shukuchi
      Shukuchi Shukuchi

      Weaver shifts out of visibility, gaining max movement speed --doing harm to any enemies it passes through.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: 65

    • Geminate Attack
      Geminate Attack Geminate Attack

      Allows Weaver to dispatch two attacks at once.

      Cooldown: ['9', '7', '5', '3']

    • Geminate Attack
      Geminate Attack Geminate Attack

      Allows Weaver to dispatch two attacks at once.

      Cooldown: ['9', '7', '5', '3']

    • +7 Strength
      +7 Strength +7 Strength

    • Time Lapse
      Time Lapse Time Lapse

      Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience. DISPEL TYPE: Strong Dispel

      Cooldown: ['70', '55', '40']

      Mana Cost: ['150', '75', '0']

    • The Swarm
      The Swarm The Swarm

      Weaver launches a swarm of 12 young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.

      Cooldown: ['44', '36', '28', '20']

      Mana Cost: 110

    • The Swarm
      The Swarm The Swarm

      Weaver launches a swarm of 12 young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.

      Cooldown: ['44', '36', '28', '20']

      Mana Cost: 110

    • +2 Swarm Attacks to Kill
      +2 Swarm Attacks to Kill +2 Swarm Attacks to Kill

    • The Swarm
      The Swarm The Swarm

      Weaver launches a swarm of 12 young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.

      Cooldown: ['44', '36', '28', '20']

      Mana Cost: 110

    • Time Lapse
      Time Lapse Time Lapse

      Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience. DISPEL TYPE: Strong Dispel

      Cooldown: ['70', '55', '40']

      Mana Cost: ['150', '75', '0']

    • +70 Geminate Attack Damage
      +70 Geminate Attack Damage +70 Geminate Attack Damage

    • +1 Geminate Attack
      +1 Geminate Attack +1 Geminate Attack

Dominatrix

  • RazbavlyouGlow
    character-01

    21

    • Ice Shards
      Ice Shards Ice Shards

      Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for 4 seconds.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: 100

    • Snowball
      Snowball Snowball

      Tusk begins rolling into a snowball. Allies within a 350 radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage and stun duration.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 75

    • Ice Shards
      Ice Shards Ice Shards

      Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for 4 seconds.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: 100

    • Snowball
      Snowball Snowball

      Tusk begins rolling into a snowball. Allies within a 350 radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage and stun duration.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 75

    • Ice Shards
      Ice Shards Ice Shards

      Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for 4 seconds.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: 100

    • Walrus PUNCH!
      Walrus PUNCH! Walrus PUNCH!

      Tusk connects with his mighty Walrus Punch, a critical strike with bonus damage so powerful it launches its victim into the air.

      Cooldown: ['16', '13', '10']

      Mana Cost: 75

    • Ice Shards
      Ice Shards Ice Shards

      Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for 4 seconds.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: 100

    • Snowball
      Snowball Snowball

      Tusk begins rolling into a snowball. Allies within a 350 radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage and stun duration.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 75

    • Snowball
      Snowball Snowball

      Tusk begins rolling into a snowball. Allies within a 350 radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage and stun duration.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 75

    • Tag Team
      Tag Team Tag Team

      Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Lasts 6 seconds.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: 70

    • Tag Team
      Tag Team Tag Team

      Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Lasts 6 seconds.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: 70

    • Walrus PUNCH!
      Walrus PUNCH! Walrus PUNCH!

      Tusk connects with his mighty Walrus Punch, a critical strike with bonus damage so powerful it launches its victim into the air.

      Cooldown: ['16', '13', '10']

      Mana Cost: 75

    • Tag Team
      Tag Team Tag Team

      Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Lasts 6 seconds.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: 70

    • Tag Team
      Tag Team Tag Team

      Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Lasts 6 seconds.

      Cooldown: ['24', '21', '18', '15']

      Mana Cost: 70

    • +120 Snowball Damage
      +120 Snowball Damage +120 Snowball Damage

    • +25 Tag Team Damage
      +25 Tag Team Damage +25 Tag Team Damage

    • Walrus PUNCH!
      Walrus PUNCH! Walrus PUNCH!

      Tusk connects with his mighty Walrus Punch, a critical strike with bonus damage so powerful it launches its victim into the air.

