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FISSURE PLAYGROUND - Closed Qualifiers - WEU

19 декабря 2024 г. 13:28

Zero Tenacity

27 - 5

Матч

Winter Bear

СОСТАВЫ КОМАНД

Zero Tenacity | Победа

Поражение | Winter Bear

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Alchemist

20

`φ`

Alchemist

10 / 0 / 9

24704

21796

24432

875 / 772

291 / 3

0

Phase Boots Soul Ring Swift Blink
Radiance Assault Cuirass Black King Bar
Power Treads Magic Wand Echo Sabre
Blink Dagger Wind Lace Bottle

0

141 / 5

341 / 334

8279

9429

9627

0 / 8 / 3

Tiny

12

Flawless

Tiny

Ogre Magi

15

@LeBronDota

Ogre Magi

3 / 1 / 15

10361

12422

8282

367 / 440

31 / 1

0

Arcane Boots Smoke of Deceit Mask of Madness
Hand of Midas Magic Wand Glimmer Cape
Glimmer Cape Magic Wand Point Booster
Blood Grenade No Item Tranquil Boots

0

54 / 6

239 / 288

5200

8131

6747

0 / 9 / 4

Clockwerk

11

jAMES

Clockwerk

Lina

19

Derek Hale

Lina

6 / 3 / 12

17335

20412

16645

614 / 723

269 / 16

0

Aghanim's Scepter Magic Wand Boots of Travel
Null Talisman Yasha and Kaya No Item
Battle Fury No Item Manta Style
Power Treads Magic Wand Circlet

0

237 / 6

509 / 582

13284

16431

14370

3 / 4 / 1

Anti-Mage

17

DemiGod

Anti-Mage

Muerta

15

pablo

Muerta

3 / 1 / 17

10531

13326

9338

373 / 472

59 / 3

125

Arcane Boots Circlet Wind Lace
Dust of Appearance Rod of Atos Aghanim's Scepter
Arcane Boots Glimmer Cape Magic Wand
Blood Grenade Dust of Appearance Bracer

1087

51 / 0

256 / 302

6747

8526

7227

0 / 4 / 5

Pugna

12

PN

Pugna

Sand King

16

nefrit

Sand King

5 / 0 / 15

14991

15443

14385

531 / 547

183 / 4

0

Eul's Scepter of Divinity Phase Boots Blink Dagger
Magic Wand Pipe of Insight Dust of Appearance
Null Talisman Magic Wand Boots of Bearing
Null Talisman Iron Branch Pipe of Insight

0

221 / 13

481 / 486

13251

13721

13580

2 / 3 / 0

Visage

15

Slowly rising

Visage

Баны

Magnus Invoker Puck Sniper Rubick Doom Dragon Knight

Баны

Beastmaster Enigma Gyrocopter Bristleback Dawnbreaker Primal Beast Terrorblade

Zero Tenacity | Победа

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

20

`φ`

Alchemist

10 / 0 / 9

24704

21796

24432

875 / 772

291 / 3

0

Phase Boots Soul Ring Swift Blink
Radiance Assault Cuirass Black King Bar
character-01

15

@LeBronDota

Ogre Magi

3 / 1 / 15

10361

12422

8282

367 / 440

31 / 1

0

Arcane Boots Smoke of Deceit Mask of Madness
Hand of Midas Magic Wand Glimmer Cape
character-01

19

Derek Hale

Lina

6 / 3 / 12

17335

20412

16645

614 / 723

269 / 16

0

Aghanim's Scepter Magic Wand Boots of Travel
Null Talisman Yasha and Kaya No Item
character-01

15

pablo

Muerta

3 / 1 / 17

10531

13326

9338

373 / 472

59 / 3

125

Arcane Boots Circlet Wind Lace
Dust of Appearance Rod of Atos Aghanim's Scepter
character-01

16

nefrit

Sand King

5 / 0 / 15

14991

15443

14385

531 / 547

183 / 4

0

Eul's Scepter of Divinity Phase Boots Blink Dagger
Magic Wand Pipe of Insight Dust of Appearance

Баны

Magnus Invoker Puck Sniper Rubick Doom Dragon Knight

Поражение | Winter Bear

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

12

Flawless

Tiny

0 / 8 / 3

9627

9429

8279

341 / 334

141 / 5

0

Power Treads Magic Wand Echo Sabre
Blink Dagger Wind Lace Bottle
character-01

11

jAMES

Clockwerk

0 / 9 / 4

6747

8131

5200

239 / 288

54 / 6

0

Glimmer Cape Magic Wand Point Booster
Blood Grenade No Item Tranquil Boots
character-01

