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Последние
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Ultras Dota Pro League 2024-25

2 декабря 2024 г. 23:24

Eye Gaming

42 - 11

Матч

Dominion

СОСТАВЫ КОМАНД

Eye Gaming | Победа

Поражение | Dominion

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

Лечение

LH/DN

ЗВМ/ОВМ

Net Worth

Опыт

Золото

K/D/A

Герой / Игрок

Oracle

16

люблюкогдамнепох

Oracle

5 / 2 / 19

10585

15032

10977

357 / 507

42 / 0

10158

Observer Ward Holy Locket Arcane Boots
Ghost Scepter Aether Lens No Item
Magic Wand Black King Bar Manta Style
Power Treads Falcon Blade Dragon Lance

0

252 / 10

523 / 601

14863

17819

15506

5 / 5 / 4

Terrorblade

18

fungame

Terrorblade

Spectre

21

~

Spectre

11 / 2 / 19

18116

23897

17657

611 / 806

175 / 7

0

Manta Style Power Treads Bloodthorn
Magic Wand Bottle Mithril Hammer
Eul's Scepter of Divinity Witch Blade Blink Dagger
Bottle Null Talisman Power Treads

0

204 / 2

490 / 614

12929

18205

14528

4 / 6 / 3

Puck

18

I AM ATOMIC

Puck

Juggernaut

22

Janitor 看門人

Juggernaut

16 / 1 / 8

24817

26625

24280

837 / 898

293 / 5

8091

Blink Dagger Butterfly Manta Style
Battle Fury Power Treads Aghanim's Scepter
Dust of Appearance Arcane Boots Magic Wand
Hand of Midas Iron Branch Smoke of Deceit

0

25 / 3

229 / 285

5320

8450

6789

0 / 9 / 8

Ogre Magi

12

доктар мангол

Ogre Magi

Lich

15

sakura

Lich

4 / 3 / 24

10258

12779

10478

346 / 431

28 / 4

0

Solar Crest Ghost Scepter Magic Stick
No Item Perseverance Tranquil Boots
Observer and Sentry Wards Wind Lace Point Booster
Boots of Speed Magic Wand Force Staff

195

30 / 3

214 / 259

6178

7679

6345

1 / 13 / 5

Silencer

11

TI Winner in 298 days

Silencer

Dawnbreaker

17

YroboroS

Dawnbreaker

6 / 4 / 16

14973

16159

14835

505 / 545

167 / 8

2903

Phase Boots Magic Wand Soul Ring
Orchid Malevolence Harpoon Iron Branch
Power Treads Blink Dagger Ogre Axe
Black King Bar Point Booster Magic Wand

0

235 / 5

447 / 472

12709

13994

13253

1 / 9 / 2

Magnus

16

vf

Magnus

Баны

Bounty Hunter Keeper of the Light Death Prophet Kunkka Nyx Assassin Beastmaster Doom

Баны

Clockwerk Tiny Warlock Tusk Phoenix Ember Spirit Monkey King

Eye Gaming | Победа

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

16

люблюкогдамнепох

Oracle

5 / 2 / 19

10585

15032

10977

357 / 507

42 / 0

10158

Observer Ward Holy Locket Arcane Boots
Ghost Scepter Aether Lens No Item
character-01

21

~

Spectre

11 / 2 / 19

18116

23897

17657

611 / 806

175 / 7

0

Manta Style Power Treads Bloodthorn
Magic Wand Bottle Mithril Hammer
character-01

22

Janitor 看門人

Juggernaut

16 / 1 / 8

24817

26625

24280

837 / 898

293 / 5

8091

Blink Dagger Butterfly Manta Style
Battle Fury Power Treads Aghanim's Scepter
character-01

15

sakura

Lich

4 / 3 / 24

10258

12779

10478

346 / 431

28 / 4

0

Solar Crest Ghost Scepter Magic Stick
No Item Perseverance Tranquil Boots
character-01