      Cooldown: ['16', '13', '10']

      Mana Cost: 75

    • -6s Ice Shards Cooldown
      -6s Ice Shards Cooldown -6s Ice Shards Cooldown

  • Helix
    character-01

    17

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Reverse Polarity
      Reverse Polarity Reverse Polarity

      Cooldown: 120

      Mana Cost: ['150', '225', '300']

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • +0.75s Shockwave Slow Duration
      +0.75s Shockwave Slow Duration +0.75s Shockwave Slow Duration

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Reverse Polarity
      Reverse Polarity Reverse Polarity

      Cooldown: 120

      Mana Cost: ['150', '225', '300']

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • -5s Skewer Cooldown
      -5s Skewer Cooldown -5s Skewer Cooldown

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

  • Umalonsen
    character-01

    22

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Heavenly Jump
      Heavenly Jump Heavenly Jump

      Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: ['50', '60', '70', '80']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Thundergod's Wrath
      Thundergod's Wrath Thundergod's Wrath

      Strikes all enemy heroes with a bolt of lightning, dealing damage, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location.

      Cooldown: 130

      Mana Cost: ['250', '375', '500']

    • Lightning Bolt
      Lightning Bolt Lightning Bolt

      Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 750 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

      Cooldown: 6

      Mana Cost: ['120', '125', '130', '135']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • Arc Lightning
      Arc Lightning Arc Lightning

      Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

      Cooldown: 1.6

      Mana Cost: ['75', '80', '85', '90']

    • +1.75 Mana Regen
      +1.75 Mana Regen +1.75 Mana Regen

    • Thundergod's Wrath
      Thundergod's Wrath Thundergod's Wrath

      Strikes all enemy heroes with a bolt of lightning, dealing damage, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location.

      Cooldown: 130

      Mana Cost: ['250', '375', '500']

    • Heavenly Jump
      Heavenly Jump Heavenly Jump

      Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: ['50', '60', '70', '80']

    • Heavenly Jump
      Heavenly Jump Heavenly Jump

      Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: ['50', '60', '70', '80']

    • +75 Thundergod's Wrath Damage
      +75 Thundergod's Wrath Damage +75 Thundergod's Wrath Damage

    • Heavenly Jump
      Heavenly Jump Heavenly Jump

      Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: ['50', '60', '70', '80']

    • Thundergod's Wrath
      Thundergod's Wrath Thundergod's Wrath

      Strikes all enemy heroes with a bolt of lightning, dealing damage, no matter where they may be. Thundergod's Wrath also provides True Sight around each hero struck. If an enemy hero is invisible, it takes no damage, but the True Sight is still created at that hero's location.

      Cooldown: 130

      Mana Cost: ['250', '375', '500']

    • +0.5s Lightning Bolt Ministun
      +0.5s Lightning Bolt Ministun +0.5s Lightning Bolt Ministun

  • Leylord
    character-01

    16

    • Dual Breath
      Dual Breath Dual Breath

      An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.

      Cooldown: 10

      Mana Cost: ['125', '140', '155', '170']

    • Liquid Fire
      Liquid Fire Liquid Fire

      Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.

      Cooldown: ['13', '10', '7', '4']

    • Dual Breath
      Dual Breath Dual Breath

      An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.

      Cooldown: 10

      Mana Cost: ['125', '140', '155', '170']

    • Liquid Fire
      Liquid Fire Liquid Fire

      Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.

      Cooldown: ['13', '10', '7', '4']

    • Dual Breath
      Dual Breath Dual Breath

      An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.

      Cooldown: 10

      Mana Cost: ['125', '140', '155', '170']

    • Macropyre
      Macropyre Macropyre

      Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.

      Cooldown: ['90', '80', '70']

      Mana Cost: ['300', '400', '500']

    • Liquid Fire
      Liquid Fire Liquid Fire

      Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.

      Cooldown: ['13', '10', '7', '4']

    • Liquid Fire
      Liquid Fire Liquid Fire

      Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.

      Cooldown: ['13', '10', '7', '4']

    • Ice Path
      Ice Path Ice Path

      Creates a path of ice that stuns and damages enemies that touch it.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: 100

    • Dual Breath
      Dual Breath Dual Breath

      An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.

      Cooldown: 10

      Mana Cost: ['125', '140', '155', '170']

    • Ice Path
      Ice Path Ice Path

      Creates a path of ice that stuns and damages enemies that touch it.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: 100

    • Macropyre
      Macropyre Macropyre

      Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.

