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Ultras Dota Pro League 2024-25

21 ноября 2024 г. 22:41

Dominion

25 - 32

Матч

Elite Eclipse

СОСТАВЫ КОМАНД

Dominion | Поражение

Победа | Elite Eclipse

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Beastmaster

19

yvs

Beastmaster

3 / 7 / 12

16377

20256

15812

477 / 590

209 / 11

0

Helm of the Overlord Pipe of Insight Drum of Endurance
Magic Wand Boots of Speed No Item
Arcane Boots Solar Crest Dust of Appearance
Platemail Magic Stick Perseverance

0

28 / 1

313 / 514

10172

17647

10746

2 / 12 / 20

Ogre Magi

18

sakura

Ogre Magi

Dragon Knight

22

любовь парит в воздухе

Dragon Knight

2 / 3 / 8

20600

26711

19083

600 / 778

361 / 10

0

Crystalys Armlet of Mordiggian Power Treads
Monkey King Bar Black King Bar Sange and Yasha
Power Treads Blink Dagger Shiva's Guard
Tiara of Selemene Black King Bar Aghanim's Scepter

0

327 / 17

683 / 927

23078

31827

23449

10 / 2 / 16

Earthshaker

24

крип маг

Earthshaker

Witch Doctor

16

Yuui-

Witch Doctor

5 / 12 / 7

15209

14900

11956

443 / 434

90 / 7

2181

Glimmer Cape Spirit Vessel Aether Lens
Magic Wand Observer and Sentry Wards Arcane Boots
Aegis of the Immortal Bloodthorn Blink Dagger
Assault Cuirass Radiance Sange and Yasha

0

363 / 4

967 / 1107

30804

38007

33200

12 / 4 / 15

Alchemist

25

Rosé

Alchemist

Broodmother

19

удовольствие

Broodmother

6 / 5 / 9

16617

20874

14684

484 / 608

232 / 10

0

Power Treads Soul Ring Black King Bar
Yasha Khanda Bracer
Observer and Sentry Wards Solar Crest Blink Dagger
Arcane Boots No Item Crimson Guard

0

141 / 0

411 / 565

11531

19398

14111

3 / 3 / 22

Dark Seer

19

TI Winner in 298 days

Dark Seer

Shadow Demon

16

yatorrent

Shadow Demon

9 / 6 / 12

11433

14488

11042

333 / 422

44 / 1

900

Glimmer Cape Solar Crest Observer and Sentry Wards
Arcane Boots Magic Wand Blink Dagger
Eye of Skadi Recipe Power Treads Magic Wand
Pipe of Insight Falcon Blade Manta Style

0

228 / 9

541 / 738

18367

25338

18574

5 / 4 / 17

Terrorblade

21

rubik>lion

Terrorblade

Баны

Winter Wyvern Clockwerk Earth Spirit Monkey King Storm Spirit Invoker Queen of Pain

Баны

Nyx Assassin Tusk Lycan Phoenix Sand King Pangolier Primal Beast

Dominion | Поражение

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

19

yvs

Beastmaster

3 / 7 / 12

16377

20256

15812

477 / 590

209 / 11

0

Helm of the Overlord Pipe of Insight Drum of Endurance
Magic Wand Boots of Speed No Item
character-01

22

любовь парит в воздухе

Dragon Knight

2 / 3 / 8

20600

26711

19083

600 / 778

361 / 10

0

Crystalys Armlet of Mordiggian Power Treads
Monkey King Bar Black King Bar Sange and Yasha
character-01

16

Yuui-

Witch Doctor

5 / 12 / 7

15209

14900

11956

443 / 434

90 / 7

2181

Glimmer Cape Spirit Vessel Aether Lens
Magic Wand Observer and Sentry Wards Arcane Boots
character-01