17

YroboroS

Dawnbreaker

6 / 4 / 16

14973

16159

14835

505 / 545

167 / 8

2903

Phase Boots Magic Wand Soul Ring
Orchid Malevolence Harpoon Iron Branch

Баны

Bounty Hunter Keeper of the Light Death Prophet Kunkka Nyx Assassin Beastmaster Doom

Поражение | Dominion

Герой / Игрок

K/D/A

Золото

Опыт

Net Worth

ЗВМ/ОВМ

LH/DN

Лечение

character-01

18

fungame

Terrorblade

5 / 5 / 4

15506

17819

14863

523 / 601

252 / 10

0

Magic Wand Black King Bar Manta Style
Power Treads Falcon Blade Dragon Lance
character-01

18

I AM ATOMIC

Puck

4 / 6 / 3

14528

18205

12929

490 / 614

204 / 2

0

Eul's Scepter of Divinity Witch Blade Blink Dagger
Bottle Null Talisman Power Treads
character-01

12

доктар мангол

Ogre Magi

0 / 9 / 8

6789

8450

5320

229 / 285

25 / 3

0

Dust of Appearance Arcane Boots Magic Wand
Hand of Midas Iron Branch Smoke of Deceit
character-01

11

TI Winner in 298 days

Silencer

1 / 13 / 5

6345

7679

6178

214 / 259

30 / 3

195

Observer and Sentry Wards Wind Lace Point Booster
Boots of Speed Magic Wand Force Staff
character-01

16

vf

Magnus

1 / 9 / 2

13253

13994

12709

447 / 472

235 / 5

0

Power Treads Blink Dagger Ogre Axe
Black King Bar Point Booster Magic Wand

Баны

Clockwerk Tiny Warlock Tusk Phoenix Ember Spirit Monkey King

Eye Gaming

  • люблюкогдамнепох
    character-01

    16

    • Fortune's End
      Fortune's End Fortune's End

      CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling. DISPEL TYPE: Basic Dispel

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 100

    • Purifying Flames
      Purifying Flames Purifying Flames

      Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

      Cooldown: 2.5

      Mana Cost: 75

    • Purifying Flames
      Purifying Flames Purifying Flames

      Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

      Cooldown: 2.5

      Mana Cost: 75

    • Fortune's End
      Fortune's End Fortune's End

      CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling. DISPEL TYPE: Basic Dispel

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 100

    • Purifying Flames
      Purifying Flames Purifying Flames

      Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

      Cooldown: 2.5

      Mana Cost: 75

    • False Promise
      False Promise False Promise

      Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast. DISPEL TYPE: Strong Dispel

      Cooldown: ['110', '85', '60']

      Mana Cost: ['100', '150', '200']

    • Purifying Flames
      Purifying Flames Purifying Flames

      Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

      Cooldown: 2.5

      Mana Cost: 75

    • Fate's Edict
      Fate's Edict Fate's Edict

      Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['95', '100', '105', '110']

    • Fortune's End
      Fortune's End Fortune's End

      CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling. DISPEL TYPE: Basic Dispel

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 100

    • Fortune's End
      Fortune's End Fortune's End

      CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling. DISPEL TYPE: Basic Dispel

      Cooldown: ['18', '14', '10', '6']

      Mana Cost: 100

    • Fate's Edict
      Fate's Edict Fate's Edict

      Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['95', '100', '105', '110']

    • False Promise
      False Promise False Promise

      Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast. DISPEL TYPE: Strong Dispel

      Cooldown: ['110', '85', '60']

      Mana Cost: ['100', '150', '200']

    • Fate's Edict
      Fate's Edict Fate's Edict

      Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['95', '100', '105', '110']

    • Fate's Edict
      Fate's Edict Fate's Edict

      Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

      Cooldown: ['20', '17', '14', '11']

      Mana Cost: ['95', '100', '105', '110']

    • Fortune's End Heals/Damages for 60 Per Effect Dispelled
      Fortune's End Heals/Damages for 60 Per Effect Dispelled Fortune's End Heals/Damages for 60 Per Effect Dispelled