      Cooldown: ['90', '80', '70']

      Mana Cost: ['300', '400', '500']

    • +150 Attack Range
      +150 Attack Range +150 Attack Range

    • Ice Path
      Ice Path Ice Path

      Creates a path of ice that stuns and damages enemies that touch it.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: 100

    • Ice Path
      Ice Path Ice Path

      Creates a path of ice that stuns and damages enemies that touch it.

      Cooldown: ['18', '15', '12', '9']

      Mana Cost: 100

    • +50 Liquid Fire Attack Speed Slow
      +50 Liquid Fire Attack Speed Slow +50 Liquid Fire Attack Speed Slow

  • Keu
    character-01

    22

    • Wraithfire Blast
      Wraithfire Blast Wraithfire Blast

      Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.

      Cooldown: ['17', '14', '11', '8']

      Mana Cost: ['95', '110', '125', '140']

    • Mortal Strike
      Mortal Strike Mortal Strike

      Wraith King passively deals bonus damage on an attack with a cooldown.

      Cooldown: ['6', '5.5', '5', '4.5']

    • Spectral Blade
      Spectral Blade Spectral Blade

      Curses units that Wraith King attacks, dealing a flat amount of damage and a percentage of the attack damage again after a delay. Vampiric Spirit's lifesteal applies to the curse damage and a unit cannot be cursed again for a short period of time.

    • Mortal Strike
      Mortal Strike Mortal Strike

      Wraith King passively deals bonus damage on an attack with a cooldown.

      Cooldown: ['6', '5.5', '5', '4.5']

    • Mortal Strike
      Mortal Strike Mortal Strike

      Wraith King passively deals bonus damage on an attack with a cooldown.

      Cooldown: ['6', '5.5', '5', '4.5']

    • Mortal Strike
      Mortal Strike Mortal Strike

      Wraith King passively deals bonus damage on an attack with a cooldown.

      Cooldown: ['6', '5.5', '5', '4.5']

    • Spectral Blade
      Spectral Blade Spectral Blade

      Curses units that Wraith King attacks, dealing a flat amount of damage and a percentage of the attack damage again after a delay. Vampiric Spirit's lifesteal applies to the curse damage and a unit cannot be cursed again for a short period of time.

    • Reincarnation
      Reincarnation Reincarnation

      Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius are slowed. Can be self-cast to kill Wraith King instantly.

      Cooldown: ['180', '150', '120']

      Mana Cost: 200

    • Wraithfire Blast
      Wraithfire Blast Wraithfire Blast

      Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.

      Cooldown: ['17', '14', '11', '8']

      Mana Cost: ['95', '110', '125', '140']

    • Wraithfire Blast
      Wraithfire Blast Wraithfire Blast

      Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.

      Cooldown: ['17', '14', '11', '8']

      Mana Cost: ['95', '110', '125', '140']

    • Wraithfire Blast
      Wraithfire Blast Wraithfire Blast

      Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.

      Cooldown: ['17', '14', '11', '8']

      Mana Cost: ['95', '110', '125', '140']

    • Reincarnation
      Reincarnation Reincarnation

      Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius are slowed. Can be self-cast to kill Wraith King instantly.

      Cooldown: ['180', '150', '120']

      Mana Cost: 200

    • +10% Vampiric Spirit Lifesteal
      +10% Vampiric Spirit Lifesteal +10% Vampiric Spirit Lifesteal

    • Spectral Blade
      Spectral Blade Spectral Blade

      Curses units that Wraith King attacks, dealing a flat amount of damage and a percentage of the attack damage again after a delay. Vampiric Spirit's lifesteal applies to the curse damage and a unit cannot be cursed again for a short period of time.

    • Spectral Blade
      Spectral Blade Spectral Blade

      Curses units that Wraith King attacks, dealing a flat amount of damage and a percentage of the attack damage again after a delay. Vampiric Spirit's lifesteal applies to the curse damage and a unit cannot be cursed again for a short period of time.

    • +400 Health
      +400 Health +400 Health

    • Reincarnation
      Reincarnation Reincarnation

      Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius are slowed. Can be self-cast to kill Wraith King instantly.

      Cooldown: ['180', '150', '120']

      Mana Cost: 200

    • +60 Attack Speed
      +60 Attack Speed +60 Attack Speed