17

DemiGod

Anti-Mage

3 / 4 / 1

14370

16431

13284

509 / 582

237 / 6

0

Battle Fury No Item Manta Style
Power Treads Magic Wand Circlet
character-01

12

PN

Pugna

0 / 4 / 5

7227

8526

6747

256 / 302

51 / 0

1087

Arcane Boots Glimmer Cape Magic Wand
Blood Grenade Dust of Appearance Bracer
character-01

15

Slowly rising

Visage

2 / 3 / 0

13580

13721

13251

481 / 486

221 / 13

0

Null Talisman Magic Wand Boots of Bearing
Null Talisman Iron Branch Pipe of Insight

Баны

Beastmaster Enigma Gyrocopter Bristleback Dawnbreaker Primal Beast Terrorblade

Zero Tenacity

  • `φ`
    character-01

    20

    • Acid Spray
      Acid Spray Acid Spray

      Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: 110

    • Unstable Concoction
      Unstable Concoction Unstable Concoction

      Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. Alchemist is faster while charging the concoction. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.

      Cooldown: 15

      Mana Cost: 100

    • Acid Spray
      Acid Spray Acid Spray

      Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: 110

    • Unstable Concoction
      Unstable Concoction Unstable Concoction

      Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. Alchemist is faster while charging the concoction. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.

      Cooldown: 15

      Mana Cost: 100

    • Acid Spray
      Acid Spray Acid Spray

      Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: 110

    • Chemical Rage
      Chemical Rage Chemical Rage

      Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and health regeneration. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['50', '75', '100']

    • Acid Spray
      Acid Spray Acid Spray

      Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.

      Cooldown: ['22', '21', '20', '19']

      Mana Cost: 110

    • Unstable Concoction
      Unstable Concoction Unstable Concoction

      Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. Alchemist is faster while charging the concoction. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.

      Cooldown: 15

      Mana Cost: 100

    • Unstable Concoction
      Unstable Concoction Unstable Concoction

      Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. Alchemist is faster while charging the concoction. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.

      Cooldown: 15

      Mana Cost: 100

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Corrosive Weaponry
      Corrosive Weaponry Corrosive Weaponry

      Alchemist coats his weapons with an acid that applies a stacking slow and base attack damage reduction to enemies hit.

    • Chemical Rage
      Chemical Rage Chemical Rage

      Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and health regeneration. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['50', '75', '100']

    • Corrosive Weaponry
      Corrosive Weaponry Corrosive Weaponry

      Alchemist coats his weapons with an acid that applies a stacking slow and base attack damage reduction to enemies hit.

    • Corrosive Weaponry
      Corrosive Weaponry Corrosive Weaponry

      Alchemist coats his weapons with an acid that applies a stacking slow and base attack damage reduction to enemies hit.

    • Corrosive Weaponry
      Corrosive Weaponry Corrosive Weaponry

      Alchemist coats his weapons with an acid that applies a stacking slow and base attack damage reduction to enemies hit.

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Chemical Rage
      Chemical Rage Chemical Rage

      Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and health regeneration. DISPEL TYPE: Basic Dispel

      Cooldown: 60

      Mana Cost: ['50', '75', '100']

  • @LeBronDota
    character-01

    15

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • +15 Ignite DPS
      +15 Ignite DPS +15 Ignite DPS

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

  • Derek Hale
    character-01

    19

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Laguna Blade
      Laguna Blade Laguna Blade

      Fires off a bolt of lightning at a single enemy unit, dealing massive damage.

      Cooldown: ['70', '60', '50']

      Mana Cost: ['150', '300', '450']

    • Dragon Slave
      Dragon Slave Dragon Slave

      Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['100', '110', '120', '130']

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • -3.5s Dragon Slave Cooldown
      -3.5s Dragon Slave Cooldown -3.5s Dragon Slave Cooldown

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • Laguna Blade
      Laguna Blade Laguna Blade

      Fires off a bolt of lightning at a single enemy unit, dealing massive damage.

      Cooldown: ['70', '60', '50']

      Mana Cost: ['150', '300', '450']

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • Light Strike Array
      Light Strike Array Light Strike Array

      Summons a column of flames that damages and stuns enemies.

      Cooldown: ['13', '11', '9', '7']

      Mana Cost: ['100', '115', '130', '145']

    • +150 Light Strike Array Damage
      +150 Light Strike Array Damage +150 Light Strike Array Damage

    • Fiery Soul
      Fiery Soul Fiery Soul

      Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.