19

удовольствие

Broodmother

6 / 5 / 9

16617

20874

14684

484 / 608

232 / 10

0

Power Treads Soul Ring Black King Bar
Yasha Khanda Bracer
character-01

16

yatorrent

Shadow Demon

9 / 6 / 12

11433

14488

11042

333 / 422

44 / 1

900

Glimmer Cape Solar Crest Observer and Sentry Wards
Arcane Boots Magic Wand Blink Dagger

Баны

Winter Wyvern Clockwerk Earth Spirit Monkey King Storm Spirit Invoker Queen of Pain

Победа | Elite Eclipse

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

18

sakura

Ogre Magi

2 / 12 / 20

10746

17647

10172

313 / 514

28 / 1

0

Arcane Boots Solar Crest Dust of Appearance
Platemail Magic Stick Perseverance
character-01

24

крип маг

Earthshaker

10 / 2 / 16

23449

31827

23078

683 / 927

327 / 17

0

Power Treads Blink Dagger Shiva's Guard
Tiara of Selemene Black King Bar Aghanim's Scepter
character-01

25

Rosé

Alchemist

12 / 4 / 15

33200

38007

30804

967 / 1107

363 / 4

0

Aegis of the Immortal Bloodthorn Blink Dagger
Assault Cuirass Radiance Sange and Yasha
character-01

19

TI Winner in 298 days

Dark Seer

3 / 3 / 22

14111

19398

11531

411 / 565

141 / 0

0

Observer and Sentry Wards Solar Crest Blink Dagger
Arcane Boots No Item Crimson Guard
character-01

21

rubik>lion

Terrorblade

5 / 4 / 17

18574

25338

18367

541 / 738

228 / 9

0

Eye of Skadi Recipe Power Treads Magic Wand
Pipe of Insight Falcon Blade Manta Style

Баны

Nyx Assassin Tusk Lycan Phoenix Sand King Pangolier Primal Beast

Dominion

  • yvs
    character-01

    19

    • Call of the Wild Boar
      Call of the Wild Boar Call of the Wild Boar

      Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

      Cooldown: 30

      Mana Cost: 60

    • Inner Beast
      Inner Beast Inner Beast

      Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

      Cooldown: 0

      Mana Cost: 0

    • Call of the Wild Boar
      Call of the Wild Boar Call of the Wild Boar

      Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

      Cooldown: 30

      Mana Cost: 60

    • Inner Beast
      Inner Beast Inner Beast

      Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

      Cooldown: 0

      Mana Cost: 0

    • Call of the Wild Boar
      Call of the Wild Boar Call of the Wild Boar

      Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

      Cooldown: 30

      Mana Cost: 60

    • Primal Roar
      Primal Roar Primal Roar

      Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 3 seconds.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['100', '125', '150']

    • Call of the Wild Boar
      Call of the Wild Boar Call of the Wild Boar

      Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.

      Cooldown: 30

      Mana Cost: 60

    • Inner Beast
      Inner Beast Inner Beast

      Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

      Cooldown: 0

      Mana Cost: 0

    • Inner Beast
      Inner Beast Inner Beast

      Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.

      Cooldown: 0

      Mana Cost: 0

    • 10% Inner Beast Magic Resist
      10% Inner Beast Magic Resist 10% Inner Beast Magic Resist

    • Wild Axes
      Wild Axes Wild Axes

      Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

      Cooldown: 8

      Mana Cost: ['50', '55', '60', '65']

    • Primal Roar
      Primal Roar Primal Roar

      Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 3 seconds.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['100', '125', '150']

    • Wild Axes
      Wild Axes Wild Axes

      Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

      Cooldown: 8

      Mana Cost: ['50', '55', '60', '65']

    • Wild Axes
      Wild Axes Wild Axes

      Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

      Cooldown: 8

      Mana Cost: ['50', '55', '60', '65']

    • +20 Movespeed Aura to Beastmaster and his units
      +20 Movespeed Aura to Beastmaster and his units +20 Movespeed Aura to Beastmaster and his units

    • Wild Axes
      Wild Axes Wild Axes

      Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.