    • +0.5s Fortune's End Duration
      +0.5s Fortune's End Duration +0.5s Fortune's End Duration

  • ~
    character-01

    21

    • Spectral Dagger
      Spectral Dagger Spectral Dagger

      Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['110', '120', '130', '140']

    • Dispersion
      Dispersion Dispersion

      Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

    • Spectral Dagger
      Spectral Dagger Spectral Dagger

      Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['110', '120', '130', '140']

    • Desolate
      Desolate Desolate

      Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

    • Spectral Dagger
      Spectral Dagger Spectral Dagger

      Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['110', '120', '130', '140']

    • Shadow Step
      Shadow Step Shadow Step

      Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

      Cooldown: ['60', '50', '40']

      Mana Cost: 150

    • Spectral Dagger
      Spectral Dagger Spectral Dagger

      Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['110', '120', '130', '140']

    • Desolate
      Desolate Desolate

      Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

    • Desolate
      Desolate Desolate

      Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

    • Desolate
      Desolate Desolate

      Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

    • Dispersion
      Dispersion Dispersion

      Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

    • Shadow Step
      Shadow Step Shadow Step

      Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

      Cooldown: ['60', '50', '40']

      Mana Cost: 150

    • Dispersion
      Dispersion Dispersion

      Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

    • Dispersion
      Dispersion Dispersion

      Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

    • +15 Desolate Damage
      +15 Desolate Damage +15 Desolate Damage

    • +5 Health Regen
      +5 Health Regen +5 Health Regen

    • Shadow Step
      Shadow Step Shadow Step

      Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

      Cooldown: ['60', '50', '40']

      Mana Cost: 150

    • +350 Health
      +350 Health +350 Health

  • Janitor 看門人
    character-01

    22

    • Blade Fury
      Blade Fury Blade Fury

      Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%, and dealing damage to nearby enemy units. Juggernaut deals damage in an interval equal to 2x his attack speed. Applies a strong dispel at the end of the spin.

      Cooldown: ['42', '34', '26', '18']

      Mana Cost: ['105', '110', '115', '120']

    • Blade Fury
      Blade Fury Blade Fury

      Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%, and dealing damage to nearby enemy units. Juggernaut deals damage in an interval equal to 2x his attack speed. Applies a strong dispel at the end of the spin.

      Cooldown: ['42', '34', '26', '18']

      Mana Cost: ['105', '110', '115', '120']

    • Healing Ward
      Healing Ward Healing Ward

      Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 25 seconds.

      Cooldown: 60

      Mana Cost: 120

    • Blade Dance
      Blade Dance Blade Dance

      Gives Juggernaut a chance to deal critical damage on each attack.

    • Blade Fury
      Blade Fury Blade Fury

      Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%, and dealing damage to nearby enemy units. Juggernaut deals damage in an interval equal to 2x his attack speed. Applies a strong dispel at the end of the spin.

      Cooldown: ['42', '34', '26', '18']

      Mana Cost: ['105', '110', '115', '120']

    • Omnislash
      Omnislash Omnislash

      Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel

      Cooldown: 120

      Mana Cost: ['200', '275', '350']

    • Blade Fury
      Blade Fury Blade Fury

      Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%, and dealing damage to nearby enemy units. Juggernaut deals damage in an interval equal to 2x his attack speed. Applies a strong dispel at the end of the spin.

      Cooldown: ['42', '34', '26', '18']

      Mana Cost: ['105', '110', '115', '120']

    • Blade Dance
      Blade Dance Blade Dance

      Gives Juggernaut a chance to deal critical damage on each attack.

    • Blade Dance
      Blade Dance Blade Dance

      Gives Juggernaut a chance to deal critical damage on each attack.

    • Blade Dance
      Blade Dance Blade Dance

      Gives Juggernaut a chance to deal critical damage on each attack.