    • Laguna Blade
      Laguna Blade Laguna Blade

      Fires off a bolt of lightning at a single enemy unit, dealing massive damage.

      Cooldown: ['70', '60', '50']

      Mana Cost: ['150', '300', '450']

  • pablo
    character-01

    15

    • Dead Shot
      Dead Shot Dead Shot

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['100', '120', '140', '160']

    • The Calling
      The Calling The Calling

      Cooldown: 30

      Mana Cost: ['140', '155', '170', '185']

    • Dead Shot
      Dead Shot Dead Shot

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['100', '120', '140', '160']

    • The Calling
      The Calling The Calling

      Cooldown: 30

      Mana Cost: ['140', '155', '170', '185']

    • Dead Shot
      Dead Shot Dead Shot

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['100', '120', '140', '160']

    • Pierce the Veil
      Pierce the Veil Pierce the Veil

      Cooldown: ['75', '60', '45']

      Mana Cost: ['150', '250', '350']

    • Dead Shot
      Dead Shot Dead Shot

      Cooldown: ['16', '14', '12', '10']

      Mana Cost: ['100', '120', '140', '160']

    • The Calling
      The Calling The Calling

      Cooldown: 30

      Mana Cost: ['140', '155', '170', '185']

    • The Calling
      The Calling The Calling

      Cooldown: 30

      Mana Cost: ['140', '155', '170', '185']

    • +350 Dead Shot Cast Range
      +350 Dead Shot Cast Range +350 Dead Shot Cast Range

    • Gunslinger
      Gunslinger Gunslinger

    • Pierce the Veil
      Pierce the Veil Pierce the Veil

      Cooldown: ['75', '60', '45']

      Mana Cost: ['150', '250', '350']

    • Gunslinger
      Gunslinger Gunslinger

    • Gunslinger
      Gunslinger Gunslinger

    • +80 Dead Shot Damage
      +80 Dead Shot Damage +80 Dead Shot Damage

  • nefrit
    character-01

    16

    • Burrowstrike
      Burrowstrike Burrowstrike

      Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['110', '120', '130', '140']

    • Sand Storm
      Sand Storm Sand Storm

      Sand King creates a fearsome sandstorm that damages enemy units. The effect ends when Sand King leaves the area.

      Cooldown: ['40', '34', '28', '22']

      Mana Cost: 85

    • Stinger
      Stinger Stinger

      Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: ['35', '40', '45', '50']

    • Sand Storm
      Sand Storm Sand Storm

      Sand King creates a fearsome sandstorm that damages enemy units. The effect ends when Sand King leaves the area.

      Cooldown: ['40', '34', '28', '22']

      Mana Cost: 85

    • Sand Storm
      Sand Storm Sand Storm

      Sand King creates a fearsome sandstorm that damages enemy units. The effect ends when Sand King leaves the area.

      Cooldown: ['40', '34', '28', '22']

      Mana Cost: 85

    • Epicenter
      Epicenter Epicenter

      After a cast point of 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['150', '225', '300']

    • Sand Storm
      Sand Storm Sand Storm

      Sand King creates a fearsome sandstorm that damages enemy units. The effect ends when Sand King leaves the area.

      Cooldown: ['40', '34', '28', '22']

      Mana Cost: 85

    • Burrowstrike
      Burrowstrike Burrowstrike

      Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['110', '120', '130', '140']

    • Burrowstrike
      Burrowstrike Burrowstrike

      Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['110', '120', '130', '140']

    • Burrowstrike
      Burrowstrike Burrowstrike

      Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.

      Cooldown: ['14', '13', '12', '11']

      Mana Cost: ['110', '120', '130', '140']

    • +0.3s Burrowstrike Stun
      +0.3s Burrowstrike Stun +0.3s Burrowstrike Stun

    • Epicenter
      Epicenter Epicenter

      After a cast point of 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.

      Cooldown: ['120', '110', '100']

      Mana Cost: ['150', '225', '300']

    • Stinger
      Stinger Stinger

      Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: ['35', '40', '45', '50']

    • Stinger
      Stinger Stinger

      Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: ['35', '40', '45', '50']

    • +150 Burrowstrike Cast Range
      +150 Burrowstrike Cast Range +150 Burrowstrike Cast Range

    • Stinger
      Stinger Stinger

      Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.