      Cooldown: 8

      Mana Cost: ['50', '55', '60', '65']

    • Primal Roar
      Primal Roar Primal Roar

      Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 3 seconds.

      Cooldown: ['90', '75', '60']

      Mana Cost: ['100', '125', '150']

  • любовь парит в воздухе
    character-01

    22

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Elder Dragon Form
      Elder Dragon Form Elder Dragon Form

      Dragon Knight takes the form of one of three powerful elder dragons. Increases movement speed and attack damage, with Wyrm's Wrath on-hit effects applying to all enemies near the target. Increases Dragon Tail range. Increases health regeneration and armor bonuses from Dragon Blood.

      Cooldown: 100

      Mana Cost: 50

    • Wyrm's Wrath
      Wyrm's Wrath Wyrm's Wrath

      The life blood of the Dragon improves Dragon Knight's attacks. When in Dragon form, these attack effects are stronger.

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • Breathe Fire
      Breathe Fire Breathe Fire

      Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['90', '95', '100', '105']

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • Elder Dragon Form
      Elder Dragon Form Elder Dragon Form

      Dragon Knight takes the form of one of three powerful elder dragons. Increases movement speed and attack damage, with Wyrm's Wrath on-hit effects applying to all enemies near the target. Increases Dragon Tail range. Increases health regeneration and armor bonuses from Dragon Blood.

      Cooldown: 100

      Mana Cost: 50

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • Dragon Tail
      Dragon Tail Dragon Tail

      Dragon Knight smites an enemy unit in melee range with his shield, stunning it and dealing damage. When in Elder Dragon Form, the cast range increases to 450.

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['70', '80', '90', '100']

    • +300 Health
      +300 Health +300 Health

    • +15 Damage
      +15 Damage +15 Damage

    • Elder Dragon Form
      Elder Dragon Form Elder Dragon Form

      Dragon Knight takes the form of one of three powerful elder dragons. Increases movement speed and attack damage, with Wyrm's Wrath on-hit effects applying to all enemies near the target. Increases Dragon Tail range. Increases health regeneration and armor bonuses from Dragon Blood.

      Cooldown: 100

      Mana Cost: 50

    • Unknown Ability
      Unknown Ability Unknown Ability

  • Yuui-
    character-01

    16

    • Paralyzing Cask
      Paralyzing Cask Paralyzing Cask

      Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Deals 150% damage to creeps.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['80', '100', '120', '140']

    • Maledict
      Maledict Maledict

      Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.

      Cooldown: ['30', '26', '22', '18']

      Mana Cost: ['105', '110', '115', '120']

    • Paralyzing Cask
      Paralyzing Cask Paralyzing Cask

      Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Deals 150% damage to creeps.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['80', '100', '120', '140']

    • Maledict
      Maledict Maledict

      Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.

      Cooldown: ['30', '26', '22', '18']

      Mana Cost: ['105', '110', '115', '120']

    • Paralyzing Cask
      Paralyzing Cask Paralyzing Cask

      Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Deals 150% damage to creeps.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['80', '100', '120', '140']

    • Death Ward
      Death Ward Death Ward

      CHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of 8 seconds. Death Ward has 50% bonus accuracy.

      Cooldown: ['100', '90', '80']

      Mana Cost: 200

    • Paralyzing Cask
      Paralyzing Cask Paralyzing Cask

      Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Deals 150% damage to creeps.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['80', '100', '120', '140']

    • Maledict
      Maledict Maledict

      Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.

      Cooldown: ['30', '26', '22', '18']

      Mana Cost: ['105', '110', '115', '120']

    • Maledict
      Maledict Maledict

      Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.

      Cooldown: ['30', '26', '22', '18']

      Mana Cost: ['105', '110', '115', '120']

    • +200 Health
      +200 Health +200 Health

    • Voodoo Restoration
      Voodoo Restoration Voodoo Restoration

      Witch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active.