    • Omnislash
      Omnislash Omnislash

      Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel

      Cooldown: 120

      Mana Cost: ['200', '275', '350']

    • +4% Duelist Damage
      +4% Duelist Damage +4% Duelist Damage

    • Healing Ward
      Healing Ward Healing Ward

      Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 25 seconds.

      Cooldown: 60

      Mana Cost: 120

    • Healing Ward
      Healing Ward Healing Ward

      Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 25 seconds.

      Cooldown: 60

      Mana Cost: 120

    • +40 Movement Speed During Blade Fury
      +40 Movement Speed During Blade Fury +40 Movement Speed During Blade Fury

    • Healing Ward
      Healing Ward Healing Ward

      Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 25 seconds.

      Cooldown: 60

      Mana Cost: 120

    • Omnislash
      Omnislash Omnislash

      Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration. DISPEL TYPE: Basic Dispel

      Cooldown: 120

      Mana Cost: ['200', '275', '350']

    • +50% Blade Dance Lifesteal
      +50% Blade Dance Lifesteal +50% Blade Dance Lifesteal

  • sakura
    character-01

    15

    • Frost Blast
      Frost Blast Frost Blast

      Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.

      Cooldown: 7

      Mana Cost: ['110', '120', '130', '140']

    • Frost Shield
      Frost Shield Frost Shield

      Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['100', '110', '120', '130']

    • Frost Blast
      Frost Blast Frost Blast

      Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.

      Cooldown: 7

      Mana Cost: ['110', '120', '130', '140']

    • Sinister Gaze
      Sinister Gaze Sinister Gaze

      CHANNELED. Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana. Lich can use his other abilities while channeling this ability. If cast on a creep lasts 2x longer and deals 250 damage per second.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['50', '60', '70', '80']

    • Frost Blast
      Frost Blast Frost Blast

      Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.

      Cooldown: 7

      Mana Cost: ['110', '120', '130', '140']

    • Chain Frost
      Chain Frost Chain Frost

      Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces.

      Cooldown: ['100', '80', '60']

      Mana Cost: ['180', '300', '420']

    • Frost Blast
      Frost Blast Frost Blast

      Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.

      Cooldown: 7

      Mana Cost: ['110', '120', '130', '140']

    • Frost Shield
      Frost Shield Frost Shield

      Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['100', '110', '120', '130']

    • Frost Shield
      Frost Shield Frost Shield

      Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['100', '110', '120', '130']

    • +125 Frost Blast Radius and Damage
      +125 Frost Blast Radius and Damage +125 Frost Blast Radius and Damage

    • Frost Shield
      Frost Shield Frost Shield

      Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

      Cooldown: ['30', '25', '20', '15']

      Mana Cost: ['100', '110', '120', '130']

    • Chain Frost
      Chain Frost Chain Frost

      Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces.

      Cooldown: ['100', '80', '60']

      Mana Cost: ['180', '300', '420']

    • Sinister Gaze
      Sinister Gaze Sinister Gaze

      CHANNELED. Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana. Lich can use his other abilities while channeling this ability. If cast on a creep lasts 2x longer and deals 250 damage per second.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['50', '60', '70', '80']

    • Sinister Gaze
      Sinister Gaze Sinister Gaze

      CHANNELED. Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana. Lich can use his other abilities while channeling this ability. If cast on a creep lasts 2x longer and deals 250 damage per second.

      Cooldown: ['24', '22', '20', '18']

      Mana Cost: ['50', '60', '70', '80']

  • YroboroS
    character-01

    17

    • Starbreaker
      Starbreaker Starbreaker

      Dawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: 100

    • Celestial Hammer
      Celestial Hammer Celestial Hammer

      Dawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses for 2 seconds at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Celestial Hammer
      Celestial Hammer Celestial Hammer

      Dawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses for 2 seconds at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Luminosity
      Luminosity Luminosity

    • Celestial Hammer
      Celestial Hammer Celestial Hammer

      Dawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses for 2 seconds at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Solar Guardian
      Solar Guardian Solar Guardian

      CHANNELED - Dawnbreaker creates a pulsing effect at a location within 350 units of an allied hero anywhere on the map, damaging enemies and healing allies with each pulse. After a short duration, she flies to the target location, dealing additional damage and stunning enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability.