      Cooldown: ['15', '12', '9', '6']

      Mana Cost: ['35', '40', '45', '50']

Winter Bear

  • Flawless
    character-01

    12

    • Tree Grab
      Tree Grab Tree Grab

      Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: 40

    • Toss
      Toss Toss

      Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['110', '125', '140', '155']

    • Toss
      Toss Toss

      Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['110', '125', '140', '155']

    • Avalanche
      Avalanche Avalanche

      Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 100% bonus damage to units being tossed

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['95', '110', '125', '140']

    • Toss
      Toss Toss

      Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['110', '125', '140', '155']

    • Grow
      Grow Grow

      Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.

    • Toss
      Toss Toss

      Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['110', '125', '140', '155']

    • Avalanche
      Avalanche Avalanche

      Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 100% bonus damage to units being tossed

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['95', '110', '125', '140']

    • Avalanche
      Avalanche Avalanche

      Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 100% bonus damage to units being tossed

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['95', '110', '125', '140']

    • Avalanche
      Avalanche Avalanche

      Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 100% bonus damage to units being tossed

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['95', '110', '125', '140']

    • +8 Strength
      +8 Strength +8 Strength

    • Grow
      Grow Grow

      Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.

  • jAMES
    character-01

    11

    • Power Cogs
      Power Cogs Power Cogs

      Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 70

    • Battery Assault
      Battery Assault Battery Assault

      Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: 90

    • Power Cogs
      Power Cogs Power Cogs

      Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 70

    • Battery Assault
      Battery Assault Battery Assault

      Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: 90

    • Battery Assault
      Battery Assault Battery Assault

      Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: 90

    • Hookshot
      Hookshot Hookshot

      Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.

      Cooldown: ['60', '45', '30']

      Mana Cost: ['100', '125', '150']

    • Battery Assault
      Battery Assault Battery Assault

      Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun. Deals double damage to creeps.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: 90

    • Rocket Flare
      Rocket Flare Rocket Flare

      Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Power Cogs
      Power Cogs Power Cogs

      Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

      Cooldown: ['21', '19', '17', '15']

      Mana Cost: 70

    • Rocket Flare
      Rocket Flare Rocket Flare

      Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Rocket Flare
      Rocket Flare Rocket Flare

      Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['35', '40', '45', '50']

  • DemiGod
    character-01

    17

    • Mana Break
      Mana Break Mana Break

      Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.

    • Blink
      Blink Blink

      Short distance teleportation that allows Anti-Mage to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 50

    • Counterspell
      Counterspell Counterspell

      Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks any targeted spells.

      Cooldown: ['15', '11', '7', '3']

      Mana Cost: 50

    • Mana Break
      Mana Break Mana Break

      Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.

    • Blink
      Blink Blink

      Short distance teleportation that allows Anti-Mage to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 50

    • Mana Void
      Mana Void Mana Void

      For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.

      Cooldown: 70

      Mana Cost: ['100', '150', '200']

    • Blink
      Blink Blink

      Short distance teleportation that allows Anti-Mage to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 50

    • Blink
      Blink Blink

      Short distance teleportation that allows Anti-Mage to move in and out of combat.

      Cooldown: ['12', '10', '8', '6']

      Mana Cost: 50

    • Counterspell
      Counterspell Counterspell

      Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks any targeted spells.

      Cooldown: ['15', '11', '7', '3']

      Mana Cost: 50

    • Counterspell
      Counterspell Counterspell

      Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks any targeted spells.

      Cooldown: ['15', '11', '7', '3']

      Mana Cost: 50

    • Counterspell
      Counterspell Counterspell

      Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks any targeted spells.

      Cooldown: ['15', '11', '7', '3']

      Mana Cost: 50

    • Mana Void
      Mana Void Mana Void

      For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.

      Cooldown: 70

      Mana Cost: ['100', '150', '200']

    • Mana Break
      Mana Break Mana Break

      Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.

    • +200 Mana Void Radius
      +200 Mana Void Radius +200 Mana Void Radius

    • +1% Max Mana Mana Burn
      +1% Max Mana Mana Burn +1% Max Mana Mana Burn

    • Mana Break
      Mana Break Mana Break

      Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.

  • PN
    character-01

    12

    • Nether Blast
      Nether Blast Nether Blast

      An exploding pulse deals damage to enemies and structures in the area. Deals 65% damage to structures.

      Cooldown: 5

      Mana Cost: ['100', '115', '130', '145']

    • Nether Ward
      Nether Ward Nether Ward

      Pugna places a Nether Ward at the target location. The ward will fire at any enemy hero who casts a spell dealing base damage plus the damage multiplier of the mana spent by the enemy hero.