      Cooldown: 0

      Mana Cost: ['35', '40', '45', '50']

    • Death Ward
      Death Ward Death Ward

      CHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of 8 seconds. Death Ward has 50% bonus accuracy.

      Cooldown: ['100', '90', '80']

      Mana Cost: 200

    • Voodoo Restoration
      Voodoo Restoration Voodoo Restoration

      Witch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active.

      Cooldown: 0

      Mana Cost: ['35', '40', '45', '50']

    • Voodoo Restoration
      Voodoo Restoration Voodoo Restoration

      Witch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active.

      Cooldown: 0

      Mana Cost: ['35', '40', '45', '50']

    • +2 Cask Bounces
      +2 Cask Bounces +2 Cask Bounces

    • Voodoo Restoration
      Voodoo Restoration Voodoo Restoration

      Witch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active.

      Cooldown: 0

      Mana Cost: ['35', '40', '45', '50']

  • удовольствие
    character-01

    19

    • Spin Web
      Spin Web Spin Web

      Spins a large web that grants Broodmother a passive movement speed increase and increases her Turn Rate, while in its vicinity, as well as giving free movement. Spin Web charges restore every 27 seconds, with a max of 4 charges. Spin Web can be cast from anywhere as long as the new web touches an existing web. Webs never expire, and can be manually destroyed. When the maximum limit of webs is exceeded, the oldest web disappears.

      Cooldown: 0

      Mana Cost: 40

    • Insatiable Hunger
      Insatiable Hunger Insatiable Hunger

      A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack. Lifesteal from creeps is reduced by 40%.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 80

    • Insatiable Hunger
      Insatiable Hunger Insatiable Hunger

      A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack. Lifesteal from creeps is reduced by 40%.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 80

    • Incapacitating Bite
      Incapacitating Bite Incapacitating Bite

      Broodmother's venom cripples enemy units, causing her attacks to slow and giving the affected unit a chance to miss its attacks and extra damage from attacks.

    • Spin Web
      Spin Web Spin Web

      Spins a large web that grants Broodmother a passive movement speed increase and increases her Turn Rate, while in its vicinity, as well as giving free movement. Spin Web charges restore every 27 seconds, with a max of 4 charges. Spin Web can be cast from anywhere as long as the new web touches an existing web. Webs never expire, and can be manually destroyed. When the maximum limit of webs is exceeded, the oldest web disappears.

      Cooldown: 0

      Mana Cost: 40

    • Spawn Spiderlings
      Spawn Spiderlings Spawn Spiderlings

      Broodmother injects her young into an enemy unit, dealing damage and slowing them for 4 seconds. The spiderlings will hatch if the target is killed while under this influence.

      Cooldown: ['9', '8', '7']

      Mana Cost: 100

    • Spin Web
      Spin Web Spin Web

      Spins a large web that grants Broodmother a passive movement speed increase and increases her Turn Rate, while in its vicinity, as well as giving free movement. Spin Web charges restore every 27 seconds, with a max of 4 charges. Spin Web can be cast from anywhere as long as the new web touches an existing web. Webs never expire, and can be manually destroyed. When the maximum limit of webs is exceeded, the oldest web disappears.

      Cooldown: 0

      Mana Cost: 40

    • Spin Web
      Spin Web Spin Web

      Spins a large web that grants Broodmother a passive movement speed increase and increases her Turn Rate, while in its vicinity, as well as giving free movement. Spin Web charges restore every 27 seconds, with a max of 4 charges. Spin Web can be cast from anywhere as long as the new web touches an existing web. Webs never expire, and can be manually destroyed. When the maximum limit of webs is exceeded, the oldest web disappears.