      Cooldown: ['120', '105', '90']

      Mana Cost: ['150', '200', '250']

    • Celestial Hammer
      Celestial Hammer Celestial Hammer

      Dawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses for 2 seconds at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle.

      Cooldown: ['18', '16', '14', '12']

      Mana Cost: ['100', '110', '120', '130']

    • Luminosity
      Luminosity Luminosity

    • Luminosity
      Luminosity Luminosity

    • Luminosity
      Luminosity Luminosity

    • Starbreaker
      Starbreaker Starbreaker

      Dawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: 100

    • Solar Guardian
      Solar Guardian Solar Guardian

      CHANNELED - Dawnbreaker creates a pulsing effect at a location within 350 units of an allied hero anywhere on the map, damaging enemies and healing allies with each pulse. After a short duration, she flies to the target location, dealing additional damage and stunning enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability.

      Cooldown: ['120', '105', '90']

      Mana Cost: ['150', '200', '250']

    • Starbreaker
      Starbreaker Starbreaker

      Dawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: 100

    • Starbreaker
      Starbreaker Starbreaker

      Dawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her.

      Cooldown: ['17', '15', '13', '11']

      Mana Cost: 100

    • Unknown Ability
      Unknown Ability Unknown Ability

    • Unknown Ability
      Unknown Ability Unknown Ability

Dominion

  • fungame
    character-01

    18

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Sunder
      Sunder Sunder

      Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.

      Cooldown: ['120', '80', '40']

      Mana Cost: ['100', '75', '50']

    • Conjure Image
      Conjure Image Conjure Image

      Creates an illusion of Terrorblade that deals damage.

      Cooldown: 16

      Mana Cost: ['55', '65', '75', '85']

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • +10% Conjure Image Damage
      +10% Conjure Image Damage +10% Conjure Image Damage

    • Metamorphosis
      Metamorphosis Metamorphosis

      Terrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.

      Cooldown: ['155', '150', '145', '140']

      Mana Cost: 100

    • Sunder
      Sunder Sunder

      Severs the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.

      Cooldown: ['120', '80', '40']

      Mana Cost: ['100', '75', '50']

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

    • -20s Metamorphosis Cooldown
      -20s Metamorphosis Cooldown -20s Metamorphosis Cooldown

    • Reflection
      Reflection Reflection

      Terrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.

      Cooldown: ['23', '20', '17', '14']

      Mana Cost: ['35', '40', '45', '50']

  • I AM ATOMIC
    character-01

    18

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Dream Coil
      Dream Coil Dream Coil

      Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

      Cooldown: 75

      Mana Cost: ['100', '150', '200']

    • Illusory Orb
      Illusory Orb Illusory Orb

      Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['90', '100', '110', '120']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • Waning Rift
      Waning Rift Waning Rift

      Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

      Cooldown: ['16', '15', '14', '13']

      Mana Cost: ['100', '110', '120', '130']

    • +50 Illusory Orb Damage
      +50 Illusory Orb Damage +50 Illusory Orb Damage

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • Phase Shift
      Phase Shift Phase Shift

      CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

      Cooldown: ['8', '7.5', '7', '6.5']

      Mana Cost: 0

    • Dream Coil
      Dream Coil Dream Coil

      Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

      Cooldown: 75

      Mana Cost: ['100', '150', '200']

    • +60 Waning Rift Damage
      +60 Waning Rift Damage +60 Waning Rift Damage

    • Dream Coil
      Dream Coil Dream Coil

      Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

      Cooldown: 75

      Mana Cost: ['100', '150', '200']

  • доктар мангол
    character-01

    12

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

    • Ignite
      Ignite Ignite

      Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

      Cooldown: 17

      Mana Cost: ['80', '90', '100', '110']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Fireblast
      Fireblast Fireblast

      Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.