      Cooldown: 40

      Mana Cost: 80

    • Nether Blast
      Nether Blast Nether Blast

      An exploding pulse deals damage to enemies and structures in the area. Deals 65% damage to structures.

      Cooldown: 5

      Mana Cost: ['100', '115', '130', '145']

    • Decrepify
      Decrepify Decrepify

      A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Healing on affected allies is increased, while afflicted enemies take extra magic damage instead.

      Cooldown: ['16', '13', '10', '7']

      Mana Cost: 80

    • Nether Blast
      Nether Blast Nether Blast

      An exploding pulse deals damage to enemies and structures in the area. Deals 65% damage to structures.

      Cooldown: 5

      Mana Cost: ['100', '115', '130', '145']

    • Life Drain
      Life Drain Life Drain

      CHANNELED - When cast on an enemy, Pugna drains health from the target enemy unit to heal himself and granting vision over the target. If Pugna has full HP, and the enemy target is a Hero, Life Drain will restore mana instead. When cast on an ally, Pugna will drain his own health into his ally.

      Cooldown: 7

      Mana Cost: ['100', '150', '200']

    • Nether Blast
      Nether Blast Nether Blast

      An exploding pulse deals damage to enemies and structures in the area. Deals 65% damage to structures.

      Cooldown: 5

      Mana Cost: ['100', '115', '130', '145']

    • Nether Ward
      Nether Ward Nether Ward

      Pugna places a Nether Ward at the target location. The ward will fire at any enemy hero who casts a spell dealing base damage plus the damage multiplier of the mana spent by the enemy hero.

      Cooldown: 40

      Mana Cost: 80

    • Nether Ward
      Nether Ward Nether Ward

      Pugna places a Nether Ward at the target location. The ward will fire at any enemy hero who casts a spell dealing base damage plus the damage multiplier of the mana spent by the enemy hero.

      Cooldown: 40

      Mana Cost: 80

    • +2 Nether Ward Health
      +2 Nether Ward Health +2 Nether Ward Health

    • Nether Ward
      Nether Ward Nether Ward

      Pugna places a Nether Ward at the target location. The ward will fire at any enemy hero who casts a spell dealing base damage plus the damage multiplier of the mana spent by the enemy hero.

      Cooldown: 40

      Mana Cost: 80

    • Life Drain
      Life Drain Life Drain

      CHANNELED - When cast on an enemy, Pugna drains health from the target enemy unit to heal himself and granting vision over the target. If Pugna has full HP, and the enemy target is a Hero, Life Drain will restore mana instead. When cast on an ally, Pugna will drain his own health into his ally.

      Cooldown: 7

      Mana Cost: ['100', '150', '200']

  • Slowly rising
    character-01

    15

    • Soul Assumption
      Soul Assumption Soul Assumption

      Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

      Cooldown: 4

      Mana Cost: 110

    • Gravekeeper's Cloak
      Gravekeeper's Cloak Gravekeeper's Cloak

      Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

    • Grave Chill
      Grave Chill Grave Chill

      Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: 90

    • Grave Chill
      Grave Chill Grave Chill

      Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: 90

    • Grave Chill
      Grave Chill Grave Chill

      Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: 90

    • Summon Familiars
      Summon Familiars Summon Familiars

      Conjures 2 blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.

      Cooldown: ['130', '120', '110']

      Mana Cost: 150

    • Grave Chill
      Grave Chill Grave Chill

      Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: 90

    • Gravekeeper's Cloak
      Gravekeeper's Cloak Gravekeeper's Cloak

      Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

    • Gravekeeper's Cloak
      Gravekeeper's Cloak Gravekeeper's Cloak

      Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

    • -3s Grave Chill Cooldown
      -3s Grave Chill Cooldown -3s Grave Chill Cooldown

    • Gravekeeper's Cloak
      Gravekeeper's Cloak Gravekeeper's Cloak

      Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

    • Summon Familiars
      Summon Familiars Summon Familiars

      Conjures 2 blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.

      Cooldown: ['130', '120', '110']

      Mana Cost: 150

    • Soul Assumption
      Soul Assumption Soul Assumption

      Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

      Cooldown: 4

      Mana Cost: 110

    • Soul Assumption
      Soul Assumption Soul Assumption

      Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

      Cooldown: 4

      Mana Cost: 110

    • +2s Grave Chill Duration
      +2s Grave Chill Duration +2s Grave Chill Duration