      Cooldown: 0

      Mana Cost: 40

    • Insatiable Hunger
      Insatiable Hunger Insatiable Hunger

      A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack. Lifesteal from creeps is reduced by 40%.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 80

    • +80 Spawn Spiderlings Damage
      +80 Spawn Spiderlings Damage +80 Spawn Spiderlings Damage

    • Insatiable Hunger
      Insatiable Hunger Insatiable Hunger

      A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack. Lifesteal from creeps is reduced by 40%.

      Cooldown: ['45', '40', '35', '30']

      Mana Cost: 80

    • Spawn Spiderlings
      Spawn Spiderlings Spawn Spiderlings

      Broodmother injects her young into an enemy unit, dealing damage and slowing them for 4 seconds. The spiderlings will hatch if the target is killed while under this influence.

      Cooldown: ['9', '8', '7']

      Mana Cost: 100

    • Incapacitating Bite
      Incapacitating Bite Incapacitating Bite

      Broodmother's venom cripples enemy units, causing her attacks to slow and giving the affected unit a chance to miss its attacks and extra damage from attacks.

    • Incapacitating Bite
      Incapacitating Bite Incapacitating Bite

      Broodmother's venom cripples enemy units, causing her attacks to slow and giving the affected unit a chance to miss its attacks and extra damage from attacks.

    • -5s Spin Web Charge Restore Time
      -5s Spin Web Charge Restore Time -5s Spin Web Charge Restore Time

    • Incapacitating Bite
      Incapacitating Bite Incapacitating Bite

      Broodmother's venom cripples enemy units, causing her attacks to slow and giving the affected unit a chance to miss its attacks and extra damage from attacks.

    • Spawn Spiderlings
      Spawn Spiderlings Spawn Spiderlings

      Broodmother injects her young into an enemy unit, dealing damage and slowing them for 4 seconds. The spiderlings will hatch if the target is killed while under this influence.

      Cooldown: ['9', '8', '7']

      Mana Cost: 100

  • yatorrent
    character-01

    16

    • Disruption
      Disruption Disruption

      Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 120

    • Shadow Poison
      Shadow Poison Shadow Poison

      Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

      Cooldown: 2.5

      Mana Cost: 45

    • Shadow Poison
      Shadow Poison Shadow Poison

      Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

      Cooldown: 2.5

      Mana Cost: 45

    • Disseminate
      Disseminate Disseminate

      Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: 100

    • Shadow Poison
      Shadow Poison Shadow Poison

      Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

      Cooldown: 2.5

      Mana Cost: 45

    • Demonic Purge
      Demonic Purge Demonic Purge

      Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['150', '175', '200']

    • Shadow Poison
      Shadow Poison Shadow Poison

      Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.

      Cooldown: 2.5

      Mana Cost: 45

    • Disseminate
      Disseminate Disseminate

      Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: 100

    • Disseminate
      Disseminate Disseminate

      Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: 100

    • Disseminate
      Disseminate Disseminate

      Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.

      Cooldown: ['26', '22', '18', '14']

      Mana Cost: 100

    • +10 Strength
      +10 Strength +10 Strength

    • Demonic Purge
      Demonic Purge Demonic Purge

      Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['150', '175', '200']

    • Disruption
      Disruption Disruption

      Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 120

    • Disruption
      Disruption Disruption

      Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 120

    • -1s Shadow Poison Cooldown
      -1s Shadow Poison Cooldown -1s Shadow Poison Cooldown

    • Disruption
      Disruption Disruption

      Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.