      Cooldown: ['11', '10', '9', '8']

      Mana Cost: ['70', '85', '100', '115']

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

    • Multicast
      Multicast Multicast

      Enables Ogre Magi to cast his abilities and items multiple times with each use.

    • Bloodlust
      Bloodlust Bloodlust

      Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attacks speed if cast on Ogre himself. Can be cast on towers.

      Cooldown: ['20', '18', '16', '14']

      Mana Cost: ['40', '50', '60', '70']

  • TI Winner in 298 days
    character-01

    11

    • Arcane Curse
      Arcane Curse Arcane Curse

      Curses the target area, causing enemy heroes to take damage over time and slowing their movement speed. If a target casts a spell, they are silenced for a short period. The duration is paused as long as the target is silenced.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['120', '130', '140', '150']

    • Glaives of Wisdom
      Glaives of Wisdom Glaives of Wisdom

      Silencer enchants his glaives with his wisdom, stealing his target's Intelligence with each hit and dealing additional damage based on his Intelligence. After 4 attacks on the same target, that enemy will be silenced for 2.5 seconds.

      Cooldown: 0

      Mana Cost: ['14', '16', '18', '20']

    • Arcane Curse
      Arcane Curse Arcane Curse

      Curses the target area, causing enemy heroes to take damage over time and slowing their movement speed. If a target casts a spell, they are silenced for a short period. The duration is paused as long as the target is silenced.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['120', '130', '140', '150']

    • Last Word
      Last Word Last Word

      Enemies within 1200 range of Silencer are slowed and damaged every second for each Silence they have on them.

    • Arcane Curse
      Arcane Curse Arcane Curse

      Curses the target area, causing enemy heroes to take damage over time and slowing their movement speed. If a target casts a spell, they are silenced for a short period. The duration is paused as long as the target is silenced.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['120', '130', '140', '150']

    • Global Silence
      Global Silence Global Silence

      Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.

      Cooldown: ['130', '115', '100']

      Mana Cost: ['300', '450', '600']

    • Arcane Curse
      Arcane Curse Arcane Curse

      Curses the target area, causing enemy heroes to take damage over time and slowing their movement speed. If a target casts a spell, they are silenced for a short period. The duration is paused as long as the target is silenced.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: ['120', '130', '140', '150']

    • Last Word
      Last Word Last Word

      Enemies within 1200 range of Silencer are slowed and damaged every second for each Silence they have on them.

    • Last Word
      Last Word Last Word

      Enemies within 1200 range of Silencer are slowed and damaged every second for each Silence they have on them.

    • +15 Arcane Curse Damage
      +15 Arcane Curse Damage +15 Arcane Curse Damage

    • Last Word
      Last Word Last Word

      Enemies within 1200 range of Silencer are slowed and damaged every second for each Silence they have on them.

  • vf
    character-01

    16

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Reverse Polarity
      Reverse Polarity Reverse Polarity

      Cooldown: 120

      Mana Cost: ['150', '225', '300']

    • Empower
      Empower Empower

      Gives an allied unit bonus damage and cleave on attack. Magnus receives 50% larger bonus.

      Cooldown: 8

      Mana Cost: ['45', '55', '65', '75']

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Shockwave
      Shockwave Shockwave

      Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

      Cooldown: ['13', '12', '11', '10']

      Mana Cost: 75

    • Reverse Polarity
      Reverse Polarity Reverse Polarity

      Cooldown: 120

      Mana Cost: ['150', '225', '300']

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80

    • +0.75s Shockwave Slow Duration
      +0.75s Shockwave Slow Duration +0.75s Shockwave Slow Duration

    • +12 All Stats per hero hit with Reverse Polarity
      +12 All Stats per hero hit with Reverse Polarity +12 All Stats per hero hit with Reverse Polarity

    • Skewer
      Skewer Skewer

      Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement and attack speed. Deals additional damage when skewering enemies into trees or cliffs.

      Cooldown: ['22', '20', '18', '16']

      Mana Cost: 80