      Cooldown: ['26', '24', '22', '20']

      Mana Cost: 120

Elite Eclipse

  • sakura
    character-01

    18

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • +15 Ignite DPS
      +15 Ignite DPS +15 Ignite DPS

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • +2/0.01 Dumb Luck Mana/Mana Regen Per Strength
      +2/0.01 Dumb Luck Mana/Mana Regen Per Strength +2/0.01 Dumb Luck Mana/Mana Regen Per Strength

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

  • крип маг
    character-01

    24

    • Enchant Totem
      Enchant Totem Enchant Totem

      Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

      Cooldown: 5

      Mana Cost: ['45', '50', '55', '60']

    • Aftershock
      Aftershock Aftershock

      Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

    • Enchant Totem
      Enchant Totem Enchant Totem

      Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

      Cooldown: 5

      Mana Cost: ['45', '50', '55', '60']

    • Aftershock
      Aftershock Aftershock

      Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

    • Enchant Totem
      Enchant Totem Enchant Totem

      Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

      Cooldown: 5

      Mana Cost: ['45', '50', '55', '60']

    • Echo Slam
      Echo Slam Echo Slam

      Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.

      Cooldown: ['130', '120', '110']

      Mana Cost: ['150', '200', '250']

    • Enchant Totem
      Enchant Totem Enchant Totem

      Empowers Earthshaker's totem, causing it to deal extra damage and have 100 bonus attack range on the next attack.

      Cooldown: 5

      Mana Cost: ['45', '50', '55', '60']

    • Aftershock
      Aftershock Aftershock

      Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

    • Aftershock
      Aftershock Aftershock

      Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

    • Fissure
      Fissure Fissure

      Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

      Cooldown: ['18', '17', '16', '15']

      Mana Cost: ['120', '130', '140', '150']

    • +30 Base Damage
      +30 Base Damage +30 Base Damage

    • Echo Slam
      Echo Slam Echo Slam

      Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.

      Cooldown: ['130', '120', '110']

      Mana Cost: ['150', '200', '250']

    • Fissure
      Fissure Fissure

      Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

      Cooldown: ['18', '17', '16', '15']

      Mana Cost: ['120', '130', '140', '150']

    • Fissure
      Fissure Fissure

      Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

      Cooldown: ['18', '17', '16', '15']

      Mana Cost: ['120', '130', '140', '150']

    • Fissure
      Fissure Fissure

      Slams the ground with a mighty totem, creating an impassable ridge of stone while stunning and damaging enemy units along its line.

      Cooldown: ['18', '17', '16', '15']

      Mana Cost: ['120', '130', '140', '150']

    • +50 Aftershock Damage
      +50 Aftershock Damage +50 Aftershock Damage

    • Echo Slam
      Echo Slam Echo Slam

      Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units. Real heroes cause two echoes.

      Cooldown: ['130', '120', '110']

      Mana Cost: ['150', '200', '250']

    • +50% Enchant Totem Damage
      +50% Enchant Totem Damage +50% Enchant Totem Damage

  • Rosé
    character-01

    25

    • Unstable Concoction
      Unstable Concoction Unstable Concoction

      Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. Alchemist is faster while charging the concoction. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.

      Cooldown: 15

      Mana Cost: 100

    • Acid Spray
      Acid Spray Acid Spray

      Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: 110

    • Acid Spray
      Acid Spray Acid Spray

      Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: 110

    • Unstable Concoction
      Unstable Concoction Unstable Concoction

      Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. Alchemist is faster while charging the concoction. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.

      Cooldown: 15

      Mana Cost: 100

    • Acid Spray
      Acid Spray Acid Spray

      Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: 110

    • Chemical Rage
      Chemical Rage Chemical Rage

      Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and health regeneration. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['50', '75', '100']

    • Acid Spray
      Acid Spray Acid Spray

      Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: 110

    • Unstable Concoction Throw
      Unstable Concoction Throw Unstable Concoction Throw

      Throw it before it blows up!

    • Unstable Concoction
      Unstable Concoction Unstable Concoction

      Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. Alchemist is faster while charging the concoction. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.

      Cooldown: 15

      Mana Cost: 100

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Corrosive Weaponry
      Corrosive Weaponry Corrosive Weaponry

      Alchemist coats his weapons with an acid that applies a stacking slow and base attack damage reduction to enemies hit.

    • Chemical Rage
      Chemical Rage Chemical Rage

      Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and health regeneration. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['50', '75', '100']

    • Corrosive Weaponry
      Corrosive Weaponry Corrosive Weaponry

      Alchemist coats his weapons with an acid that applies a stacking slow and base attack damage reduction to enemies hit.

    • Corrosive Weaponry
      Corrosive Weaponry Corrosive Weaponry

      Alchemist coats his weapons with an acid that applies a stacking slow and base attack damage reduction to enemies hit.

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Corrosive Weaponry
      Corrosive Weaponry Corrosive Weaponry

      Alchemist coats his weapons with an acid that applies a stacking slow and base attack damage reduction to enemies hit.

    • Chemical Rage
      Chemical Rage Chemical Rage

      Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and health regeneration. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['50', '75', '100']

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Unknown Ability
      Unknown Ability Unknown Ability

  • TI Winner in 298 days
    character-01

    19

    • Ion Shell
      Ion Shell Ion Shell

      Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

      Cooldown: 9

      Mana Cost: ['100', '110', '120', '130']

    • Vacuum
      Vacuum Vacuum

      Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: ['60', '90', '120', '150']

    • Ion Shell
      Ion Shell Ion Shell

      Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

      Cooldown: 9

      Mana Cost: ['100', '110', '120', '130']

    • Surge
      Surge Surge

      Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

      Cooldown: ['24', '19', '14', '9']

      Mana Cost: 50

    • Ion Shell
      Ion Shell Ion Shell

      Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

      Cooldown: 9

      Mana Cost: ['100', '110', '120', '130']

    • Vacuum
      Vacuum Vacuum

      Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: ['60', '90', '120', '150']

    • Ion Shell
      Ion Shell Ion Shell

      Surrounds the target unit with a bristling shield that damages enemy units in an area around it.

      Cooldown: 9

      Mana Cost: ['100', '110', '120', '130']

    • Wall of Replica
      Wall of Replica Wall of Replica

      Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.

      Cooldown: 100

      Mana Cost: ['125', '250', '375']

    • Vacuum
      Vacuum Vacuum

      Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: ['60', '90', '120', '150']

    • Vacuum
      Vacuum Vacuum

      Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.

      Cooldown: ['60', '50', '40', '30']

      Mana Cost: ['60', '90', '120', '150']

    • Surge
      Surge Surge

      Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

      Cooldown: ['24', '19', '14', '9']

      Mana Cost: 50

    • Surge
      Surge Surge

      Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

      Cooldown: ['24', '19', '14', '9']

      Mana Cost: 50

    • Surge
      Surge Surge

      Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.

      Cooldown: ['24', '19', '14', '9']

      Mana Cost: 50

    • Wall of Replica
      Wall of Replica Wall of Replica

      Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.

      Cooldown: 100

      Mana Cost: ['125', '250', '375']

    • +75 Vacuum AoE
      +75 Vacuum AoE +75 Vacuum AoE

    • +65 Ion Shell Radius
      +65 Ion Shell Radius +65 Ion Shell Radius

    • Wall of Replica
      Wall of Replica Wall of Replica

      Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.

      Cooldown: 100

      Mana Cost: ['125', '250', '375']

  • rubik>lion
    character-01

    21

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Sunder
      Sunder Sunder

      Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.

      Cooldown: ['120', '80', '40']

      Mana Cost: ['100', '75', '50']

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • -5s Reflection Cooldown
      -5s Reflection Cooldown -5s Reflection Cooldown

    • Sunder
      Sunder Sunder

      Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.

      Cooldown: ['120', '80', '40']

      Mana Cost: ['100', '75', '50']

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • +10% Reflection Slow/Damage
      +10% Reflection Slow/Damage +10% Reflection Slow/Damage

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • Sunder
      Sunder Sunder

      Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.

      Cooldown: ['120', '80', '40']

      Mana Cost: ['100', '75', '50']

    • +10 All Stats
      +10 All Stats +10 All Stats